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Minor UI fixes
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parent
fde4ff9e5e
commit
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@ -13,8 +13,23 @@
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@include S(grid-column-gap, 10px);
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@include S(grid-row-gap, 20px);
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@include S(margin, 10px, 0, 20px);
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grid-template-rows: #{D(40px)};
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grid-template-rows: #{D(30px)};
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align-items: center;
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background: #eef1f4;
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@include S(border-radius, $globalBorderRadius);
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@include S(padding, 15px, 4px);
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}
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.title {
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@include Heading;
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text-transform: none;
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text-align: center;
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color: $colorRedBright;
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}
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.subTitle {
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@include PlainText;
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text-transform: none;
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text-align: center;
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}
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.lowerBar {
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@ -106,7 +121,7 @@
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.point {
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display: grid;
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grid-template-columns: #{D(55px)} auto;
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grid-template-rows: 1fr 1fr;
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grid-template-rows: D(20px) D(20px);
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> strong {
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grid-column: 2 / 3;
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@ -116,11 +116,11 @@ ingame_HUD_BetaOverlay,
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ingame_HUD_Shop,
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ingame_HUD_Statistics,
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ingame_HUD_ShapeViewer,
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ingame_HUD_DemoTimer,
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ingame_HUD_StandaloneAdvantages,
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ingame_HUD_UnlockNotification,
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ingame_HUD_PuzzleCompleteNotification,
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ingame_HUD_SettingsMenu,
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ingame_HUD_DemoTimer,
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ingame_HUD_ModalDialogs;
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$zindex: 100;
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@ -20,6 +20,15 @@ export class HUDStandaloneAdvantages extends BaseHUDPart {
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? T.ingame.standaloneAdvantages.title_expired
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: T.ingame.standaloneAdvantages.title
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);
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if (["1", "2"].includes(this.root.app.gameAnalytics.abtVariant)) {
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this.subTitle = makeDiv(
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this.dialogInner,
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null,
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["subTitle"],
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T.ingame.standaloneAdvantages.title
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);
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}
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this.contentDiv = makeDiv(
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this.dialogInner,
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null,
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@ -517,8 +517,8 @@ ingame:
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title: Unterstütze Mich
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desc: Ich entwickle das Spiel in meiner Freizeit!
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mods:
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title: Modding support!
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desc: Over 80 mods available!
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title: Mod-Support!
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desc: Über 80 Mods verfügbar!
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title_expired: Demo Zeit abgelaufen
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puzzleEditorSettings:
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zoneTitle: Zone
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