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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00

Fixed Lint Issues

This commit is contained in:
Git-Nivrak 2020-10-01 08:10:01 +03:00
parent 16545bfefa
commit e9206c1057
3 changed files with 65 additions and 63 deletions

View File

@ -42,7 +42,7 @@ import { HUDSandboxController } from "./parts/sandbox_controller";
import { HUDWiresToolbar } from "./parts/wires_toolbar";
import { HUDWireInfo } from "./parts/wire_info";
import { HUDLeverToggle } from "./parts/lever_toggle";
import { HUDEditConstantSignal } from "./parts/edit_constant_signal"
import { HUDEditConstantSignal } from "./parts/edit_constant_signal";
import { HUDLayerPreview } from "./parts/layer_preview";
import { HUDMinerHighlight } from "./parts/miner_highlight";
import { HUDBetaOverlay } from "./parts/beta_overlay";

View File

@ -38,7 +38,10 @@ export class ConstantSignalSystem extends GameSystemWithFilter {
const signalValueInput = new FormElementInput({
id: "signalValue",
label: fillInLinkIntoTranslation(T.dialogs.editSignal.descShortKey, THIRDPARTY_URLS.shapeViewer),
label: fillInLinkIntoTranslation(
T.dialogs.editSignal.descShortKey,
THIRDPARTY_URLS.shapeViewer
),
placeholder: "",
defaultValue: signalComp.signal ? signalComp.signal.getAsCopyableKey() : "",
validator: val => this.parseSignalCode(val),
@ -94,7 +97,6 @@ export class ConstantSignalSystem extends GameSystemWithFilter {
dialog.buttonSignals.ok.add(closeHandler);
dialog.valueChosen.add(closeHandler);
}
pinsComp.slots[0].value = signalComp.signal;
}