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Add layersupport for waypoints
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BIN
res/ui/icons/waypoint_wires.png
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res/ui/icons/waypoint_wires.png
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After Width: | Height: | Size: 1.3 KiB |
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res_raw/sprites/misc/waypoint_wires.png
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res_raw/sprites/misc/waypoint_wires.png
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@ -61,6 +61,12 @@
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/* @load-async */
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/* @load-async */
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background: uiResource("icons/waypoint.png") left 50% / #{D(8px)} no-repeat;
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background: uiResource("icons/waypoint.png") left 50% / #{D(8px)} no-repeat;
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}
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}
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&.layer--wires {
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/* @load-async */
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background-image: uiResource("icons/waypoint_wires.png");
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}
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opacity: 0.7;
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opacity: 0.7;
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@include S(margin-bottom, 1px);
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@include S(margin-bottom, 1px);
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font-weight: bold;
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font-weight: bold;
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@ -2,7 +2,10 @@ export const CHANGELOG = [
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{
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{
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version: "1.2.2",
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version: "1.2.2",
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date: "07.12.2020",
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date: "07.12.2020",
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entries: ["Added the ability to edit constant signals by left clicking them"],
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entries: [
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"Added the ability to edit constant signals by left clicking them",
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"You can now add markers in the wire layer (partially by daanbreur)",
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],
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},
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},
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{
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{
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version: "1.2.1",
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version: "1.2.1",
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@ -20,7 +20,6 @@ import { BaseItem } from "../../base_item";
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import { MetaHubBuilding } from "../../buildings/hub";
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import { MetaHubBuilding } from "../../buildings/hub";
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import { enumMouseButton } from "../../camera";
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import { enumMouseButton } from "../../camera";
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import { KEYMAPPINGS } from "../../key_action_mapper";
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import { KEYMAPPINGS } from "../../key_action_mapper";
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import { layers } from "../../root";
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import { ShapeDefinition } from "../../shape_definition";
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import { ShapeDefinition } from "../../shape_definition";
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import { BaseHUDPart } from "../base_hud_part";
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import { BaseHUDPart } from "../base_hud_part";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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@ -92,7 +91,12 @@ export class HUDWaypoints extends BaseHUDPart {
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*/
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*/
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initialize() {
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initialize() {
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// Cache the sprite for the waypoints
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// Cache the sprite for the waypoints
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this.waypointSprite = Loader.getSprite("sprites/misc/waypoint.png");
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this.waypointSprites = {
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regular: Loader.getSprite("sprites/misc/waypoint.png"),
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wires: Loader.getSprite("sprites/misc/waypoint_wires.png"),
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};
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this.directionIndicatorSprite = Loader.getSprite("sprites/misc/hub_direction_indicator.png");
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this.directionIndicatorSprite = Loader.getSprite("sprites/misc/hub_direction_indicator.png");
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/** @type {Array<Waypoint>}
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/** @type {Array<Waypoint>}
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@ -192,7 +196,10 @@ export class HUDWaypoints extends BaseHUDPart {
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const waypoint = this.waypoints[i];
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const waypoint = this.waypoints[i];
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const label = this.getWaypointLabel(waypoint);
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const label = this.getWaypointLabel(waypoint);
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const element = makeDiv(this.waypointsListElement, null, ["waypoint"]);
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const element = makeDiv(this.waypointsListElement, null, [
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"waypoint",
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"layer--" + waypoint.layer,
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]);
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if (ShapeDefinition.isValidShortKey(label)) {
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if (ShapeDefinition.isValidShortKey(label)) {
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const canvas = this.getWaypointCanvas(waypoint);
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const canvas = this.getWaypointCanvas(waypoint);
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@ -544,7 +551,7 @@ export class HUDWaypoints extends BaseHUDPart {
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const iconOpacity = 1 - this.currentCompassOpacity;
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const iconOpacity = 1 - this.currentCompassOpacity;
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if (iconOpacity > 0.01) {
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if (iconOpacity > 0.01) {
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context.globalAlpha = iconOpacity;
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context.globalAlpha = iconOpacity;
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this.waypointSprite.drawCentered(context, dims / 2, dims / 2, dims * 0.7);
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this.waypointSprites.regular.drawCentered(context, dims / 2, dims / 2, dims * 0.7);
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context.globalAlpha = 1;
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context.globalAlpha = 1;
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}
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}
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}
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}
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@ -623,11 +630,11 @@ export class HUDWaypoints extends BaseHUDPart {
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}
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}
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// Render the small icon on the left
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// Render the small icon on the left
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this.waypointSprite.drawCentered(
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this.waypointSprites[waypoint.layer].drawCentered(
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parameters.context,
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parameters.context,
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bounds.x + contentPaddingX,
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bounds.x + contentPaddingX,
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bounds.y + bounds.h / 2,
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bounds.y + bounds.h / 2,
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bounds.h * 0.7
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bounds.h * 0.6
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);
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);
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}
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}
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