tobspr
|
c54ec9fd2a
|
Restructure buildings
|
4 years ago |
tobspr
|
26cd38b68c
|
Refactor filters to make them not stall if one output is blocked
|
4 years ago |
tobspr
|
b5a2e77db4
|
Fix multiple typos, closes #627
|
4 years ago |
tobspr
|
091401e52b
|
Store wires state on save
|
4 years ago |
tobspr
|
bb739c80fa
|
Rework quad painter and filter, rework logic gates
|
4 years ago |
tobspr
|
1dfb5f7476
|
Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
|
4 years ago |
tobspr
|
b2880700e8
|
Huge rendering performance improvements and minor other changes, lots of refactorings
|
4 years ago |
Bjorn Stromberg
|
6a447e3583
|
Remove enumLayer and enumItemType
|
4 years ago |
tobspr
|
b1fb0fca7e
|
Fix wires blueprint pasting bug, do not show wire info on unconnected wires
|
4 years ago |
tobspr
|
7279b75187
|
Improve information when hovering wires
|
4 years ago |
tobspr
|
5a0d3dcbe8
|
Add wire coating
|
4 years ago |
tobspr
|
3c34227c24
|
Unify assets, refactor waypoints
|
4 years ago |
tobspr
|
7fcfae747a
|
Fix tunnels, nr. 2
|
4 years ago |
tobspr
|
f69af63aa3
|
Fix wires tunnel bug
|
4 years ago |
tobspr
|
efd8ba7ae9
|
Add wire bridges and fix Q on hub crash
|
4 years ago |
tobspr
|
984bea1921
|
Add OR gate and different colors of wire based on the value
|
4 years ago |
tobspr
|
52b4d4d742
|
Implement wire networks, add levers
|
4 years ago |
tobspr
|
f65b3728ed
|
Improve wire auto-connect
|
4 years ago |
tobspr
|
f16ab2389a
|
initial take on wire auto-rotation
|
4 years ago |
tobspr
|
850461df8f
|
Further take on logic wires
|
4 years ago |