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Commit Graph

20 Commits

Author SHA1 Message Date
tobspr
97d4b26c2b Puzzle mode, almost done 2021-05-03 15:07:03 +02:00
tobspr
3318d869b3
Performance optimizations (#1154)
* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost
2021-04-29 11:16:56 +02:00
Exund
c4f2379010
Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
tobspr
9b8745535b Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
Bjorn Stromberg
6a447e3583 Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
tobspr
f4ac6dfe03 Add constant signal emitters 2020-08-12 21:05:32 +02:00
tobspr
9701a143ec Only store changed properties for all components 2020-08-10 22:53:02 +02:00
tobspr
8d329990ef Fix item filters being ignored 2020-08-10 22:04:38 +02:00
tobspr
93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
tobspr
b3b8da04a1 Refactor belt underlay feature into seperate component 2020-08-10 20:26:47 +02:00
tobspr
04ea105584 Fix lots of bugs, add wire splitters / mergers 2020-07-06 21:33:37 +02:00
tobspr
0967d5114c Initial take on wires 2020-06-28 19:34:10 +02:00
tobspr
14246929b3 Fix item ejector bug 2020-06-27 10:44:23 +02:00
tobspr
419401b9be Improve performance by getting rid of instanceof 2020-06-27 10:38:11 +02:00
tobspr
cda24ceb04 Refactor item acceptor system for huge performance improvement 2020-06-14 14:37:13 +02:00
tobspr
2a4ee8e784 Fix crash regarding blueprints being copied wrong 2020-05-28 13:49:50 +02:00
tobspr
0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr
13c6fc7598 Multiple improvements 2020-05-17 10:07:20 +02:00
tobspr
b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
Tobias Springer
93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00