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Further fixes found during testing, update local config
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@@ -584,7 +584,7 @@ buildings:
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lever:
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default:
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name: &lever Switch
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description: Can be toggled to emit a boolean signal, which can then be used to control for example an item filter.
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description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer, which can then be used to control for example an item filter.
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logic_gate:
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default:
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@@ -612,7 +612,7 @@ buildings:
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filter:
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default:
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name: &filter Filter
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description: Connect with a signal to route all matching items to the top and the remaining to the right. Can be controlled with boolean signals too.
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description: Connect a signal to route all matching items to the top and the remaining to the right. Can be controlled with boolean signals too.
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display:
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default:
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@@ -758,7 +758,8 @@ storyRewards:
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reward_constant_signal:
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title: Constant Signal
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desc: >-
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You can now emit a <strong>constant signal</strong> on the wires layer! This is useful to connect it to <strong>item filters</strong> for example!
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You unlocked the <strong>constant signal</strong> building on the wires layer! This is useful to connect it to <strong>item filters</strong> for example.<br><br>
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The constant signal can emit a <strong>shape</strong>, <strong>color</strong> or <strong>boolean</strong> (1 / 0).
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reward_logic_gates:
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title: Logic Gates
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@@ -1035,7 +1036,8 @@ keybindings:
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wire: *wire
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constant_signal: *constant_signal
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logic_gate: Logic Gate
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lever: *lever
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lever: Switch (regular)
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lever_wires: Switch (wires)
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filter: *filter
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wire_tunnel: *wire_tunnel
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display: *display
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