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Commit Graph

2479 Commits

Author SHA1 Message Date
Даниїл Григор'єв
8955e37c78
Simplify GameState legacy HTML string support
Move the getInnerHTML fallback to the default implementation of
getContentLayout; this allows for code reuse in TextualGameState too.
2024-09-21 21:41:12 +03:00
Даниїл Григор'єв
4e2694922d
Merge pull request #43 from ozgurozbek/patch-1
Update base-tr.yaml
2024-09-16 21:38:44 +03:00
Даниїл Григор'єв
ef2591d0f8
Merge pull request #42 from Ecconia/fix-texturepacker-download
Fix runnable-textpacker.jar download
2024-08-29 23:24:17 +03:00
Ecconia
241f166989
Fix runnable-textpacker.jar download
Adds 'await' to ensure the download will be complete.

Without this the download might never complete. This issue occurred on a Linux OS (which seem to handle file streams a bit different than some other OSs).
Effects of not fixing this are that the java execution following this download fails for funny "corrupted jar" and other reasons - depending on the size and content of the incomplete jar file.
2024-08-29 22:16:51 +02:00
Даниїл Григор'єв
6ff5cc26d2
Merge pull request #41 from tobspr-games/dengr1065/electron-updates
Update the Electron wrapper
2024-08-13 12:12:22 +03:00
Даниїл Григор'єв
a2e192f610
Modify Electron wrapper
Minimal set of changes, not a refactor yet. Make shapez store all of
its data in a single directory whose path is provided by Electron APIs.
Useless checks and web preferences are removed and app.isPackaged is
used to detect whether the app should try to load a localhost URL.
2024-07-27 23:08:57 +03:00
Даниїл Григор'єв
7bc48c1f28
Update Electron 2024-07-27 22:32:52 +03:00
Даниїл Григор'єв
cbd3f20f20
Merge pull request #40 from tobspr-games/dengr1065/even-more-cleanups
Even more cleanups
2024-07-27 21:59:26 +03:00
Даниїл Григор'єв
ad6e3c3b92
Fix Vector#equalsEpsilon ignoring parameter
Provided epsilon parameter was used for Y axis but ignored for X axis.
Some useless return statements are also removed.
2024-07-26 18:59:55 +03:00
Даниїл Григор'єв
67f7babd09
Drop support for SHA1 checksums
Also remove an unused function and switch to crypto.randomUUID() for
savegame ID generation.
2024-07-26 18:01:38 +03:00
Даниїл Григор'єв
bbde68df23
Remove some polyfills
The Math polyfills might still be needed (even though they are polluting
the Math object) and I'm not sure about DOM polyfills yet.
2024-07-26 17:48:52 +03:00
Даниїл Григор'єв
ed44ff1ebe
Remove prefixed imageSmoothingEnabled
webkitImageSmoothingEnabled got deprecated back in 2016.
globalConfig.smoothing.quality is now properly typed as well.
2024-07-26 17:39:38 +03:00
Даниїл Григор'єв
79c4f3b9b0
[TS] Rename globalConfig 2024-07-26 17:36:31 +03:00
Даниїл Григор'єв
e618776013
Minor globalConfig and unused code cleanup
Remove secrets that are no longer used and fetchDiscounts preload step.
2024-07-26 17:01:57 +03:00
Даниїл Григор'єв
bf0e3f7949
Remove compression prefix fallback
All modern browsers should support \1 as the compression prefix, even
outside of Electron or recent Chromium versions. Local storage /
IndexedDB platform wrappers were removed a while ago.
2024-07-26 16:27:31 +03:00
Даниїл Григор'єв
89ca498613
Remove some legacy browser support code
Includes prefixed document.hidden property with respective
visibilitychanged event and redundant support for navigator.language /
lack of navigator.languages check.
2024-07-26 16:24:20 +03:00
Даниїл Григор'єв
a3d82cc46a
Remove accessNestedPropertyReverse
Obfuscation is useless in an open source game.
2024-07-26 16:15:41 +03:00
Даниїл Григор'єв
04e96e0d68
Merge pull request #37 from tobspr-games/dengr1065/avoid-storedshapes-direct-access
Replace some outside usages of HubGoals#storedShapes
2024-07-24 19:56:13 +03:00
Даниїл Григор'єв
ec8a6dec18
Rewrite mods state
Most existing mods aren't going to work in CE and the system will be
reworked some time later, so this will work for now.
2024-07-21 03:56:50 +03:00
Даниїл Григор'єв
0fe28a7cd1
[TS] Rename ModsState 2024-07-21 03:08:17 +03:00
Даниїл Григор'єв
69ce8ffc17
Basic JSX support in states
Quite hacky considering the complex indirection and minor differences in
the appearance of each state, as well as legacy code and need to support
HTML strings for now. Some methods could be improved, refactored or
deleted, but no major changes were made.

Mods and puzzles menu states are broken in this commit.
2024-07-21 02:46:48 +03:00
Даниїл Григор'єв
a2b21cc6dd
Fix all instances of "reciever" typo 2024-07-21 02:27:06 +03:00
Даниїл Григор'єв
178744e065
[TS] Rename TextualGameState
This time with .tsx extension.
2024-07-21 01:48:43 +03:00
Даниїл Григор'єв
3a20244e38
Use @ exclusively for root imports
Remove "root" resolve alias and now-redundant jsx-runtime alias.
2024-07-21 01:38:08 +03:00
Даниїл Григор'єв
78b9ab49f1
Allow Node in JSX runtime
The typings are not consistent, but they seem to work. I'll leave the
rest as-is and just hope that someone fixes them later.
2024-07-20 13:35:11 +03:00
Даниїл Григор'єв
400a4cae37
[TS] Rename GameState 2024-07-20 13:34:13 +03:00
Acquario1310
807f3306aa
Update italian translation (#38) 2024-07-20 10:52:25 +03:00
Даниїл Григор'єв
ee11931c9f
Resolve @/jsx-runtime in webpack
TypeScript compiler on its own will only inject this import, but not
resolve it. The bundler is supposed to resolve the import, so just do
that.
2024-07-11 12:52:03 +03:00
Даниїл Григор'єв
26e854f983
[TS] Rename TextualGameState 2024-07-11 11:13:57 +03:00
Даниїл Григор'єв
ad8eccef55
Avoid direct HubGoals#storedShapes access
Use getShapesStored and getShapesStoredByKey when possible instead. Only
covers usages outside of hub goals.
2024-07-11 10:36:44 +03:00
Даниїл Григор'єв
8b7560a09c
Merge pull request #36 from tobspr-games/fix/shapez-exports-nondev
Fix shapez exports not being exposed in production
2024-07-10 10:14:53 +03:00
Даниїл Григор'єв
318baaa42d
Fix shapez exports not being exposed in production
A previous commit has mistakenly changed the behavior of a condition
checking for standalone version. Instead of always being true, shapez
exports were only exposed if the game was built in development mode.
2024-07-02 15:09:51 +03:00
Даниїл Григор'єв
ddc4513e46
Merge pull request #35 from tobspr-games/dengr1065/more-cleanups
Various cleanups
2024-06-25 21:31:16 +03:00
Даниїл Григор'єв
4bf8011b88
Remove unused typehints block 2024-06-25 21:15:50 +03:00
Даниїл Григор'єв
f5d8b73d8a
Remove FTP tasks 2024-06-20 19:48:57 +03:00
Даниїл Григор'єв
1e24b11834
Fix external link handling 2024-06-20 19:46:26 +03:00
Даниїл Григор'єв
a7ec1e53bf
Remove more unused styles 2024-06-20 19:43:59 +03:00
Даниїл Григор'єв
0e7082dbbd
Get rid of more Steam leftovers 2024-06-20 18:31:52 +03:00
Даниїл Григор'єв
4940135140
Remove some mobile-web code 2024-06-20 16:09:43 +03:00
Даниїл Григор'єв
903b196e1e
Remove unused webpack files 2024-06-20 16:05:06 +03:00
Даниїл Григор'єв
031a7c05d5
Merge pull request #34 from tobspr-games/dengr1065/fix/update-fluent-ffmpeg
Update fluent-ffmpeg to 2.1.3
2024-06-20 15:37:21 +03:00
Даниїл Григор'єв
3a05b458db
Update indirect dependency fluent-ffmpeg
fluent-ffmpeg@2.1.3 fixes support for FFmpeg 7.x.
2024-06-20 15:24:42 +03:00
Даниїл Григор'єв
6581955ccf
Merge pull request #33 from tobspr-games/dengr1065/formatting-update
Update formatting configurations and format all files
2024-06-20 15:17:33 +03:00
Даниїл Григор'єв
25614e2d7e
Merge branch 'master' into dengr1065/formatting-update 2024-06-20 15:16:46 +03:00
Даниїл Григор'єв
96aef3d9e7
Merge pull request #31 from tobspr-games/dengr1065/eslint-config2
Fix and modify ESLint configuration
2024-06-20 15:14:40 +03:00
Даниїл Григор'єв
0c8b87983b
Update prettier-all script
Also exclude files with extensions that are usually large. Reduces the
format time by approximately 4 seconds.
2024-06-20 13:29:06 +03:00
Даниїл Григор'єв
2f0a505297
Apply formatting to the rest of files 2024-06-20 13:02:02 +03:00
Даниїл Григор'єв
5ff15f3029
Apply formatting to gulp 2024-06-20 13:00:58 +03:00
Даниїл Григор'єв
f49def0c19
Apply formatting to src/css 2024-06-20 12:59:43 +03:00
Даниїл Григор'єв
89992e2299
Apply formatting to src/js 2024-06-20 12:59:07 +03:00