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Add item filter
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@@ -574,6 +574,12 @@ buildings:
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name: OR
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description: Emits a truthy signal if one of the inputs is truthy.
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filter:
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default:
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name: &filter Filter
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# TEMP
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description: Only leaves through items who match exactly the provided shape / color. If you put in a boolean 1, it leaves everything through, if you put in a 0 it will leave nothing through.
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storyRewards:
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# Those are the rewards gained from completing the store
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reward_cutter_and_trash:
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@@ -845,6 +851,7 @@ keybindings:
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constant_signal: *constant_signal
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logic_gate: *logic_gate
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lever: *lever
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filter: *filter
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# ---
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pipette: Pipette
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