1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
Commit Graph

17 Commits

Author SHA1 Message Date
tobspr
8c39d31c5b Optimize performance by using singletons for items 2020-08-14 13:09:10 +02:00
tobspr
9701a143ec Only store changed properties for all components 2020-08-10 22:53:02 +02:00
tobspr
93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
tobspr
722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts 2020-06-30 12:38:20 +02:00
tobspr
5dab3508cd Improve tunnel performance by caching receivers 2020-06-27 11:39:32 +02:00
tobspr
0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr
a60d23da77 Multiple improvements, fix saves on underground belts 2020-05-18 22:08:33 +02:00
tobspr
2c659482c4 Update ftp deployment, fix minor bugs in savegame serialization 2020-05-18 19:47:40 +02:00
tobspr
ca0e17f3dd Support dynamic tick rates 2020-05-18 12:53:01 +02:00
tobspr
d58d15ef8c Add building speed infos to all buildings 2020-05-17 15:32:19 +02:00
tobspr
13c6fc7598 Multiple improvements 2020-05-17 10:07:20 +02:00
tobspr
bce44188c8 Add underground belt tier 2 2020-05-16 23:48:56 +02:00
tobspr
224bc6c7e5 Add ability to import savegames, add game menu, multiple smaller improvements 2020-05-16 17:57:25 +02:00
tobspr
9adbbfa1c3 Fix crash when saving due to FP imprecision 2020-05-15 19:09:29 +02:00
tobspr
4e97ec281e Fix bug when saving underground belts 2020-05-15 11:08:49 +02:00
tobspr
b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
Tobias Springer
93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00