Commit Graph

21 Commits (26b842494f222bd728733fe7d14c593284489ae0)

Author SHA1 Message Date
Greg Considine 26b842494f
Achievements (#1087)
3 years ago
tobspr c54ec9fd2a Restructure buildings
4 years ago
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked
4 years ago
tobspr b5a2e77db4 Fix multiple typos, closes #627
4 years ago
tobspr 091401e52b Store wires state on save
4 years ago
tobspr bb739c80fa Rework quad painter and filter, rework logic gates
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
tobspr 5a0d3dcbe8 Add wire coating
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 7fcfae747a Fix tunnels, nr. 2
4 years ago
tobspr f69af63aa3 Fix wires tunnel bug
4 years ago
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash
4 years ago
tobspr 984bea1921 Add OR gate and different colors of wire based on the value
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr f65b3728ed Improve wire auto-connect
4 years ago
tobspr f16ab2389a initial take on wire auto-rotation
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago