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Commit Graph

5 Commits

Author SHA1 Message Date
Даниїл Григор'єв
c2855d528d
Slight improvements for the build process (#19)
* Unify the version source

Changes the development config to use version from package.json and
makes the production config use the same utility function. Also removes
the version file as it's no longer needed.

* Remove some Steam references from build process

Removes files needed to publish the game on Steam and related tasks that
can be only used by the developer anyway. Only the build process is
affected, the actual game part still supports Steam integration.

* Refactor/add packaging tasks

Adds new Gulp tasks to create a distributable package of the game. A
task for macOS is not provided because signing needs to be figured out
first. Package creation tasks are also aliased in package.json for
future usage in external tools or CI. Aside from that, alternative
methods of downloading the libGDX Texture Packer are dropped.
2024-04-14 19:03:27 +03:00
HexFive
9d426f4fe1
Fix Dockerfile (#1409)
Fix node version to working, in readme writed 16v but on Dockerfile 12v.
2022-04-04 08:56:29 +02:00
Lejo
540b4b8742
Fix docker image (#1213) 2021-06-20 12:43:15 +02:00
Hannes
d5726b95fd
Improved Dockerfile performance + added java dependency (#768)
* Added Java dependency to Dockerfile

* Improved Dockerfile performance

Co-authored-by: hrosseel <hannesrosseel@gmail.com>
2020-10-06 14:47:46 +02:00
endofzero
746154c428
Dockerfile use for Node12 (#727)
* Create Dockerfile

* Update Dockerfile

git is already installed in the node:12 image

* Remove git-lfs curl pull for node12 image

* Remove the rest of the lfs references
2020-10-04 10:25:18 +02:00