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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Further fixes found during testing, update local config

This commit is contained in:
tobspr
2020-09-24 17:43:50 +02:00
parent 7cd1ee22fd
commit f584d9d93e
9 changed files with 53 additions and 18 deletions

View File

@@ -584,7 +584,7 @@ buildings:
lever:
default:
name: &lever Switch
description: Can be toggled to emit a boolean signal, which can then be used to control for example an item filter.
description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer, which can then be used to control for example an item filter.
logic_gate:
default:
@@ -612,7 +612,7 @@ buildings:
filter:
default:
name: &filter Filter
description: Connect with a signal to route all matching items to the top and the remaining to the right. Can be controlled with boolean signals too.
description: Connect a signal to route all matching items to the top and the remaining to the right. Can be controlled with boolean signals too.
display:
default:
@@ -758,7 +758,8 @@ storyRewards:
reward_constant_signal:
title: Constant Signal
desc: >-
You can now emit a <strong>constant signal</strong> on the wires layer! This is useful to connect it to <strong>item filters</strong> for example!
You unlocked the <strong>constant signal</strong> building on the wires layer! This is useful to connect it to <strong>item filters</strong> for example.<br><br>
The constant signal can emit a <strong>shape</strong>, <strong>color</strong> or <strong>boolean</strong> (1 / 0).
reward_logic_gates:
title: Logic Gates
@@ -1035,7 +1036,8 @@ keybindings:
wire: *wire
constant_signal: *constant_signal
logic_gate: Logic Gate
lever: *lever
lever: Switch (regular)
lever_wires: Switch (wires)
filter: *filter
wire_tunnel: *wire_tunnel
display: *display