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Fix keys being stuck, show savegame levels in main menu
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@@ -283,8 +283,10 @@ export class MainMenuState extends GameState {
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makeDiv(
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elem,
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null,
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["updateTime"],
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formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0)
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["level"],
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games[i].level
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? T.mainMenu.savegameLevel.replace("<x>", "" + games[i].level)
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: T.mainMenu.savegameLevelUnknown
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);
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const deleteButton = document.createElement("button");
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