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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

289 Commits

Author SHA1 Message Date
tobspr
8454a782b4 Further crazygames sdk integration 2022-06-27 17:34:43 +02:00
tobspr
56296ab88a Minor adjustments 2022-06-26 18:51:39 +02:00
tobspr
1e6199b213 Forward utm campaign 2022-06-23 18:09:40 +02:00
tobspr
9f3cf49fad Properly render discounts 2022-06-23 14:59:09 +02:00
tobspr
1235e70c74 Update css again for standalone 2022-06-21 13:51:43 +02:00
tobspr
3988d71f5a Improve main menu for standalone 2022-06-21 13:17:12 +02:00
tobspr
715b04fd32 Merge branch 'master' of github.com:tobspr/shapez.io 2022-06-21 11:50:06 +02:00
tobspr
acbbf5a539 Rework main menu 2022-06-21 11:50:02 +02:00
Robert Ferree
512174ee93
fix the linting errors (#1451) 2022-06-21 08:01:42 +02:00
tobspr
8001727196 Update translations and minor fixes 2022-06-20 19:08:14 +02:00
tobspr
145f734907 Allow playing full version in browser via steam sso 2022-06-20 18:22:23 +02:00
tobspr
b446a4a915 Add missing tracking 2022-06-20 15:32:41 +02:00
tobspr
2ddbdda4b3 Different links for standalone version 2022-06-19 17:53:03 +02:00
tobspr
3ab5ca99fd 1.5.4 update (polishing + minor rebalancing) 2022-06-19 17:08:35 +02:00
tobspr
7c77944d43 Multiple preload-adjustments 2022-06-18 17:36:51 +02:00
tobspr
e870317a4f Estimate progress when Content-Length header is missing 2022-06-18 16:47:35 +02:00
tobspr
c74e4b9819 Fix invalid css urls 2022-06-18 14:45:15 +02:00
tobspr
34ed689875 Refactor background resources loader - game should now load much faster and also reports progress while downloading resources 2022-06-18 14:43:26 +02:00
tobspr
4c515eb6e8 Increase request timeout to allow playing on slow connections 2022-06-17 17:48:46 +02:00
tobspr
574a9d9d25 More verbose errors 2022-06-17 16:21:32 +02:00
tobspr
913149d5b8 Accessibility optimizations 2022-06-17 15:18:46 +02:00
tobspr
dfa392907d Vastly improve game loading time 2022-06-17 14:52:25 +02:00
tobspr
4ba70cf2ef Fix buttons not working in Mods View 2022-06-17 12:10:27 +02:00
tobspr
cc068d8245 Improve loading screen 2022-06-16 13:47:11 +02:00
tobspr
781273e91d Add html element remove polyfill 2022-06-16 12:10:09 +02:00
tobspr
2e1271ecb7 Fix es5 builds 2022-06-16 11:28:37 +02:00
tobspr
dd0508e777 Only load required resources 2022-06-16 10:02:45 +02:00
tobspr
96ce442b69 Update favicon and improve loading time 2022-06-16 09:58:12 +02:00
tobspr
9d28a1f2f6 Further abt testing, v2 2022-06-15 21:29:10 +02:00
tobspr
f9fa3cd6a7 Minor refactorings 2022-06-15 12:27:11 +02:00
tobspr
e9e88241b4 Further abt testing 2022-06-15 11:43:04 +02:00
tobspr
44d0a8bcf7 Use better random number generation package 2022-06-12 17:33:54 +02:00
tobspr
48ac343260 Adjust abt variants 2022-06-12 15:55:43 +02:00
tobspr
45331dc650 Fix typo 2022-06-09 10:06:18 +02:00
tobspr
959a365de6 Allow specifying abt in url params 2022-06-09 10:01:02 +02:00
tobspr
e1cd08d2f9 try out different variants 2022-06-09 08:58:37 +02:00
tobspr
8c5118e41d Fix randomInt not being evenly distributed 2022-06-07 14:16:14 +02:00
tobspr
222ea8c261 Merge steam-demo branch 2022-06-06 14:06:09 +02:00
tobspr
e789a6c5ea Fix puzzle dlc: Buildings not lockable 2022-06-05 21:08:42 +02:00
tobspr
0974dee6d4 Get rid of legacy 1.19 savegame logic 2022-06-03 10:58:05 +02:00
tobspr
559c0fa854 Rebranding and minor polishing, part 2 2022-06-02 14:06:33 +02:00
tobspr
082932bb46 Update branding from shapez.io to shapez 2022-06-02 12:56:58 +02:00
tobspr
c2c3bd67f4 Add smooth_zooming mod example, Fix UI toggle, (hopefully) fix vram issues, add latest discounts 2022-05-20 17:11:39 +02:00
tobspr
ef6e1a223c Fix discount being active in standalone 2022-04-20 11:18:31 +02:00
tobspr
7e198f2a72 Promote current discount 2022-04-20 11:17:56 +02:00
tobspr
6a0254b358 Demo adjustments, fix missing dependency 2022-04-13 16:07:25 +02:00
TcePrepK
93f91ca8b3
typo (#1391) 2022-03-04 22:17:05 +01:00
tobspr
556caed760 Pass variant and rotationVariant to getIsReplaceable 2022-02-22 16:37:55 +01:00
Dimava
561318b7db
mark all abstract functions abstract (#1383) 2022-02-15 08:31:47 +01:00
tobspr
c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2022-02-01 16:35:49 +01:00