You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tobspr_shapez.io/src/js/game/hud/parts/entity_debugger.js

69 lines
2.4 KiB

import { BaseHUDPart } from "../base_hud_part";
import { makeDiv, removeAllChildren } from "../../../core/utils";
import { globalConfig } from "../../../core/config";
export class HUDEntityDebugger extends BaseHUDPart {
createElements(parent) {
this.element = makeDiv(
parent,
"ingame_HUD_EntityDebugger",
[],
`
Tile below cursor: <span class="mousePos"></span><br>
Chunk below cursor: <span class="chunkPos"></span><br>
<div class="entityInfo"></div>
`
);
this.mousePosElem = this.element.querySelector(".mousePos");
this.chunkPosElem = this.element.querySelector(".chunkPos");
this.entityInfoElem = this.element.querySelector(".entityInfo");
}
initialize() {
this.root.camera.downPreHandler.add(this.onMouseDown, this);
}
update() {
const mousePos = this.root.app.mousePosition;
const worldPos = this.root.camera.screenToWorld(mousePos);
const worldTile = worldPos.toTileSpace();
const chunk = worldTile.divideScalar(globalConfig.mapChunkSize).floor();
this.mousePosElem.innerText = worldTile.x + " / " + worldTile.y;
this.chunkPosElem.innerText = chunk.x + " / " + chunk.y;
const entity = this.root.map.getTileContent(worldTile);
if (entity) {
removeAllChildren(this.entityInfoElem);
let html = "Entity";
const flag = (name, val) =>
`<span class='flag' data-value='${val ? "1" : "0"}'><u>${name}</u> ${val}</span>`;
html += "<div class='entityFlags'>";
html += flag("registered", entity.registered);
html += flag("uid", entity.uid);
html += flag("destroyed", entity.destroyed);
html += "</div>";
html += "<div class='components'>";
for (const componentId in entity.components) {
const data = entity.components[componentId];
html += "<div class='component'>";
html += "<strong class='name'>" + componentId + "</strong>";
html += "<textarea class='data'>" + JSON.stringify(data.serialize(), null, 2) + "</textarea>";
html += "</div>";
}
html += "</div>";
this.entityInfoElem.innerHTML = html;
}
}
onMouseDown() {}
}