Bjorn Stromberg
202f82629b
Replace enumDirection with string literal Direction
2020-08-03 20:08:33 +09:00
tobspr
0967d5114c
Initial take on wires
2020-06-28 19:34:10 +02:00
tobspr
c844dd4798
Improve performance by only updating belt ejectors on the end of paths
2020-06-27 09:52:26 +02:00
tobspr
192d1dbedb
Initial take on belt optimization
2020-06-26 13:57:07 +02:00
Phlosioneer
36cf28029e
Remove ejector cache; use slot caches instead
...
This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.
It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
2020-06-16 21:11:26 -04:00
Dimava
6c349479cf
fix belt cloning bug
2020-06-01 12:46:37 +03:00
tobspr
0cd324c82b
Initial support for blueprints (Buggy)
2020-05-27 14:30:59 +02:00
tobspr
cad6b357e3
Add quad cutter and painter
2020-05-17 00:21:33 +02:00
tobspr
9adbbfa1c3
Fix crash when saving due to FP imprecision
2020-05-15 19:09:29 +02:00
tobspr
b01d38e55d
Initial support for saving games
2020-05-14 21:54:11 +02:00
Tobias Springer
93c6ea683d
Initial commit
2020-05-09 16:45:23 +02:00