mirror of
https://github.com/tobspr/shapez.io.git
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168 lines
5.9 KiB
JavaScript
168 lines
5.9 KiB
JavaScript
import { gMetaBuildingRegistry } from "../../../core/global_registries";
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import { Signal } from "../../../core/signal";
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import { TrackedState } from "../../../core/tracked_state";
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import { makeDiv } from "../../../core/utils";
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import { MetaBeltBaseBuilding } from "../../buildings/belt_base";
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import { MetaCutterBuilding } from "../../buildings/cutter";
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import { MetaMinerBuilding } from "../../buildings/miner";
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import { MetaMixerBuilding } from "../../buildings/mixer";
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import { MetaPainterBuilding } from "../../buildings/painter";
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import { MetaRotaterBuilding } from "../../buildings/rotater";
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import { MetaSplitterBuilding } from "../../buildings/splitter";
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import { MetaStackerBuilding } from "../../buildings/stacker";
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import { MetaTrashBuilding } from "../../buildings/trash";
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import { MetaUndergroundBeltBuilding } from "../../buildings/underground_belt";
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import { MetaBuilding } from "../../meta_building";
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import { BaseHUDPart } from "../base_hud_part";
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import { KEYMAPPINGS } from "../../key_action_mapper";
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const toolbarBuildings = [
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MetaBeltBaseBuilding,
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MetaSplitterBuilding,
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MetaUndergroundBeltBuilding,
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MetaMinerBuilding,
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MetaCutterBuilding,
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MetaRotaterBuilding,
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MetaStackerBuilding,
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MetaMixerBuilding,
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MetaPainterBuilding,
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MetaTrashBuilding,
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];
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export class HUDBuildingsToolbar extends BaseHUDPart {
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constructor(root) {
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super(root);
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/** @type {Object.<string, {
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* metaBuilding: MetaBuilding,
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* unlocked: boolean,
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* selected: boolean,
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* element: HTMLElement,
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* index: number
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* }>} */
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this.buildingHandles = {};
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this.sigBuildingSelected = new Signal();
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this.trackedIsVisisible = new TrackedState(this.onVisibilityChanged, this);
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}
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onVisibilityChanged(visible) {
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this.element.classList.toggle("visible", visible);
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}
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/**
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* Should create all require elements
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* @param {HTMLElement} parent
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*/
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createElements(parent) {
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this.element = makeDiv(parent, "ingame_HUD_buildings_toolbar", [], "");
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}
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initialize() {
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const actionMapper = this.root.keyMapper;
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const items = makeDiv(this.element, null, ["buildings"]);
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for (let i = 0; i < toolbarBuildings.length; ++i) {
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const metaBuilding = gMetaBuildingRegistry.findByClass(toolbarBuildings[i]);
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const binding = actionMapper.getBinding(KEYMAPPINGS.buildings[metaBuilding.getId()]);
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const itemContainer = makeDiv(items, null, ["building"]);
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itemContainer.setAttribute("data-icon", "building_icons/" + metaBuilding.getId() + ".png");
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binding.add(() => this.selectBuildingForPlacement(metaBuilding));
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this.trackClicks(itemContainer, () => this.selectBuildingForPlacement(metaBuilding), {
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clickSound: null,
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});
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this.buildingHandles[metaBuilding.id] = {
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metaBuilding,
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element: itemContainer,
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unlocked: false,
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selected: false,
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index: i,
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};
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}
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this.root.hud.signals.selectedPlacementBuildingChanged.add(
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this.onSelectedPlacementBuildingChanged,
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this
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);
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this.lastSelectedIndex = 0;
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actionMapper.getBinding(KEYMAPPINGS.placement.cycleBuildings).add(this.cycleBuildings, this);
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}
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update() {
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this.trackedIsVisisible.set(!this.root.camera.getIsMapOverlayActive());
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for (const buildingId in this.buildingHandles) {
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const handle = this.buildingHandles[buildingId];
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const newStatus = handle.metaBuilding.getIsUnlocked(this.root);
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if (handle.unlocked !== newStatus) {
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handle.unlocked = newStatus;
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handle.element.classList.toggle("unlocked", newStatus);
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}
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}
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}
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cycleBuildings() {
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let newIndex = this.lastSelectedIndex;
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for (let i = 0; i < toolbarBuildings.length; ++i, ++newIndex) {
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newIndex %= toolbarBuildings.length;
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const metaBuilding = gMetaBuildingRegistry.findByClass(toolbarBuildings[newIndex]);
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const handle = this.buildingHandles[metaBuilding.id];
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if (!handle.selected && handle.unlocked) {
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break;
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}
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}
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const metaBuildingClass = toolbarBuildings[newIndex];
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const metaBuilding = gMetaBuildingRegistry.findByClass(metaBuildingClass);
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this.selectBuildingForPlacement(metaBuilding);
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}
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/**
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* @param {MetaBuilding} metaBuilding
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*/
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onSelectedPlacementBuildingChanged(metaBuilding) {
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for (const buildingId in this.buildingHandles) {
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const handle = this.buildingHandles[buildingId];
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const newStatus = handle.metaBuilding === metaBuilding;
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if (handle.selected !== newStatus) {
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handle.selected = newStatus;
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handle.element.classList.toggle("selected", newStatus);
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}
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if (handle.selected) {
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this.lastSelectedIndex = handle.index;
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}
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}
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this.element.classList.toggle("buildingSelected", !!metaBuilding);
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}
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/**
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* @param {MetaBuilding} metaBuilding
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*/
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selectBuildingForPlacement(metaBuilding) {
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if (!metaBuilding.getIsUnlocked(this.root)) {
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this.root.soundProxy.playUiError();
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return;
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}
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// Allow clicking an item again to deselect it
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for (const buildingId in this.buildingHandles) {
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const handle = this.buildingHandles[buildingId];
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if (handle.selected && handle.metaBuilding === metaBuilding) {
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metaBuilding = null;
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break;
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}
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}
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this.root.soundProxy.playUiClick();
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this.sigBuildingSelected.dispatch(metaBuilding);
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this.onSelectedPlacementBuildingChanged(metaBuilding);
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}
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}
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