Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 40 KiB |
Before Width: | Height: | Size: 47 KiB After Width: | Height: | Size: 47 KiB |
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 30 KiB |
@ -0,0 +1,101 @@
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import { formatBigNumber } from "../../core/utils";
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import { enumDirection, Vector } from "../../core/vector";
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import { T } from "../../translations";
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import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { ItemEjectorComponent } from "../components/item_ejector";
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import { StorageComponent } from "../components/storage";
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import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins";
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import { Entity } from "../entity";
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import { MetaBuilding } from "../meta_building";
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import { GameRoot } from "../root";
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import { enumHubGoalRewards } from "../tutorial_goals";
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const storageSize = 5000;
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export class MetaStorageBuilding extends MetaBuilding {
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constructor() {
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super("storage");
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}
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getSilhouetteColor() {
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return "#bbdf6d";
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}
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/**
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* @returns {Array<[string, string]>}
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*/
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getAdditionalStatistics(root, variant) {
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return [[T.ingame.buildingPlacement.infoTexts.storage, formatBigNumber(storageSize)]];
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}
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getDimensions() {
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return new Vector(2, 2);
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}
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/**
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* @param {GameRoot} root
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*/
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getIsUnlocked(root) {
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return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_storage);
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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*/
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setupEntityComponents(entity) {
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// Required, since the item processor needs this.
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entity.addComponent(
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new ItemEjectorComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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direction: enumDirection.top,
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},
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{
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pos: new Vector(1, 0),
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direction: enumDirection.top,
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},
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],
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})
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);
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entity.addComponent(
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new ItemAcceptorComponent({
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slots: [
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{
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pos: new Vector(0, 1),
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directions: [enumDirection.bottom],
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},
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{
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pos: new Vector(1, 1),
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directions: [enumDirection.bottom],
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},
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],
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})
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);
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entity.addComponent(
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new StorageComponent({
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maximumStorage: storageSize,
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})
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);
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entity.addComponent(
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new WiredPinsComponent({
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slots: [
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{
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pos: new Vector(1, 1),
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direction: enumDirection.right,
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type: enumPinSlotType.logicalEjector,
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},
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{
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pos: new Vector(0, 1),
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direction: enumDirection.left,
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type: enumPinSlotType.logicalEjector,
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},
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],
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})
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);
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}
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}
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