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76 lines
2.0 KiB
76 lines
2.0 KiB
/* typehints:start */
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import { GameRoot } from "../game/root";
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/* typehints:end */
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import { gComponentRegistry } from "../core/global_registries";
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import { createLogger } from "../core/logging";
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import { Entity } from "../game/entity";
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// Internal serializer methods
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export class SerializerInternal {
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constructor() {}
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/**
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* Serializes an array of entities
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* @param {Array<Entity>} array
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*/
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serializeEntityArray(array) {
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const serialized = [];
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for (let i = 0; i < array.length; ++i) {
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const entity = array[i];
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if (!entity.queuedForDestroy && !entity.destroyed) {
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serialized.push(entity.serialize());
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}
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}
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return serialized;
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}
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/**
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*
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* @param {GameRoot} root
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* @param {Array<any>} array
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* @returns {string|void}
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*/
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deserializeEntityArray(root, array) {
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for (let i = 0; i < array.length; ++i) {
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this.deserializeEntity(root, array[i]);
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}
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}
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/**
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*
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* @param {GameRoot} root
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* @param {Entity} payload
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*/
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deserializeEntity(root, payload) {
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const entity = new Entity(root);
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this.deserializeComponents(entity, payload.components);
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root.entityMgr.registerEntity(entity, payload.uid);
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if (entity.components.StaticMapEntity) {
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root.map.placeStaticEntity(entity);
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}
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}
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/////// COMPONENTS ////
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/**
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* Deserializes components of an entity
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* @param {Entity} entity
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* @param {Object.<string, any>} data
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* @returns {string|void}
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*/
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deserializeComponents(entity, data) {
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for (const componentId in data) {
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const componentClass = gComponentRegistry.findById(componentId);
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const componentHandle = new componentClass({});
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entity.addComponent(componentHandle);
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const errorStatus = componentHandle.deserialize(data[componentId]);
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if (errorStatus) {
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return errorStatus;
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}
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}
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}
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}
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