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tobspr_shapez.io/src/js/changelog.js

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export const CHANGELOG = [
{
version: "1.0.4",
date: "26.05.2020",
entries: [
"<strong>Balancing</strong> Reduce cost of first painting upgrade, and change 'Shape Processing' to 'Cutting, Rotating & Stacking'",
"<strong>Tutorial</strong> Add dialog after completing level 2 to check out the upgrades tab.",
"<strong>Misc</strong> Allow changing the keybindings in the demo version",
],
},
{
version: "1.0.3",
date: "24.05.2020",
entries: [
"<strong>Balancing</strong> Reduced the amount of shapes required for the first 5 levels to make it easier to get into the game.",
],
},
{
version: "1.0.2",
date: "23.05.2020",
entries: [
"Introduced changelog",
"Removed 'early access' label because the game isn't actually early access - its in a pretty good state already! (No worries, a lot more updates will follow!)",
"Added a 'Show hint' button which shows a small video for almost all levels to help out",
"Now showing proper descriptions when completing levels, with instructions on what the gained reward does.",
"Show a landing page on mobile devices about the game not being ready to be played on mobile yet",
"Fix painters and mixers being affected by the shape processors upgrade and not the painter one",
"Added 'multiplace' setting which is equivalent to holding SHIFT all the time",
"Added keybindings to zoom in / zoom out",
"Tunnels now also show connection lines to tunnel exits, instead of just tunnel entries",
"Lots of minor fixes and improvements",
],
},
{
version: "1.0.1",
date: "21.05.2020",
entries: ["Initial release!"],
},
];