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Minor marketing adjustments
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res/ui/icons/advantage_achievements.png
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res/ui/icons/advantage_achievements.png
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@ -165,5 +165,15 @@
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color: #e72d2d;
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color: #e72d2d;
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}
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}
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}
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}
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&.achievements {
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& {
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/* @load-async */
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background-image: uiResource("res/ui/icons/advantage_achievements.png");
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}
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> strong {
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color: #ffac0f;
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}
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}
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}
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}
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}
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}
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@ -145,12 +145,10 @@
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pointer-events: all;
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pointer-events: all;
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transition: all 0.12s ease-in;
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transition: all 0.12s ease-in;
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transition-property: opacity, transform;
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transition-property: opacity, transform;
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transform: skewX(-0.5deg);
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@include S(border-radius, $globalBorderRadius);
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@include S(border-radius, $globalBorderRadius);
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&:hover {
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&:hover {
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transform: scale(1.02);
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opacity: 0.9;
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opacity: 0.9;
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}
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}
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}
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}
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@ -5,7 +5,7 @@ import { T } from "../../../translations";
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import { BaseHUDPart } from "../base_hud_part";
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import { BaseHUDPart } from "../base_hud_part";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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const showIntervalSeconds = 30 * 60;
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const showIntervalSeconds = 9 * 60;
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export class HUDStandaloneAdvantages extends BaseHUDPart {
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export class HUDStandaloneAdvantages extends BaseHUDPart {
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createElements(parent) {
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createElements(parent) {
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@ -60,7 +60,7 @@ export class HUDStandaloneAdvantages extends BaseHUDPart {
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this.inputReciever = new InputReceiver("standalone-advantages");
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this.inputReciever = new InputReceiver("standalone-advantages");
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this.close();
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this.close();
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this.lastShown = this.root.gameIsFresh ? this.root.time.now() : 0;
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this.lastShown = -1e10;
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}
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}
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show() {
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show() {
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@ -453,9 +453,9 @@ ingame:
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title: 18 New Buildings
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title: 18 New Buildings
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desc: Fully automate your factory!
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desc: Fully automate your factory!
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savegames:
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achievements:
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title: ∞ Savegames
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title: Achievements
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desc: As many as your heart desires!
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desc: Hunt them all!
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upgrades:
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upgrades:
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title: ∞ Upgrade Tiers
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title: ∞ Upgrade Tiers
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