mirror of
				https://github.com/tobspr/shapez.io.git
				synced 2025-06-13 13:04:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1247 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			1247 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
steamPage:
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    shortText: Shapez.io handler om at bygge fabrikker på en grænseløs spilleflade
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        for automatisk at skabe og kombinere figurer, der i stigende grad bliver
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        mere komplicerede.
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    discordLinkShort: Official Discord
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    intro: >-
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        Shapez.io er et afslappet spil hvor du skal bygge fabrikker for at
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        automatisere productionen af geometriske figurer.
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        Jo længer du når, jo mere kompliseret bliver figurene, og du bliver nød til at spræde dig ud på den grænseløse spilleflade.
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        og hvis det ikke var nok, så skal du også producere eksponentielt flere figurer for at møde behovene spillet giver dig - det eneste der virker er skalering!
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        Mens du i starten kun laver former, skal du senere farvelægge dem - for at gøre dette skal du udvinde og blande farver!
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        At købe spllet på Steam, giver dig adgang til det fulde spil, men du kan også spille en demo version på shapez.io og vælge senere!        
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    what_others_say: What people say about shapez.io
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    nothernlion_comment: This game is great - I'm having a wonderful time playing,
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        and time has flown by.
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    notch_comment: Oh crap. I really should sleep, but I think I just figured out
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        how to make a computer in shapez.io
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    steam_review_comment: This game has stolen my life and I don't want it back.
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        Very chill factory game that won't let me stop making my lines more
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        efficient.
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global:
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    loading: Indlæser
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    error: Fejl
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    thousandsDivider: .
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    decimalSeparator: ","
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    suffix:
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        thousands: k
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        millions: mio
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        billions: mia
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        trillions: bio
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    infinite: uendelig
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    time:
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        oneSecondAgo: et sekund siden
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        xSecondsAgo: <x> sekunder siden
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        oneMinuteAgo: et minut siden
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        xMinutesAgo: <x> minutter siden
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        oneHourAgo: en time siden
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        xHoursAgo: <x> timer siden
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        oneDayAgo: en dag siden
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        xDaysAgo: <x> dage siden
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        secondsShort: <seconds>s
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        minutesAndSecondsShort: <minutes>m <seconds>s
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        hoursAndMinutesShort: <hours>t <minutes>m
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        xMinutes: <x> minutter
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    keys:
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        tab: TAB
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        control: CTRL
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        alt: ALT
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        escape: ESC
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        shift: SKIFT/SHIFT
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        space: MELLEMRUM
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    loggingIn: Logging in
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demoBanners:
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    title: Demo Version
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    intro: Køb spillet for at få den fulde oplevelse!
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mainMenu:
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    play: Spil
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    continue: Fortsæt
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    newGame: Nyt Spil
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    changelog: Changelog
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    subreddit: Reddit
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    importSavegame: Importér
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    openSourceHint: Dette spil er open source!
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    discordLink: Officiel Discord Server
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    helpTranslate: Hjælp med at oversætte!
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    madeBy: Lavet af <author-link>
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    browserWarning: Undskyld, men spillet er kendt for at køre langsomt på denne
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        browser! Køb spillet eller download chrome for den fulde oplevelse.
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    savegameLevel: Niveau <x>
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    savegameLevelUnknown: Ukendt Niveau
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    savegameUnnamed: Unnamed
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    puzzleMode: Puzzle Mode
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    back: Back
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    puzzleDlcText: Do you enjoy compacting and optimizing factories? Get the Puzzle
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        DLC now on Steam for even more fun!
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    puzzleDlcWishlist: Wishlist now!
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dialogs:
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    buttons:
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        ok: OK
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        delete: Slet
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        cancel: Fortryd
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        later: Senere
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        restart: Genstart
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        reset: Nulstil
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        getStandalone: Køb spillet
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        deleteGame: Jeg ved hvad jeg laver
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        viewUpdate: Se Opdatering
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        showUpgrades: Vis Opgraderinger
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        showKeybindings: Vis Keybindings
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        retry: Retry
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        continue: Continue
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        playOffline: Play Offline
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    importSavegameError:
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        title: Import Fejl
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        text: "Importering af gemt spil fejlede:"
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    importSavegameSuccess:
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        title: Gemt spil Importeret
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        text: Dit gemte spil blev importet.
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    gameLoadFailure:
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        title: Spillet er i stykker
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        text: "Det lykkedes ikke at åbne dit gemte spil:"
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    confirmSavegameDelete:
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        title: Bekræft sletning
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        text: Are you sure you want to delete the following game?<br><br>
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            '<savegameName>' at level <savegameLevel><br><br> This can not be
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            undone!
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    savegameDeletionError:
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        title: Sletning fejlede
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        text: "Det lykkedes ikke at slette dit gemte spil:"
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    restartRequired:
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        title: Genstart er nødvendig
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        text: Du er nødt til at genstarte spillet for at anvende indstillingerne.
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    editKeybinding:
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        title: Ændr Keybinding
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        desc: Tryk på knappen du vil bruge, eller escape for at fortryde.
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    resetKeybindingsConfirmation:
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        title: Nulstil keybindings
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        desc: Dette vil nulstille alle keybindings til deres standarder. Bekræft
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            venligst.
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    keybindingsResetOk:
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        title: Keybindings nulstillet
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        desc: Keybindings er nulstillet til deres standarder!
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    featureRestriction:
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        title: Demoversion
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        desc: Du prøvede at bruge en funktion (<feature>) der ikke er tilgængelig i
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            demoen. Overvej at købe spillet for den fulde oplevelse!
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    oneSavegameLimit:
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        title: Begrænset mængde gemte spil
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        desc: Du kan kun have et gemt spil ad gangen in demoversionen. Vær sød at slette
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            det nuværende gemte spil eller at købe spillet!
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    updateSummary:
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        title: Ny opdatering!
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        desc: "Dette har ændret sig siden sidst du spillede:"
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    upgradesIntroduction:
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        title: Få Opgraderinger
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        desc: Alle figurer du producerer kan blive brugt til at få opgraderinger -
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            <strong>Ødelæg ikke dine gamle fabrikker!</strong>
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            Opgraderingeringsvinduet kan findes i det øverste højre hjørne af
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            skærmen.
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    massDeleteConfirm:
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        title: Bekræft sletning
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        desc: Du er ved at slette mange bygninger (<count> helt præcist)! Er du sikker
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            på at det er det du vil gøre?
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    massCutConfirm:
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        title: Bekræft klip
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        desc: Du er ved at klippe mange bygninger (<count> helt præcist)! Er du sikker
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            på at det er det du vil gøre?
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    blueprintsNotUnlocked:
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        title: Ikke tilgængeligt endnu
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        desc: Gennemfør Niveau 12 for at bruge arbejdstegninger!
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    keybindingsIntroduction:
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        title: Brugbare keybindings
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        desc: "Dette spil har mange keybindings, som gør det lettere at bygge store
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            fabrikker. Her er et par, men husk at <strong>tjekke
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            keybindings</strong>!<br><br> <code class='keybinding'>CTRL</code> +
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            Træk: Vælg et område.<br> <code class='keybinding'>SHIFT</code>:
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            Hold for at placere flere af en bygning.<br> <code
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            class='keybinding'>ALT</code>: Vend retningen af placerede
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            transportbånd.<br>"
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    createMarker:
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        title: Ny Markør
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        desc: Give it a meaningful name, you can also include a <strong>short
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            key</strong> of a shape (Which you can generate <link>here</link>)
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        titleEdit: Rediger Markør
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    markerDemoLimit:
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        desc: Du kan kun lave to markører i demoen. Køb spillet for uendelige markører!
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    exportScreenshotWarning:
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        title: Eksporter skærmbillede
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        desc: Du bad om at eksportere din fabrik som et skærmbillede. Bemærk at dette
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            kan være rimelig langsomt for en stor base og kan endda lukke dit
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            spil!
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    massCutInsufficientConfirm:
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        title: Bekræft klip
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        desc: Du har ikke råd til at sætte dette område ind igen! Er du sikker på at du
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            vil klippe det?
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    editSignal:
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        title: Set Signal
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        descItems: "Choose a pre-defined item:"
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        descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
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            can generate <link>here</link>)
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    renameSavegame:
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        title: Rename Savegame
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        desc: You can rename your savegame here.
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    tutorialVideoAvailable:
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        title: Tutorial Available
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        desc: There is a tutorial video available for this level! Would you like to
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            watch it?
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    tutorialVideoAvailableForeignLanguage:
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        title: Tutorial Available
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        desc: There is a tutorial video available for this level, but it is only
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            available in English. Would you like to watch it?
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    editConstantProducer:
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        title: Set Item
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    puzzleLoadFailed:
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        title: Puzzles failed to load
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        desc: "Unfortunately the puzzles could not be loaded:"
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    submitPuzzle:
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        title: Submit Puzzle
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        descName: "Give your puzzle a name:"
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        descIcon: "Please enter a unique short key, which will be shown as the icon of
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            your puzzle (You can generate them <link>here</link>, or choose one
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            of the randomly suggested shapes below):"
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        placeholderName: Puzzle Title
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    puzzleResizeBadBuildings:
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        title: Resize not possible
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        desc: You can't make the zone any smaller, because then some buildings would be
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            outside the zone.
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    puzzleLoadError:
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        title: Bad Puzzle
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        desc: "The puzzle failed to load:"
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    offlineMode:
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        title: Offline Mode
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        desc: We couldn't reach the servers, so the game has to run in offline mode.
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            Please make sure you have an active internet connection.
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    puzzleDownloadError:
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        title: Download Error
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        desc: "Failed to download the puzzle:"
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    puzzleSubmitError:
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        title: Submission Error
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        desc: "Failed to submit your puzzle:"
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    puzzleSubmitOk:
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        title: Puzzle Published
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        desc: Congratulations! Your puzzle has been published and can now be played by
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            others. You can now find it in the "My puzzles" section.
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    puzzleCreateOffline:
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        title: Offline Mode
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        desc: Since you are offline, you will not be able to save and/or publish your
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            puzzle. Would you still like to continue?
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    puzzlePlayRegularRecommendation:
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        title: Recommendation
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        desc: I <strong>strongly</strong> recommend playing the normal game to level 12
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            before attempting the puzzle DLC, otherwise you may encounter
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            mechanics not yet introduced. Do you still want to continue?
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    puzzleShare:
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        title: Short Key Copied
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        desc: The short key of the puzzle (<key>) has been copied to your clipboard! It
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            can be entered in the puzzle menu to access the puzzle.
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    puzzleReport:
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        title: Report Puzzle
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        options:
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            profane: Profane
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            unsolvable: Not solvable
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            trolling: Trolling
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    puzzleReportComplete:
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        title: Thank you for your feedback!
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        desc: The puzzle has been flagged.
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    puzzleReportError:
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        title: Failed to report
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        desc: "Your report could not get processed:"
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    puzzleLoadShortKey:
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        title: Enter short key
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        desc: Enter the short key of the puzzle to load it.
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    puzzleDelete:
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        title: Delete Puzzle?
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        desc: Are you sure you want to delete '<title>'? This can not be undone!
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ingame:
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    keybindingsOverlay:
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        moveMap: Bevæg dig
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        selectBuildings: Marker område
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        stopPlacement: Stop placering
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        rotateBuilding: Roter bygning
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        placeMultiple: Placer flere
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        reverseOrientation: Omvend retning
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        disableAutoOrientation: Slå automatisk retning fra
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        toggleHud: Slå HUD til/fra
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        placeBuilding: Placer bygning
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        createMarker: Lav Markør
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        delete: Slet
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        pasteLastBlueprint: Sæt sidste arbejdstegning ind
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        lockBeltDirection: Aktiver bælteplanlægger
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        plannerSwitchSide: Vend planlægsningsside
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        cutSelection: Klip
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        copySelection: Kopier
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        clearSelection: Ryd Selektion
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        pipette: Pipette
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        switchLayers: Skift Lag
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        clearBelts: Clear belts
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    colors:
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        red: Rød
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        green: Grøn
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        blue: Blå
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        yellow: Gul
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        purple: Lilla
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        cyan: Cyan
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        white: Hvid
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        uncolored: Ingen farve
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        black: Sort
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    buildingPlacement:
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        cycleBuildingVariants: Tryk <key> for at vælge type.
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        hotkeyLabel: "Hotkey: <key>"
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        infoTexts:
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            speed: Fart
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            range: Rækkevidde
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            storage: Opbevaring
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            oneItemPerSecond: 1 genstand / sekund
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            itemsPerSecond: <x> genstande / s
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            itemsPerSecondDouble: (x2)
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            tiles: <x> flader
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    levelCompleteNotification:
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        levelTitle: Niveau <level>
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        completed: Klaret
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        unlockText: <reward> er nu tilgængelig!
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        buttonNextLevel: Næste Niveau
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    notifications:
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        newUpgrade: En ny opgradering er tilgængelig!
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        gameSaved: Dit spil er gemt.
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        freeplayLevelComplete: Level <level> er blevet fuldført!
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    shop:
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        title: Opgraderinger
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        buttonUnlock: Opgrader
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        tier: Trin <x>
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        maximumLevel: HØJESTE NIVEAU (Speed x<currentMult>)
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    statistics:
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        title: Statistikker
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        dataSources:
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            stored:
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                title: Opbevaret
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                description: Viser mængden af opbevarede figurer i din centrale bygning.
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            produced:
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                title: Produceret
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                description: Viser alle de figurer hele din fabrik producerer, inklusiv
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                    produkter brugt til videre produktion.
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            delivered:
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                title: Afleveret
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                description: Viser figurer som er afleveret til din centrale bygning.
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        noShapesProduced: Ingen figurer er blevet produceret indtil videre.
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        shapesDisplayUnits:
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            second: <shapes> / s
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            minute: <shapes> / m
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            hour: <shapes> / t
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    settingsMenu:
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        playtime: Spilletid
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        buildingsPlaced: Bygninger
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        beltsPlaced: Bælter
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    tutorialHints:
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        title: Har du brug for hjælp?
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        showHint: Vis hint
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        hideHint: Luk
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    blueprintPlacer:
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        cost: Pris
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    waypoints:
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        waypoints: Markører
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        hub: HUB
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        description: Venstreklik en markør for at hoppe til den, højreklik for at slette
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            den.<br><br>Tryk <keybinding> for at lave en markør på det nuværende
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            sted, eller <strong>højreklik</strong> for at lave en markør på det
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            valgte sted.
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        creationSuccessNotification: Markør er sat.
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    shapeViewer:
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        title: Lag
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        empty: Tom
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        copyKey: Kopier Kode
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    interactiveTutorial:
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        title: Tutorial
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						|
        hints:
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            1_1_extractor: Sæt en <strong>udvinder</strong> på toppen af
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                en<strong>cirkelfigur</strong> for at begynde produktion af den!
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            1_2_conveyor: "Forbind udvinderen til din hub med et
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                <strong>transportbælte</strong>!<br><br>Tip: <strong>Tryk og
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                træk</strong> bæltet med din mus!"
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            1_3_expand: "Dette er <strong>IKKE</strong> et idle game! Byg flere udvindere og
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                bælter for at færdiggøre målet hurtigere.<br><br>Tip: Hold
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                <strong>SKIFT</strong> for at sætte flere udvindere, og tryk
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                <strong>R</strong> for at rotere dem."
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            2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
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                halves!<br><br> PS: The cutter always cuts from <strong>top to
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                bottom</strong> regardless of its orientation."
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            2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
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                <strong>trash</strong> to get rid of the currently (!) not
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                needed waste.
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            2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
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                up this slow process!<br><br> PS: Use the <strong>0-9
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                hotkeys</strong> to access buildings faster!"
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            3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
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                extractors</strong> and connect them to the hub.<br><br> PS:
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                Hold <strong>SHIFT</strong> while dragging a belt to activate
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                the belt planner!"
 | 
						|
            21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
 | 
						|
                <strong>circles</strong>, <strong>white</strong> and
 | 
						|
                <strong>red</strong> color!
 | 
						|
            21_2_switch_to_wires: Switch to the wires layer by pressing
 | 
						|
                <strong>E</strong>!<br><br> Then <strong>connect all four
 | 
						|
                inputs</strong> of the painter with cables!
 | 
						|
            21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
 | 
						|
                with wires!
 | 
						|
            21_4_press_button: "Press the switch to make it <strong>emit a truthy
 | 
						|
                signal</strong> and thus activate the painter.<br><br> PS: You
 | 
						|
                don't have to connect all inputs! Try wiring only two."
 | 
						|
    connectedMiners:
 | 
						|
        one_miner: 1 Miner
 | 
						|
        n_miners: <amount> Miners
 | 
						|
        limited_items: Limited to <max_throughput>
 | 
						|
    watermark:
 | 
						|
        title: Demo version
 | 
						|
        desc: Click here to see the Steam version advantages!
 | 
						|
        get_on_steam: Få på steam
 | 
						|
    standaloneAdvantages:
 | 
						|
        title: Få den fulde version!
 | 
						|
        no_thanks: Nej tak!
 | 
						|
        points:
 | 
						|
            levels:
 | 
						|
                title: 12 Nye Levels
 | 
						|
                desc: For et total af 26 levels!
 | 
						|
            buildings:
 | 
						|
                title: 18 Nye Bygninger
 | 
						|
                desc: Fully automate your factory!
 | 
						|
            upgrades:
 | 
						|
                title: ∞ Upgrade Tiers
 | 
						|
                desc: This demo version has only 5!
 | 
						|
            markers:
 | 
						|
                title: ∞ Markers
 | 
						|
                desc: Never get lost in your factory!
 | 
						|
            wires:
 | 
						|
                title: Ledninger
 | 
						|
                desc: En helt ny dimension!
 | 
						|
            darkmode:
 | 
						|
                title: Dark Mode
 | 
						|
                desc: Stop hurting your eyes!
 | 
						|
            support:
 | 
						|
                title: Støt mig
 | 
						|
                desc: Jeg arbejder på det i min fritid!
 | 
						|
            achievements:
 | 
						|
                title: Achievements
 | 
						|
                desc: Hunt them all!
 | 
						|
    puzzleEditorSettings:
 | 
						|
        zoneTitle: Zone
 | 
						|
        zoneWidth: Width
 | 
						|
        zoneHeight: Height
 | 
						|
        trimZone: Trim
 | 
						|
        clearItems: Clear Items
 | 
						|
        share: Share
 | 
						|
        report: Report
 | 
						|
    puzzleEditorControls:
 | 
						|
        title: Puzzle Creator
 | 
						|
        instructions:
 | 
						|
            - 1. Place <strong>Constant Producers</strong> to provide shapes and
 | 
						|
              colors to the player
 | 
						|
            - 2. Build one or more shapes you want the player to build later and
 | 
						|
              deliver it to one or more <strong>Goal Acceptors</strong>
 | 
						|
            - 3. Once a Goal Acceptor receives a shape for a certain amount of
 | 
						|
              time, it <strong>saves it as a goal</strong> that the player must
 | 
						|
              produce later (Indicated by the <strong>green badge</strong>).
 | 
						|
            - 4. Click the <strong>lock button</strong> on a building to disable
 | 
						|
              it.
 | 
						|
            - 5. Once you click review, your puzzle will be validated and you
 | 
						|
              can publish it.
 | 
						|
            - 6. Upon release, <strong>all buildings will be removed</strong>
 | 
						|
              except for the Producers and Goal Acceptors - That's the part that
 | 
						|
              the player is supposed to figure out for themselves, after all :)
 | 
						|
    puzzleCompletion:
 | 
						|
        title: Puzzle Completed!
 | 
						|
        titleLike: "Click the heart if you liked the puzzle:"
 | 
						|
        titleRating: How difficult did you find the puzzle?
 | 
						|
        titleRatingDesc: Your rating will help me to make you better suggestions in the future
 | 
						|
        continueBtn: Keep Playing
 | 
						|
        menuBtn: Menu
 | 
						|
    puzzleMetadata:
 | 
						|
        author: Author
 | 
						|
        shortKey: Short Key
 | 
						|
        rating: Difficulty score
 | 
						|
        averageDuration: Avg. Duration
 | 
						|
        completionRate: Completion rate
 | 
						|
shopUpgrades:
 | 
						|
    belt:
 | 
						|
        name: Bælter, Fordelere & Tuneller
 | 
						|
        description: Fart x<currentMult> → x<newMult>
 | 
						|
    miner:
 | 
						|
        name: Udvinding
 | 
						|
        description: Fart x<currentMult> → x<newMult>
 | 
						|
    processors:
 | 
						|
        name: Klipning, Rotering & Stabling
 | 
						|
        description: Fart x<currentMult> → x<newMult>
 | 
						|
    painting:
 | 
						|
        name: Blanding & Maling
 | 
						|
        description: Fart x<currentMult> → x<newMult>
 | 
						|
buildings:
 | 
						|
    hub:
 | 
						|
        deliver: Aflever
 | 
						|
        toUnlock: for at få adgang til
 | 
						|
        levelShortcut: NIV
 | 
						|
        endOfDemo: End of Demo
 | 
						|
    belt:
 | 
						|
        default:
 | 
						|
            name: Transportbælte
 | 
						|
            description: Transporterer figurer, hold og træk for at sætte flere.
 | 
						|
    miner:
 | 
						|
        default:
 | 
						|
            name: Udvinder
 | 
						|
            description: Placer over en figur eller farve for at udvinde den.
 | 
						|
        chainable:
 | 
						|
            name: Udvinder (Kæde)
 | 
						|
            description: Placer over en figur eller farve for at udvinde den. Kan kædes.
 | 
						|
    underground_belt:
 | 
						|
        default:
 | 
						|
            name: Tunnel
 | 
						|
            description: Laver tunneller under bygninger og bælter.
 | 
						|
        tier2:
 | 
						|
            name: Tunnel Trin II
 | 
						|
            description: Laver tunneller under bygninger og bælter.
 | 
						|
    cutter:
 | 
						|
        default:
 | 
						|
            name: Klipper
 | 
						|
            description: Klipper figurer fra top til bund og udsender begge halvdele.
 | 
						|
                <strong>Hvis du kun bruger den ene halvdel så husk at ødelægge
 | 
						|
                den anden del, ellers går maskinen i stå!</strong>
 | 
						|
        quad:
 | 
						|
            name: Klipper (firdeler)
 | 
						|
            description: Klipper figurer om til fire dele. <strong>Hvis du kun bruger nogle
 | 
						|
                af dem så husk at ødelægge de andre dele, ellers går maskinen i
 | 
						|
                stå!</strong>
 | 
						|
    rotater:
 | 
						|
        default:
 | 
						|
            name: Drejer
 | 
						|
            description: Drejer figurer 90 grader med uret.
 | 
						|
        ccw:
 | 
						|
            name: Drejer (mod uret)
 | 
						|
            description: Drejer figurer 90 grader mod uret.
 | 
						|
        rotate180:
 | 
						|
            name: Rotate (180)
 | 
						|
            description: Drejer figurer 180 grader med uret.
 | 
						|
    stacker:
 | 
						|
        default:
 | 
						|
            name: Stabler
 | 
						|
            description: Stabler begge figurer. Hvis de ikke kan sammensmeltes, så sættes
 | 
						|
                den højre figur oven på den venstre.
 | 
						|
    mixer:
 | 
						|
        default:
 | 
						|
            name: Farveblander
 | 
						|
            description: Blander to farver med additiv blanding.
 | 
						|
    painter:
 | 
						|
        default:
 | 
						|
            name: Maler
 | 
						|
            description: Farver hele figuren fra venstre side med farven fra toppen.
 | 
						|
        mirrored:
 | 
						|
            name: Maler
 | 
						|
            description: Farver hele figuren fra venstre side med farven fra toppen.
 | 
						|
        double:
 | 
						|
            name: Maler (Dobbelt)
 | 
						|
            description: Farver figurerne fra venstre side med farven fra toppen.
 | 
						|
        quad:
 | 
						|
            name: Maler (Quad)
 | 
						|
            description: Allows you to color each quadrant of the shape individually. Only
 | 
						|
                slots with a <strong>truthy signal</strong> on the wires layer
 | 
						|
                will be painted!
 | 
						|
    trash:
 | 
						|
        default:
 | 
						|
            name: Skraldespand
 | 
						|
            description: Tillader input fra alle sider og ødelægger dem. For evigt.
 | 
						|
    wire:
 | 
						|
        default:
 | 
						|
            name: Energiledning
 | 
						|
            description: Lader dig transportere energi.
 | 
						|
        second:
 | 
						|
            name: Ledning
 | 
						|
            description: Overfør signaler, som kan være elementer, farver eller boolsk
 | 
						|
                variabler (1 / 0). Forskellig farvet ledninger kan ikke
 | 
						|
                forbindes.
 | 
						|
    balancer:
 | 
						|
        default:
 | 
						|
            name: Balancer
 | 
						|
            description: Multifunktionelt - Fordeler alle indgange jævnt til alle udgange.
 | 
						|
        merger:
 | 
						|
            name: Forener (kompakt)
 | 
						|
            description: Forener to transportbånd til en.
 | 
						|
        merger-inverse:
 | 
						|
            name: Forener (kompakt)
 | 
						|
            description: Forener to transportbånd til en.
 | 
						|
        splitter:
 | 
						|
            name: Splitter (kompakt)
 | 
						|
            description: Splitter et transportbånd til to.
 | 
						|
        splitter-inverse:
 | 
						|
            name: Splitter (kompakt)
 | 
						|
            description: Splitter et transportbånd til to.
 | 
						|
    storage:
 | 
						|
        default:
 | 
						|
            name: Storage
 | 
						|
            description: Stores excess items, up to a given capacity. Prioritizes the left
 | 
						|
                output and can be used as an overflow gate.
 | 
						|
    wire_tunnel:
 | 
						|
        default:
 | 
						|
            name: Wire Crossing
 | 
						|
            description: Allows to cross two wires without connecting them.
 | 
						|
    constant_signal:
 | 
						|
        default:
 | 
						|
            name: Constant Signal
 | 
						|
            description: Emits a constant signal, which can be either a shape, color or
 | 
						|
                boolean (1 / 0).
 | 
						|
    lever:
 | 
						|
        default:
 | 
						|
            name: Switch
 | 
						|
            description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
 | 
						|
                which can then be used to control for example an item filter.
 | 
						|
    logic_gate:
 | 
						|
        default:
 | 
						|
            name: AND Gate
 | 
						|
            description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
 | 
						|
                color or boolean "1")
 | 
						|
        not:
 | 
						|
            name: NOT Gate
 | 
						|
            description: Emits a boolean "1" if the input is not truthy. (Truthy means
 | 
						|
                shape, color or boolean "1")
 | 
						|
        xor:
 | 
						|
            name: XOR Gate
 | 
						|
            description: Emits a boolean "1" if one of the inputs is truthy, but not both.
 | 
						|
                (Truthy means shape, color or boolean "1")
 | 
						|
        or:
 | 
						|
            name: OR Gate
 | 
						|
            description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
 | 
						|
                shape, color or boolean "1")
 | 
						|
    transistor:
 | 
						|
        default:
 | 
						|
            name: Transistor
 | 
						|
            description: Forwards the bottom input if the side input is truthy (a shape,
 | 
						|
                color or "1").
 | 
						|
        mirrored:
 | 
						|
            name: Transistor
 | 
						|
            description: Forwards the bottom input if the side input is truthy (a shape,
 | 
						|
                color or "1").
 | 
						|
    filter:
 | 
						|
        default:
 | 
						|
            name: Filter
 | 
						|
            description: Connect a signal to route all matching items to the top and the
 | 
						|
                remaining to the right. Can be controlled with boolean signals
 | 
						|
                too.
 | 
						|
    display:
 | 
						|
        default:
 | 
						|
            name: Display
 | 
						|
            description: Connect a signal to show it on the display - It can be a shape,
 | 
						|
                color or boolean.
 | 
						|
    reader:
 | 
						|
        default:
 | 
						|
            name: Belt Reader
 | 
						|
            description: Allows to measure the average belt throughput. Outputs the last
 | 
						|
                read item on the wires layer (once unlocked).
 | 
						|
    analyzer:
 | 
						|
        default:
 | 
						|
            name: Shape Analyzer
 | 
						|
            description: Analyzes the top right quadrant of the lowest layer of the shape
 | 
						|
                and returns its shape and color.
 | 
						|
    comparator:
 | 
						|
        default:
 | 
						|
            name: Compare
 | 
						|
            description: Returns boolean "1" if both signals are exactly equal. Can compare
 | 
						|
                shapes, items and booleans.
 | 
						|
    virtual_processor:
 | 
						|
        default:
 | 
						|
            name: Virtual Cutter
 | 
						|
            description: Virtually cuts the shape into two halves.
 | 
						|
        rotater:
 | 
						|
            name: Virtual Rotater
 | 
						|
            description: Virtually rotates the shape, both clockwise and counter-clockwise.
 | 
						|
        unstacker:
 | 
						|
            name: Virtual Unstacker
 | 
						|
            description: Virtually extracts the topmost layer to the right output and the
 | 
						|
                remaining ones to the left.
 | 
						|
        stacker:
 | 
						|
            name: Virtual Stacker
 | 
						|
            description: Virtually stacks the right shape onto the left.
 | 
						|
        painter:
 | 
						|
            name: Virtual Painter
 | 
						|
            description: Virtually paints the shape from the bottom input with the shape on
 | 
						|
                the right input.
 | 
						|
    item_producer:
 | 
						|
        default:
 | 
						|
            name: Item Producer
 | 
						|
            description: Available in sandbox mode only, outputs the given signal from the
 | 
						|
                wires layer on the regular layer.
 | 
						|
    constant_producer:
 | 
						|
        default:
 | 
						|
            name: Constant Producer
 | 
						|
            description: Constantly outputs a specified shape or color.
 | 
						|
    goal_acceptor:
 | 
						|
        default:
 | 
						|
            name: Goal Acceptor
 | 
						|
            description: Deliver shapes to the goal acceptor to set them as a goal.
 | 
						|
    block:
 | 
						|
        default:
 | 
						|
            name: Block
 | 
						|
            description: Allows you to block a tile.
 | 
						|
storyRewards:
 | 
						|
    reward_cutter_and_trash:
 | 
						|
        title: Klippe Figurer
 | 
						|
        desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
 | 
						|
            from top to bottom <strong>regardless of its
 | 
						|
            orientation</strong>!<br><br>Be sure to get rid of the waste, or
 | 
						|
            otherwise <strong>it will clog and stall</strong> - For this purpose
 | 
						|
            I have given you the <strong>trash</strong>, which destroys
 | 
						|
            everything you put into it!
 | 
						|
    reward_rotater:
 | 
						|
        title: Rotation
 | 
						|
        desc: <strong>Drejeren</strong> er nu tilgængelig! Den drejer figurer 90 grader
 | 
						|
            med uret.
 | 
						|
    reward_painter:
 | 
						|
        title: Maling
 | 
						|
        desc: "<strong>Maleren</strong> er nu tilgængelig - Få noget farve med
 | 
						|
            udvinderen (som du også gør med figurer) og kombiner det med en
 | 
						|
            farve i maleren for at farve dem!<br><br>PS: Hvis du er farveblind,
 | 
						|
            så er der en <strong>farveblindstilstand</strong> i
 | 
						|
            indstillingerne!"
 | 
						|
    reward_mixer:
 | 
						|
        title: Farveblanding
 | 
						|
        desc: The <strong>mixer</strong> has been unlocked - It mixes two colors using
 | 
						|
            <strong>additive blending</strong>!
 | 
						|
    reward_stacker:
 | 
						|
        title: Stabler
 | 
						|
        desc: Du kan du stable figurer med <strong>stableren</strong>! Begge inputs
 | 
						|
            stables. Hvis de kan sættes ved siden af hinanden,
 | 
						|
            <strong>sammensmeltes de</strong>. Hvis ikke, bliver det højre input
 | 
						|
            <strong>stablet ovenpå</strong> det venstre!
 | 
						|
    reward_splitter:
 | 
						|
        title: Fordeler/Sammenlægger
 | 
						|
        desc: You have unlocked a <strong>splitter</strong> variant of the
 | 
						|
            <strong>balancer</strong> - It accepts one input and splits them
 | 
						|
            into two!
 | 
						|
    reward_tunnel:
 | 
						|
        title: Tunnel
 | 
						|
        desc: <strong>Tunnellen</strong> er nu tilgængelig - Du kan nu lave tuneller
 | 
						|
            under bælter og bygninger!
 | 
						|
    reward_rotater_ccw:
 | 
						|
        title: Rotation mod uret
 | 
						|
        desc: Du har fået adgang til en variant af <strong>drejeren</strong> - Den lader
 | 
						|
            dig dreje ting mod uret! For at bygge den skal du vælge drejeren og
 | 
						|
            <strong>trykke 'T'</strong>!
 | 
						|
    reward_miner_chainable:
 | 
						|
        title: Kædeudvinder
 | 
						|
        desc: "You have unlocked the <strong>chained extractor</strong>! It can
 | 
						|
            <strong>forward its resources</strong> to other extractors so you
 | 
						|
            can more efficiently extract resources!<br><br> PS: The old
 | 
						|
            extractor has been replaced in your toolbar now!"
 | 
						|
    reward_underground_belt_tier_2:
 | 
						|
        title: Tunnel Trin II
 | 
						|
        desc: Du har fået adgang til en variant af <strong>tunnellen</strong> - Den har
 | 
						|
            en <strong>større rækkevidde</strong>, og du kan også bruge begge
 | 
						|
            typer tunneller på den samme strækning!
 | 
						|
    reward_cutter_quad:
 | 
						|
        title: Quad Klipining
 | 
						|
        desc: Du har fået adgang til en variant af <strong>klipperen</strong> - Den
 | 
						|
            lader dig klippe figurer i <strong>fire dele</strong> i stedet for
 | 
						|
            kun to!
 | 
						|
    reward_painter_double:
 | 
						|
        title: Dobbelt Maling
 | 
						|
        desc: Du har fået adgang til en variant af <strong>maleren</strong> - Den virker
 | 
						|
            som en normal maler, men maler <strong>to figurer samtidig</strong>
 | 
						|
            og bruger kun en farve i stedet for to.
 | 
						|
    reward_storage:
 | 
						|
        title: Opbevaringsbuffer
 | 
						|
        desc: You have unlocked the <strong>storage</strong> building - It allows you to
 | 
						|
            store items up to a given capacity!<br><br> It priorities the left
 | 
						|
            output, so you can also use it as an <strong>overflow gate</strong>!
 | 
						|
    reward_freeplay:
 | 
						|
        title: Frit spil
 | 
						|
        desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
 | 
						|
            that shapes are now <strong>randomly</strong> generated!<br><br>
 | 
						|
            Since the hub will require a <strong>throughput</strong> from now
 | 
						|
            on, I highly recommend to build a machine which automatically
 | 
						|
            delivers the requested shape!<br><br> The HUB outputs the requested
 | 
						|
            shape on the wires layer, so all you have to do is to analyze it and
 | 
						|
            automatically configure your factory based on that.
 | 
						|
    reward_blueprints:
 | 
						|
        title: Arbejdstegninger
 | 
						|
        desc: Du kan nu <strong>kopiere og indsætte</strong> dele af din fabrik! Vælg et
 | 
						|
            område (Hold CTRL, og træk med musen), og tryk 'C' for at kopiere
 | 
						|
            det.<br><br>At sætte det ind er <strong>ikke gratis</strong>. Du
 | 
						|
            skal producere <strong>arbejdstegning figurer</strong> for at have
 | 
						|
            råd til det! (Dem du lige har leveret).
 | 
						|
    no_reward:
 | 
						|
        title: Næste niveau
 | 
						|
        desc: "Dette niveau gav dig ingen belønninger, men det vil det næste! <br><br>
 | 
						|
            PS: Du må hellere lade være med at ødelægge din fabrik - Du får brug
 | 
						|
            for <strong>alle</strong> de figurer senere igen for at <strong>få
 | 
						|
            opgraderinger</strong>!"
 | 
						|
    no_reward_freeplay:
 | 
						|
        title: Næste niveau
 | 
						|
        desc: Tillykke! Forresten er mere indhold planlagt for den betalte version!
 | 
						|
    reward_balancer:
 | 
						|
        title: Balancer
 | 
						|
        desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
 | 
						|
            be used to build bigger factories by <strong>splitting and merging
 | 
						|
            items</strong> onto multiple belts!
 | 
						|
    reward_merger:
 | 
						|
        title: Compact Merger
 | 
						|
        desc: You have unlocked a <strong>merger</strong> variant of the
 | 
						|
            <strong>balancer</strong> - It accepts two inputs and merges them
 | 
						|
            into one belt!
 | 
						|
    reward_belt_reader:
 | 
						|
        title: Belt reader
 | 
						|
        desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
 | 
						|
            measure the throughput of a belt.<br><br>And wait until you unlock
 | 
						|
            wires - then it gets really useful!
 | 
						|
    reward_rotater_180:
 | 
						|
        title: Rotater (180 degrees)
 | 
						|
        desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
 | 
						|
            you to rotate a shape by 180 degrees (Surprise! :D)
 | 
						|
    reward_display:
 | 
						|
        title: Display
 | 
						|
        desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
 | 
						|
            wires layer to visualize it!<br><br> PS: Did you notice the belt
 | 
						|
            reader and storage output their last read item? Try showing it on a
 | 
						|
            display!"
 | 
						|
    reward_constant_signal:
 | 
						|
        title: Constant Signal
 | 
						|
        desc: You unlocked the <strong>constant signal</strong> building on the wires
 | 
						|
            layer! This is useful to connect it to <strong>item filters</strong>
 | 
						|
            for example.<br><br> The constant signal can emit a
 | 
						|
            <strong>shape</strong>, <strong>color</strong> or
 | 
						|
            <strong>boolean</strong> (1 / 0).
 | 
						|
    reward_logic_gates:
 | 
						|
        title: Logic Gates
 | 
						|
        desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
 | 
						|
            about this, but it's actually super cool!<br><br> With those gates
 | 
						|
            you can now compute AND, OR, XOR and NOT operations.<br><br> As a
 | 
						|
            bonus on top I also just gave you a <strong>transistor</strong>!
 | 
						|
    reward_virtual_processing:
 | 
						|
        title: Virtual Processing
 | 
						|
        desc: I just gave a whole bunch of new buildings which allow you to
 | 
						|
            <strong>simulate the processing of shapes</strong>!<br><br> You can
 | 
						|
            now simulate a cutter, rotater, stacker and more on the wires layer!
 | 
						|
            With this you now have three options to continue the game:<br><br> -
 | 
						|
            Build an <strong>automated machine</strong> to create any possible
 | 
						|
            shape requested by the HUB (I recommend to try it!).<br><br> - Build
 | 
						|
            something cool with wires.<br><br> - Continue to play
 | 
						|
            regulary.<br><br> Whatever you choose, remember to have fun!
 | 
						|
    reward_wires_painter_and_levers:
 | 
						|
        title: Wires & Quad Painter
 | 
						|
        desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
 | 
						|
            layer on top of the regular layer and introduces a lot of new
 | 
						|
            mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
 | 
						|
            Painter</strong> - Connect the slots you would like to paint with on
 | 
						|
            the wires layer!<br><br> To switch to the wires layer, press
 | 
						|
            <strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
 | 
						|
            the settings to activate the wires tutorial!"
 | 
						|
    reward_filter:
 | 
						|
        title: Item Filter
 | 
						|
        desc: You unlocked the <strong>Item Filter</strong>! It will route items either
 | 
						|
            to the top or the right output depending on whether they match the
 | 
						|
            signal from the wires layer or not.<br><br> You can also pass in a
 | 
						|
            boolean signal (1 / 0) to entirely activate or disable it.
 | 
						|
    reward_demo_end:
 | 
						|
        title: End of Demo
 | 
						|
        desc: You have reached the end of the demo version!
 | 
						|
settings:
 | 
						|
    title: Indstillinger
 | 
						|
    categories:
 | 
						|
        general: Generelt
 | 
						|
        userInterface: Brugerflade
 | 
						|
        advanced: Avanceret
 | 
						|
        performance: Performance
 | 
						|
    versionBadges:
 | 
						|
        dev: Udvikling
 | 
						|
        staging: Iscenesættelse
 | 
						|
        prod: Produktion
 | 
						|
    buildDate: Bygget <at-date>
 | 
						|
    labels:
 | 
						|
        uiScale:
 | 
						|
            title: Grænseflade størrelse
 | 
						|
            description: Ændrer størrelsen på brugerfladen. Den vil stadig skalere baseret
 | 
						|
                på opløsningen af din skærm, men denne indstilling bestemmer
 | 
						|
                hvor meget den skalerer.
 | 
						|
            scales:
 | 
						|
                super_small: Meget lille
 | 
						|
                small: Lille
 | 
						|
                regular: Normal
 | 
						|
                large: Store
 | 
						|
                huge: Kæmpe
 | 
						|
        autosaveInterval:
 | 
						|
            title: Autogem Interval
 | 
						|
            description: Ændrer hvor ofte spillet gemmer automatisk. Du kan også slå det
 | 
						|
                helt fra her.
 | 
						|
            intervals:
 | 
						|
                one_minute: 1 Minut
 | 
						|
                two_minutes: 2 Minutter
 | 
						|
                five_minutes: 5 Minutter
 | 
						|
                ten_minutes: 10 Minutter
 | 
						|
                twenty_minutes: 20 Minutter
 | 
						|
                disabled: Slået fra
 | 
						|
        scrollWheelSensitivity:
 | 
						|
            title: Zoom følsomhed
 | 
						|
            description: Ændrer hvor følsomt zoomet er (Enten musehjulet eller trackpad).
 | 
						|
            sensitivity:
 | 
						|
                super_slow: Meget langsom
 | 
						|
                slow: Langsom
 | 
						|
                regular: Normal
 | 
						|
                fast: Hurtig
 | 
						|
                super_fast: Meget hurtig
 | 
						|
        movementSpeed:
 | 
						|
            title: Bevægelseshastighed
 | 
						|
            description: Ændrer hvor hurtigt du kan bevæge dit overblik når du bruger
 | 
						|
                tastaturet.
 | 
						|
            speeds:
 | 
						|
                super_slow: Meget langsom
 | 
						|
                slow: Langsom
 | 
						|
                regular: Normal
 | 
						|
                fast: Hurtig
 | 
						|
                super_fast: Meget hurtig
 | 
						|
                extremely_fast: Ekstremt hurtig
 | 
						|
        language:
 | 
						|
            title: Sprog
 | 
						|
            description: Ændrer sproget. All oversættelser er lavet af fælleskabet og kan
 | 
						|
                være ufuldstændige!
 | 
						|
        enableColorBlindHelper:
 | 
						|
            title: Farveblindstilstand
 | 
						|
            description: Aktiverer forskellige redskaber der lader dig spille, selv hvis du
 | 
						|
                er farveblind.
 | 
						|
        fullscreen:
 | 
						|
            title: Fuld skærm
 | 
						|
            description: Det er foreslået at spille i fuld skærm for den bedste oplevelse.
 | 
						|
                Kun tilgængelig i den betalte version.
 | 
						|
        soundsMuted:
 | 
						|
            title: Slå lydeffekterne fra
 | 
						|
            description: Aktiver for at slå alle lydeffekter fra.
 | 
						|
        musicMuted:
 | 
						|
            title: Slå musik fra
 | 
						|
            description: Aktiver for at slå al musik fra.
 | 
						|
        theme:
 | 
						|
            title: Tema
 | 
						|
            description: Vælg tema (lys / mørk).
 | 
						|
            themes:
 | 
						|
                dark: Mørk
 | 
						|
                light: Lys
 | 
						|
        refreshRate:
 | 
						|
            title: Simulationsmål
 | 
						|
            description: Hvis du har en 144hz skærm, så ændr opdateringshastigheden her så
 | 
						|
                spillet vil simulere den højere opdateringshastighed korrekt.
 | 
						|
                Dette kan faktisk sænke din FPS hvis din computer er for
 | 
						|
                langsom.
 | 
						|
        alwaysMultiplace:
 | 
						|
            title: Multiplacér
 | 
						|
            description: Aktiver for at alle bygninger fortsætter med at være valgt efter
 | 
						|
                placering, indtil du vælger dem fra. Dette svarer til altid at
 | 
						|
                holde SKIFT nede.
 | 
						|
        offerHints:
 | 
						|
            title: Hints & Vejledning
 | 
						|
            description: Om spillet skal tilbyde hints og vejledning imens du spiller.
 | 
						|
                Skjuler også visse dele af brugerfladen indtil et givent niveau
 | 
						|
                for at gøre det nemmere at lære spillet at kende.
 | 
						|
        enableTunnelSmartplace:
 | 
						|
            title: Smarte Tunneller
 | 
						|
            description: Aktiver for at placering af tunneller automatisk fjerner unødige
 | 
						|
                bælter. Dette gør igså at du kan trække tunneller så
 | 
						|
                overskydende tunneller fjernes.
 | 
						|
        vignette:
 | 
						|
            title: Vignette
 | 
						|
            description: Aktiverer vignette hvilket mørkner kanterne af skærmen og gør
 | 
						|
                teksten nemmere at læse.
 | 
						|
        rotationByBuilding:
 | 
						|
            title: Rotation baseret på bygningstype
 | 
						|
            description: Hver bygningstype husker den rotation du sidst satte den til. Dette
 | 
						|
                kan være komfortabelt hvis du ofte skifter mellem at placere
 | 
						|
                forskellige bygninger.
 | 
						|
        compactBuildingInfo:
 | 
						|
            title: Kompakt Bygningsinfo
 | 
						|
            description: Forkorter infobokse til bygninger ved kun at vise deres forhold.
 | 
						|
                Ellers er en beskrivelse og et billede også vist.
 | 
						|
        disableCutDeleteWarnings:
 | 
						|
            title: Slå klip/slet advarsler fra
 | 
						|
            description: Slå advarselsboksene, der dukker op når mere end 100 ting slettes,
 | 
						|
                fra.
 | 
						|
        soundVolume:
 | 
						|
            title: Sound Volume
 | 
						|
            description: Set the volume for sound effects
 | 
						|
        musicVolume:
 | 
						|
            title: Music Volume
 | 
						|
            description: Set the volume for music
 | 
						|
        lowQualityMapResources:
 | 
						|
            title: Low Quality Map Resources
 | 
						|
            description: Simplifies the rendering of resources on the map when zoomed in to
 | 
						|
                improve performance. It even looks cleaner, so be sure to try it
 | 
						|
                out!
 | 
						|
        disableTileGrid:
 | 
						|
            title: Disable Grid
 | 
						|
            description: Disabling the tile grid can help with the performance. This also
 | 
						|
                makes the game look cleaner!
 | 
						|
        clearCursorOnDeleteWhilePlacing:
 | 
						|
            title: Clear Cursor on Right Click
 | 
						|
            description: Enabled by default, clears the cursor whenever you right click
 | 
						|
                while you have a building selected for placement. If disabled,
 | 
						|
                you can delete buildings by right-clicking while placing a
 | 
						|
                building.
 | 
						|
        lowQualityTextures:
 | 
						|
            title: Low quality textures (Ugly)
 | 
						|
            description: Uses low quality textures to save performance. This will make the
 | 
						|
                game look very ugly!
 | 
						|
        displayChunkBorders:
 | 
						|
            title: Display Chunk Borders
 | 
						|
            description: The game is divided into chunks of 16x16 tiles, if this setting is
 | 
						|
                enabled the borders of each chunk are displayed.
 | 
						|
        pickMinerOnPatch:
 | 
						|
            title: Pick miner on resource patch
 | 
						|
            description: Enabled by default, selects the miner if you use the pipette when
 | 
						|
                hovering a resource patch.
 | 
						|
        simplifiedBelts:
 | 
						|
            title: Simplified Belts (Ugly)
 | 
						|
            description: Does not render belt items except when hovering the belt to save
 | 
						|
                performance. I do not recommend to play with this setting if you
 | 
						|
                do not absolutely need the performance.
 | 
						|
        enableMousePan:
 | 
						|
            title: Enable Mouse Pan
 | 
						|
            description: Allows to move the map by moving the cursor to the edges of the
 | 
						|
                screen. The speed depends on the Movement Speed setting.
 | 
						|
        zoomToCursor:
 | 
						|
            title: Zoom towards Cursor
 | 
						|
            description: If activated the zoom will happen in the direction of your mouse
 | 
						|
                position, otherwise in the middle of the screen.
 | 
						|
        mapResourcesScale:
 | 
						|
            title: Map Resources Size
 | 
						|
            description: Controls the size of the shapes on the map overview (when zooming
 | 
						|
                out).
 | 
						|
    rangeSliderPercentage: <amount> %
 | 
						|
keybindings:
 | 
						|
    title: Keybindings
 | 
						|
    hint: "Tip: Husk at bruge CTRL, SKIFT og ALT! De byder på forskellige
 | 
						|
        placeringsmuligheder."
 | 
						|
    resetKeybindings: Nulstil Keybindings
 | 
						|
    categoryLabels:
 | 
						|
        general: Applikation
 | 
						|
        ingame: Spil
 | 
						|
        navigation: Navigation
 | 
						|
        placement: Placering
 | 
						|
        massSelect: Massemarkering
 | 
						|
        buildings: Bygningsgenveje
 | 
						|
        placementModifiers: Placeringsmodifikationer
 | 
						|
    mappings:
 | 
						|
        confirm: Bekræft
 | 
						|
        back: Tilbage
 | 
						|
        mapMoveUp: Bevæg dig op
 | 
						|
        mapMoveRight: Bevæg dig til højre
 | 
						|
        mapMoveDown: Bevæg dig ned
 | 
						|
        mapMoveLeft: Bevæg dig til venstre
 | 
						|
        mapMoveFaster: Bevæg dig hurtigere
 | 
						|
        centerMap: Centrer kortet
 | 
						|
        mapZoomIn: Zoom ind
 | 
						|
        mapZoomOut: Zoom ud
 | 
						|
        createMarker: Lav Markør
 | 
						|
        menuOpenShop: Opgraderinger
 | 
						|
        menuOpenStats: Statistikker
 | 
						|
        toggleHud: Slå HUD til/fra
 | 
						|
        toggleFPSInfo: Slå FPS og Debug Info til/fra
 | 
						|
        switchLayers: Skift lag
 | 
						|
        exportScreenshot: Eksporter hele basen som et billede
 | 
						|
        belt: Transportbælte
 | 
						|
        underground_belt: Tunnel
 | 
						|
        miner: Udvinder
 | 
						|
        cutter: Klipper
 | 
						|
        rotater: Drejer
 | 
						|
        stacker: Stabler
 | 
						|
        mixer: Farveblander
 | 
						|
        painter: Maler
 | 
						|
        trash: Skraldespand
 | 
						|
        pipette: Pipette
 | 
						|
        rotateWhilePlacing: Roter
 | 
						|
        rotateInverseModifier: "Modifier: Roter mod uret i stedet"
 | 
						|
        cycleBuildingVariants: Gennemgå Varianter
 | 
						|
        confirmMassDelete: Slet område
 | 
						|
        pasteLastBlueprint: Sæt sidste arbejdstegning ind
 | 
						|
        cycleBuildings: Gennemgå bygninger
 | 
						|
        lockBeltDirection: Slå bælteplanlægger til
 | 
						|
        switchDirectionLockSide: "Planner: Skift side"
 | 
						|
        massSelectStart: Hold og træk for at starte
 | 
						|
        massSelectSelectMultiple: Vælg flere områder
 | 
						|
        massSelectCopy: Kopier område
 | 
						|
        massSelectCut: Klip område
 | 
						|
        placementDisableAutoOrientation: Slå automatisk rotation fra
 | 
						|
        placeMultiple: Bliv i placeringstilstand
 | 
						|
        placeInverse: Spejlvend automatisk bælteorientering
 | 
						|
        menuClose: Luk Menu
 | 
						|
        wire: Energiledning
 | 
						|
        balancer: Balancer
 | 
						|
        storage: Storage
 | 
						|
        constant_signal: Constant Signal
 | 
						|
        logic_gate: Logic Gate
 | 
						|
        lever: Switch (regular)
 | 
						|
        filter: Filter
 | 
						|
        wire_tunnel: Wire Crossing
 | 
						|
        display: Display
 | 
						|
        reader: Belt Reader
 | 
						|
        virtual_processor: Virtual Cutter
 | 
						|
        transistor: Transistor
 | 
						|
        analyzer: Shape Analyzer
 | 
						|
        comparator: Compare
 | 
						|
        item_producer: Item Producer (Sandbox)
 | 
						|
        copyWireValue: "Wires: Copy value below cursor"
 | 
						|
        rotateToUp: "Rotate: Point Up"
 | 
						|
        rotateToDown: "Rotate: Point Down"
 | 
						|
        rotateToRight: "Rotate: Point Right"
 | 
						|
        rotateToLeft: "Rotate: Point Left"
 | 
						|
        constant_producer: Constant Producer
 | 
						|
        goal_acceptor: Goal Acceptor
 | 
						|
        block: Block
 | 
						|
        massSelectClear: Clear belts
 | 
						|
about:
 | 
						|
    title: Om dette spil
 | 
						|
    body: >-
 | 
						|
        Dette spil er open source og er udviklet af <a
 | 
						|
        href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
 | 
						|
        (det er mig).<br><br>
 | 
						|
 | 
						|
        Hvis du vil kontribuere, tjek <a href="<githublink>" target="_blank">shapez.io på github</a>.<br><br>
 | 
						|
 | 
						|
        Dette spil ville ikke have været muligt uden det fremragende Discord-fælleskab omkring mine spil - Du burde virkelig deltage på <a href="<discordlink>" target="_blank">Discordserveren</a>!<br><br>
 | 
						|
 | 
						|
        Lydsporet er lavet af <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - Han er fantastisk.<br><br>
 | 
						|
 | 
						|
        Endelig, tusind tak til min bedste ven <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Uden vi havde spillet factorio sammen ville dette spil aldrig have eksisteret.        
 | 
						|
changelog:
 | 
						|
    title: Changelog
 | 
						|
demo:
 | 
						|
    features:
 | 
						|
        restoringGames: Genopretter gem
 | 
						|
        importingGames: Importerer gem
 | 
						|
        oneGameLimit: Afgrænset til et gem
 | 
						|
        customizeKeybindings: Tilpasser Keybindings
 | 
						|
        exportingBase: Eksportere hele basen som et billede
 | 
						|
    settingNotAvailable: Ikke tilgængelig i demoen.
 | 
						|
tips:
 | 
						|
    - The hub accepts input of any kind, not just the current shape!
 | 
						|
    - Make sure your factories are modular - it will pay out!
 | 
						|
    - Don't build too close to the hub, or it will be a huge chaos!
 | 
						|
    - If stacking does not work, try switching the inputs.
 | 
						|
    - You can toggle the belt planner direction by pressing <b>R</b>.
 | 
						|
    - Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
 | 
						|
    - Ratios stay the same, as long as all upgrades are on the same Tier.
 | 
						|
    - Serial execution is more efficient than parallel.
 | 
						|
    - You will unlock more variants of buildings later in the game!
 | 
						|
    - You can use <b>T</b> to switch between different variants.
 | 
						|
    - Symmetry is key!
 | 
						|
    - You can weave different tiers of tunnels.
 | 
						|
    - Try to build compact factories - it will pay out!
 | 
						|
    - The painter has a mirrored variant which you can select with <b>T</b>
 | 
						|
    - Having the right building ratios will maximize efficiency.
 | 
						|
    - At maximum level, 5 extractors will fill a single belt.
 | 
						|
    - Don't forget about tunnels!
 | 
						|
    - You don't need to divide up items evenly for full efficiency.
 | 
						|
    - Holding <b>SHIFT</b> will activate the belt planner, letting you place
 | 
						|
      long lines of belts easily.
 | 
						|
    - Cutters always cut vertically, regardless of their orientation.
 | 
						|
    - To get white mix all three colors.
 | 
						|
    - The storage buffer priorities the first output.
 | 
						|
    - Invest time to build repeatable designs - it's worth it!
 | 
						|
    - Holding <b>CTRL</b> allows to place multiple buildings.
 | 
						|
    - You can hold <b>ALT</b> to invert the direction of placed belts.
 | 
						|
    - Efficiency is key!
 | 
						|
    - Shape patches that are further away from the hub are more complex.
 | 
						|
    - Machines have a limited speed, divide them up for maximum efficiency.
 | 
						|
    - Use balancers to maximize your efficiency.
 | 
						|
    - Organization is important. Try not to cross conveyors too much.
 | 
						|
    - Plan in advance, or it will be a huge chaos!
 | 
						|
    - Don't remove your old factories! You'll need them to unlock upgrades.
 | 
						|
    - Try beating level 20 on your own before seeking for help!
 | 
						|
    - Don't complicate things, try to stay simple and you'll go far.
 | 
						|
    - You may need to re-use factories later in the game. Plan your factories to
 | 
						|
      be re-usable.
 | 
						|
    - Sometimes, you can find a needed shape in the map without creating it with
 | 
						|
      stackers.
 | 
						|
    - Full windmills / pinwheels can never spawn naturally.
 | 
						|
    - Color your shapes before cutting for maximum efficiency.
 | 
						|
    - With modules, space is merely a perception; a concern for mortal men.
 | 
						|
    - Make a separate blueprint factory. They're important for modules.
 | 
						|
    - Have a closer look on the color mixer, and your questions will be answered.
 | 
						|
    - Use <b>CTRL</b> + Click to select an area.
 | 
						|
    - Building too close to the hub can get in the way of later projects.
 | 
						|
    - The pin icon next to each shape in the upgrade list pins it to the screen.
 | 
						|
    - Mix all primary colors together to make white!
 | 
						|
    - You have an infinite map, don't cramp your factory, expand!
 | 
						|
    - Also try Factorio! It's my favorite game.
 | 
						|
    - The quad cutter cuts clockwise starting from the top right!
 | 
						|
    - You can download your savegames in the main menu!
 | 
						|
    - This game has a lot of useful keybindings! Be sure to check out the
 | 
						|
      settings page.
 | 
						|
    - This game has a lot of settings, be sure to check them out!
 | 
						|
    - The marker to your hub has a small compass to indicate its direction!
 | 
						|
    - To clear belts, cut the area and then paste it at the same location.
 | 
						|
    - Press F4 to show your FPS and Tick Rate.
 | 
						|
    - Press F4 twice to show the tile of your mouse and camera.
 | 
						|
    - You can click a pinned shape on the left side to unpin it.
 | 
						|
puzzleMenu:
 | 
						|
    play: Play
 | 
						|
    edit: Edit
 | 
						|
    title: Puzzle Mode
 | 
						|
    createPuzzle: Create Puzzle
 | 
						|
    loadPuzzle: Load
 | 
						|
    reviewPuzzle: Review & Publish
 | 
						|
    validatingPuzzle: Validating Puzzle
 | 
						|
    submittingPuzzle: Submitting Puzzle
 | 
						|
    noPuzzles: There are currently no puzzles in this section.
 | 
						|
    categories:
 | 
						|
        levels: Levels
 | 
						|
        new: New
 | 
						|
        top-rated: Top Rated
 | 
						|
        mine: My Puzzles
 | 
						|
        easy: Easy
 | 
						|
        hard: Hard
 | 
						|
        completed: Completed
 | 
						|
        medium: Medium
 | 
						|
        official: Official
 | 
						|
        trending: Trending today
 | 
						|
        trending-weekly: Trending weekly
 | 
						|
        categories: Categories
 | 
						|
        difficulties: By Difficulty
 | 
						|
        account: My Puzzles
 | 
						|
        search: Search
 | 
						|
    validation:
 | 
						|
        title: Invalid Puzzle
 | 
						|
        noProducers: Please place a Constant Producer!
 | 
						|
        noGoalAcceptors: Please place a Goal Acceptor!
 | 
						|
        goalAcceptorNoItem: One or more Goal Acceptors have not yet assigned an item.
 | 
						|
            Deliver a shape to them to set a goal.
 | 
						|
        goalAcceptorRateNotMet: One or more Goal Acceptors are not getting enough items.
 | 
						|
            Make sure that the indicators are green for all acceptors.
 | 
						|
        buildingOutOfBounds: One or more buildings are outside of the buildable area.
 | 
						|
            Either increase the area or remove them.
 | 
						|
        autoComplete: Your puzzle autocompletes itself! Please make sure your constant
 | 
						|
            producers are not directly delivering to your goal acceptors.
 | 
						|
    difficulties:
 | 
						|
        easy: Easy
 | 
						|
        medium: Medium
 | 
						|
        hard: Hard
 | 
						|
backendErrors:
 | 
						|
    ratelimit: You are performing your actions too frequent. Please wait a bit.
 | 
						|
    invalid-api-key: Failed to communicate with the backend, please try to
 | 
						|
        update/restart the game (Invalid Api Key).
 | 
						|
    unauthorized: Failed to communicate with the backend, please try to
 | 
						|
        update/restart the game (Unauthorized).
 | 
						|
    bad-token: Failed to communicate with the backend, please try to update/restart
 | 
						|
        the game (Bad Token).
 | 
						|
    bad-id: Invalid puzzle identifier.
 | 
						|
    not-found: The given puzzle could not be found.
 | 
						|
    bad-category: The given category could not be found.
 | 
						|
    bad-short-key: The given short key is invalid.
 | 
						|
    profane-title: Your puzzle title contains profane words.
 | 
						|
    bad-title-too-many-spaces: Your puzzle title is too short.
 | 
						|
    bad-shape-key-in-emitter: A constant producer has an invalid item.
 | 
						|
    bad-shape-key-in-goal: A goal acceptor has an invalid item.
 | 
						|
    no-emitters: Your puzzle does not contain any constant producers.
 | 
						|
    no-goals: Your puzzle does not contain any goal acceptors.
 | 
						|
    short-key-already-taken: This short key is already taken, please use another one.
 | 
						|
    can-not-report-your-own-puzzle: You can not report your own puzzle.
 | 
						|
    bad-payload: The request contains invalid data.
 | 
						|
    bad-building-placement: Your puzzle contains invalid placed buildings.
 | 
						|
    timeout: The request timed out.
 | 
						|
    too-many-likes-already: The puzzle alreay got too many likes. If you still want
 | 
						|
        to remove it, please contact support@shapez.io!
 | 
						|
    no-permission: You do not have the permission to perform this action.
 |