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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-11 09:11:50 +00:00
Commit Graph

17 Commits

Author SHA1 Message Date
Даниїл Григор'єв
c184d08ece
Replace usages of D() and S() SCSS mixins
Replace all instances of D() and S() mixins with rem units. Also,
replace deprecated slash division with math.div as suggested by
dart-sass. Finally, remove the mixins as they are no longer used.
2025-06-20 09:16:53 +03:00
Даниїл Григор'єв
d845cb33a5
Remove and simplify SCSS styles
Remove some unused classes, mixins and variables, then inline ones that
have just a few usages. Also remove a few redundant properties and
replace align-items: center + justify-items: center with place-items:
center.
2025-06-20 06:42:20 +03:00
Даниїл Григор'єв
f49def0c19
Apply formatting to src/css 2024-06-20 12:59:43 +03:00
tobspr
de56764103 Fix issues in preload state 2022-06-17 14:16:25 +02:00
tobspr
bbb418a1d8 v1.5.2 2022-06-02 19:44:50 +02:00
tobspr
931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
Tobias Springer
226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
tobspr
2075f4d011 Improve simplified belt, show hints everywheer 2020-09-19 12:21:32 +02:00
dengr1065
31960329c6
Dark theme for changelog
really quick fix just 3 sloc
2020-06-13 13:17:01 +03:00
tobspr
7fd0451ddc Minor adjustments 2020-06-12 19:12:35 +02:00
tobspr
704b6e14b8 Minor fixes, update changelog, add experimental macosx and linux builds 2020-05-30 20:12:16 +02:00
tobspr
f46797ba21 Bump version and fix small font 2020-05-27 16:06:48 +02:00
tobspr
9033c9eb67 Special options while running on iogames.space 2020-05-24 17:49:12 +02:00
tobspr
f03f04caa1 Allow to disable hints, add changelog 2020-05-23 15:04:55 +02:00
tobspr
68769cb7ef Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tobspr
b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
Tobias Springer
93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00