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tobspr_shapez.io/src/js/mods/modloader.js
Даниїл Григор'єв 0ba90b7b43
Remove externalModUrl
Remove the debug option and code that used it. It is redundant due to
existence of --load-mod in the Electron wrapper.
2025-04-11 00:01:57 +03:00

236 lines
7.3 KiB
JavaScript

import { FsError } from "@/platform/fs_error";
import { createLogger } from "../core/logging";
import { Storage } from "../platform/storage";
import { Mod } from "./mod";
import { ModInterface } from "./mod_interface";
import { MOD_SIGNALS } from "./mod_signals";
import { GLOBAL_APP } from "@/core/globals";
import semverSatisifies from "semver/functions/satisfies";
import semverValidRange from "semver/ranges/valid";
const LOG = createLogger("mods");
/**
* @typedef {{
* name: string;
* version: string;
* author: string;
* website: string;
* description: string;
* id: string;
* minimumGameVersion?: string;
* settings: [];
* doesNotAffectSavegame?: boolean
* }} ModMetadata
*/
export class ModLoader {
constructor() {
LOG.log("modloader created");
/** @type {Mod[]} */
this.mods = [];
this.modInterface = new ModInterface(this);
/** @type {({ meta: ModMetadata, modClass: typeof Mod})[]} */
this.modLoadQueue = [];
this.initialized = false;
this.signals = MOD_SIGNALS;
}
get app() {
return GLOBAL_APP;
}
anyModsActive() {
return this.mods.length > 0;
}
/**
*
* @returns {import("../savegame/savegame_typedefs").SavegameStoredMods}
*/
getModsListForSavegame() {
return this.mods
.filter(mod => !mod.metadata.doesNotAffectSavegame)
.map(mod => ({
id: mod.metadata.id,
version: mod.metadata.version,
website: mod.metadata.website,
name: mod.metadata.name,
author: mod.metadata.author,
}));
}
/**
*
* @param {import("../savegame/savegame_typedefs").SavegameStoredMods} originalMods
*/
computeModDifference(originalMods) {
/**
* @type {import("../savegame/savegame_typedefs").SavegameStoredMods}
*/
let missing = [];
const current = this.getModsListForSavegame();
originalMods.forEach(mod => {
for (let i = 0; i < current.length; ++i) {
const currentMod = current[i];
if (currentMod.id === mod.id && currentMod.version === mod.version) {
current.splice(i, 1);
return;
}
}
missing.push(mod);
});
return {
missing,
extra: current,
};
}
exposeExports() {
const exports = {};
const modules = import.meta.webpackContext("../", {
recursive: true,
regExp: /\.[jt]sx?$/,
exclude: /\.d\.ts$/,
});
Array.from(modules.keys()).forEach(key => {
/** @type {object} */
const module = modules(key);
for (const member in module) {
if (member === "default") {
continue;
}
if (exports[member]) {
throw new Error("Duplicate export of " + member);
}
Object.defineProperty(exports, member, {
get() {
return module[member];
},
});
}
});
window.shapez = exports;
}
async initMods() {
// Create a storage for reading mod settings
const storage = new Storage(this.app);
await storage.initialize();
LOG.log("hook:init", this.app, this.app.storage);
this.exposeExports();
// TODO: Make use of the passed file name, or wait for ModV2
let mods = await ipcRenderer.invoke("get-mods");
mods = mods.map(mod => mod.source);
window.$shapez_registerMod = (modClass, meta) => {
if (this.initialized) {
throw new Error("Can't register mod after modloader is initialized");
}
if (this.modLoadQueue.some(entry => entry.meta.id === meta.id)) {
console.warn("Not registering mod", meta, "since a mod with the same id is already loaded");
return;
}
this.modLoadQueue.push({
modClass,
meta,
});
};
mods.forEach(modCode => {
modCode += `
if (typeof Mod !== 'undefined') {
if (typeof METADATA !== 'object') {
throw new Error("No METADATA variable found");
}
window.$shapez_registerMod(Mod, METADATA);
}
`;
try {
const func = new Function(modCode);
func();
} catch (ex) {
console.error(ex);
alert("Failed to parse mod (launch with --dev for more info): \n\n" + ex);
}
});
delete window.$shapez_registerMod;
for (let i = 0; i < this.modLoadQueue.length; i++) {
const { modClass, meta } = this.modLoadQueue[i];
const modDataFile = "modsettings_" + meta.id + "__" + meta.version + ".json";
if (meta.minimumGameVersion) {
const minimumGameVersion = meta.minimumGameVersion;
if (!semverValidRange(minimumGameVersion)) {
alert("Mod " + meta.id + " has invalid minimumGameVersion: " + minimumGameVersion);
continue;
}
if (!semverSatisifies(G_BUILD_VERSION, minimumGameVersion)) {
alert(
"Mod '" +
meta.id +
"' is incompatible with this version of the game: \n\n" +
"Mod requires version " +
minimumGameVersion +
" but this game has version " +
G_BUILD_VERSION
);
continue;
}
}
let settings = meta.settings;
if (meta.settings) {
try {
const storedSettings = await storage.readFileAsync(modDataFile);
settings = JSON.parse(storedSettings);
} catch (ex) {
if (ex instanceof FsError && ex.isFileNotFound()) {
// Write default data
await storage.writeFileAsync(modDataFile, JSON.stringify(meta.settings));
} else {
alert("Failed to load settings for " + meta.id + ", will use defaults:\n\n" + ex);
}
}
}
try {
const mod = new modClass({
app: this.app,
modLoader: this,
meta,
settings,
saveSettings: () => storage.writeFileAsync(modDataFile, JSON.stringify(mod.settings)),
});
await mod.init();
this.mods.push(mod);
} catch (ex) {
console.error(ex);
alert("Failed to initialize mods (launch with --dev for more info): \n\n" + ex);
}
}
this.modLoadQueue = [];
this.initialized = true;
}
}
export const MODS = new ModLoader();