Bjorn Stromberg
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6a447e3583
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Remove enumLayer and enumItemType
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2020-08-15 19:47:01 +02:00 |
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tobspr
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a32c0530bb
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Refactor rotation overview matrices
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2020-08-11 18:50:43 +02:00 |
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tobspr
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850461df8f
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Further take on logic wires
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2020-08-11 18:40:09 +02:00 |
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tobspr
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b19b87a6c8
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Improve map overlay rendering and raise zoom limit
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2020-08-11 13:17:39 +02:00 |
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tobspr
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bf2eee908f
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Refactor static map entity component to store building metaclass
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2020-07-27 17:14:29 +02:00 |
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tobspr
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989ed2db87
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Fix wires placement not snapping
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2020-06-30 08:23:05 +02:00 |
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tobspr
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0967d5114c
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
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tobspr
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84969a9205
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Refactor building placer
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2020-06-17 13:12:39 +02:00 |
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tobspr
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31ab5f3422
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Disable direction lock for everything but belts
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2020-06-16 20:10:00 +02:00 |
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Jaysc
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6601923bd4
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stop connection if something in the way
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2020-06-11 16:33:25 +01:00 |
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tobspr
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10fe067c85
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Show connections to tunnel exits as well
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2020-05-23 11:08:27 +02:00 |
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tobspr
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0b86d499e5
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Show range of underground belts
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2020-05-17 15:51:58 +02:00 |
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tobspr
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d58d15ef8c
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Add building speed infos to all buildings
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2020-05-17 15:32:19 +02:00 |
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tobspr
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97f52f509b
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Rebalance whole game
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2020-05-17 14:46:33 +02:00 |
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tobspr
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a70a937302
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Initial support for translations
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2020-05-17 12:12:13 +02:00 |
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tobspr
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bce44188c8
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Add underground belt tier 2
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2020-05-16 23:48:56 +02:00 |
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tobspr
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436f700606
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Remove unnecessary console.log's
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2020-05-16 18:04:08 +02:00 |
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Tobias Springer
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bb1758642b
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Add originalRotation to static comp in order to fix bugs with the automatic placement
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2020-05-10 17:45:48 +02:00 |
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Tobias Springer
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72476486b7
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Improve placement of belts
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2020-05-10 17:00:02 +02:00 |
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Tobias Springer
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93c6ea683d
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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