tobspr
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8c39d31c5b
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Optimize performance by using singletons for items
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2020-08-14 13:09:10 +02:00 |
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tobspr
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9701a143ec
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Only store changed properties for all components
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2020-08-10 22:53:02 +02:00 |
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tobspr
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93975df4d5
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Get rid of item ejector / acceptor layers and new wires buildings for now
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2020-08-10 21:24:58 +02:00 |
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tobspr
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722c8ef836
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Start to rework the graphics for the wires layer, make wires cooler than belts
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2020-06-30 12:38:20 +02:00 |
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tobspr
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5dab3508cd
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Improve tunnel performance by caching receivers
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2020-06-27 11:39:32 +02:00 |
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tobspr
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0cd324c82b
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
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tobspr
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a60d23da77
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Multiple improvements, fix saves on underground belts
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2020-05-18 22:08:33 +02:00 |
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tobspr
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2c659482c4
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Update ftp deployment, fix minor bugs in savegame serialization
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2020-05-18 19:47:40 +02:00 |
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tobspr
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ca0e17f3dd
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Support dynamic tick rates
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2020-05-18 12:53:01 +02:00 |
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tobspr
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d58d15ef8c
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Add building speed infos to all buildings
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2020-05-17 15:32:19 +02:00 |
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tobspr
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13c6fc7598
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Multiple improvements
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2020-05-17 10:07:20 +02:00 |
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tobspr
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bce44188c8
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Add underground belt tier 2
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2020-05-16 23:48:56 +02:00 |
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tobspr
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224bc6c7e5
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Add ability to import savegames, add game menu, multiple smaller improvements
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2020-05-16 17:57:25 +02:00 |
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tobspr
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9adbbfa1c3
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Fix crash when saving due to FP imprecision
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2020-05-15 19:09:29 +02:00 |
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tobspr
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4e97ec281e
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Fix bug when saving underground belts
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2020-05-15 11:08:49 +02:00 |
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tobspr
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b01d38e55d
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Initial support for saving games
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2020-05-14 21:54:11 +02:00 |
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Tobias Springer
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93c6ea683d
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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