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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

133 Commits

Author SHA1 Message Date
tobspr
10e42864a1 Add soundtrack, puzzle dlc fixes 2021-05-23 14:43:52 +02:00
tobspr
4f846edb9b New difficulty 2021-05-03 23:02:33 +02:00
tobspr
97d4b26c2b Puzzle mode, almost done 2021-05-03 15:07:03 +02:00
tobspr
b732db58b9 Puzzle mode, part 3 2021-04-30 14:34:11 +02:00
tobspr
46e0c1494a Puzzle mode, part 2 2021-04-29 22:31:06 +02:00
tobspr
752503d892 Puzzle mode, part 1 2021-04-29 18:27:46 +02:00
tobspr
fa25deb761
Puzzle mode (#1135)
* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
2021-04-12 14:03:47 +02:00
tobspr
f5032a02ce Add layersupport for waypoints 2020-12-07 12:57:49 +01:00
tobspr
96e05bbc01 Fix artwork 2020-10-08 18:07:26 +02:00
tobspr
bc5ffcddd1 Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
tobspr
1bb8b6f079 Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades 2020-10-07 18:35:03 +02:00
tobspr
9217ee252d MInor adjustments to atlas padding 2020-10-04 09:30:31 +02:00
dengr1065
a02438a70a
LibGDX Texture Packing (finally!) (#755)
* Format tsconfig, remove atlas files

* Add helpers for texture packing

* Rest of the texture packing...

* Update gitignores

* Update readme
2020-10-04 09:21:37 +02:00
tobspr
2e919c62aa Minor translation fix 2020-09-30 16:40:12 +02:00
tobspr
db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr
d5f7a78386 Allow copying wire values 2020-09-28 14:45:53 +02:00
tobspr
7ed36daac0 Re-add sounds 2020-09-28 14:33:26 +02:00
tobspr
5b8887102a Add gitignore to sounds/ dir 2020-09-28 14:29:35 +02:00
tobspr
c40e28e4c4 Move sounds 2020-09-28 14:26:52 +02:00
tobspr
e5310275d5 Re add lfs 2020-09-28 13:53:45 +02:00
tobspr
f12cae7bd3 Get rid of lfs files 2020-09-28 13:52:23 +02:00
tobspr
d4617edad5 Rework constant signal dialog 2020-09-28 12:17:13 +02:00
tobspr
d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr
7cd1ee22fd Further fixes 2020-09-24 17:14:15 +02:00
tobspr
d4dd30857e Further pre-release adjustments 2020-09-24 16:12:05 +02:00
tobspr
1ecc2ebb5d Minor adjustments and fixes 2020-09-24 14:59:15 +02:00
tobspr
c54ec9fd2a Restructure buildings 2020-09-24 12:53:40 +02:00
tobspr
0202387739 More tips 2020-09-23 23:01:45 +02:00
tobspr
e040a47195 Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
tobspr
1f12e755a9 Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
tobspr
f8371a96cf Make the storage its own building, add sanity checks 2020-09-23 08:59:39 +02:00
tobspr
47b26f4779 Fix typos 2020-09-23 08:28:07 +02:00
tobspr
c6eb1dad04 Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
tobspr
5f2cf4e589 Improve color rendering performance 2020-09-22 10:50:36 +02:00
Exund
b32ae43464
Fix 180° rotater not renamed everywhere (#675)
* Fixed atlas and buildingSpeed

* Revert atlas.json changes
2020-09-21 18:15:30 +02:00
tobspr
5ab3afdd30 Move item processing into separate methods 2020-09-19 17:55:36 +02:00
tobspr
3e93681ce6 Add virtual stacker and painter, fix css 2020-09-19 15:33:24 +02:00
tobspr
2075f4d011 Improve simplified belt, show hints everywheer 2020-09-19 12:21:32 +02:00
tobspr
47443058e0 Add potato mode 2020-09-19 10:34:46 +02:00
tobspr
b5a2e77db4 Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00
tobspr
b8f27aec44 Proper belt underlays for splitters 2020-09-18 18:18:38 +02:00
tobspr
4219f5062b Replaced level completion sound to be less distracting 2020-09-13 09:13:10 +02:00
tobspr
9b8745535b Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
tobspr
78fe34840a Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 2020-08-29 22:35:30 +02:00
tobspr
238b08d4d1 Make shapes truthy 2020-08-29 11:08:30 +02:00
tobspr
06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
tobspr
bb739c80fa Rework quad painter and filter, rework logic gates 2020-08-29 09:35:14 +02:00
tobspr
38dee3cebf Update atlas 2020-08-29 08:00:10 +02:00
tobspr
a498ee2704 Mark preferred input on storage 2020-08-28 22:47:05 +02:00
tobspr
a095cd6324 Allow rotating levers 2020-08-28 21:57:29 +02:00