mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Initial waypoint support
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@@ -250,7 +250,7 @@ input[type="email"] {
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opacity: 0.4;
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}
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transition: background-color 0.4s ease-in-out !important;
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transition: background-color 0.1s ease-in-out !important;
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@include TextShadow3D(#fff);
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@include BoxShadow3D(lighten($mainBgColor, 30));
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@@ -129,6 +129,16 @@
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height: unset;
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margin: 1px 0;
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}
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input {
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background: #eee;
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color: #333438;
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width: 100%;
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&.errored {
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background-color: rgb(250, 206, 206);
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}
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}
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}
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> .buttons {
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@@ -6,6 +6,8 @@
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display: flex;
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flex-direction: column;
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align-items: flex-start;
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color: #fff;
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text-shadow: #{D(1px)} #{D(1px)} 0 rgba(0, 10, 20, 0.1);
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> .binding {
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display: inline-grid;
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@@ -20,7 +22,7 @@
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@include S(height, 10px);
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width: 1px;
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@include S(margin, 0, 3px);
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background-color: #888;
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background-color: #fff;
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transform: rotate(10deg);
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// @include S(margin, 0, 3px);
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}
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@@ -43,9 +45,7 @@
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color: $accentColorDark;
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@include SuperSmallText;
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text-transform: uppercase;
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// font-weight: bold;
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color: #fff;
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text-shadow: #{D(1px)} #{D(1px)} 0 rgba(0, 10, 20, 0.1);
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@include S(margin-left, 5px);
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}
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27
src/css/ingame_hud/waypoints.scss
Normal file
27
src/css/ingame_hud/waypoints.scss
Normal file
@@ -0,0 +1,27 @@
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#ingame_HUD_Waypoints {
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position: absolute;
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@include S(right, 10px);
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@include S(bottom, 100px);
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display: flex;
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flex-direction: column;
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@include PlainText;
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@include S(width, 150px);
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background: rgba(0, 10, 20, 0.5);
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@include S(padding, 5px);
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color: #eee;
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.desc {
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@include SuperSmallText;
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color: #babcbf;
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.keybinding {
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position: relative;
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}
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strong {
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color: #fff;
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}
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}
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}
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@@ -48,6 +48,7 @@
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@import "ingame_hud/tutorial_hints";
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@import "ingame_hud/watermark";
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@import "ingame_hud/blueprint_placer";
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@import "ingame_hud/waypoints";
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// prettier-ignore
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$elements:
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@@ -70,6 +71,7 @@ ingame_HUD_EntityDebugger,
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ingame_HUD_TutorialHints,
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ingame_HUD_buildings_toolbar,
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ingame_HUD_BlueprintPlacer,
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ingame_HUD_Waypoints,
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ingame_HUD_Watermark,
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// Overlays
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