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Add more tutorials
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@@ -285,14 +285,10 @@ export class InGameState extends GameState {
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*/
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stage7Warmup() {
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if (this.switchStage(stages.s7_warmup)) {
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if (G_IS_DEV && globalConfig.debug.noArtificialDelays) {
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this.warmupTimeSeconds = 0.05;
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if (this.creationPayload.fastEnter) {
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this.warmupTimeSeconds = globalConfig.warmupTimeSecondsFast;
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} else {
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if (this.creationPayload.fastEnter) {
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this.warmupTimeSeconds = globalConfig.warmupTimeSecondsFast;
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} else {
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this.warmupTimeSeconds = globalConfig.warmupTimeSecondsRegular;
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}
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this.warmupTimeSeconds = globalConfig.warmupTimeSecondsRegular;
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}
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}
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}
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