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Further pre-release adjustments
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@@ -550,7 +550,7 @@ buildings:
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quad:
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name: Painter (Quad)
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description: Allows you to color each quadrant of the shape with a different color.
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description: Allows you to color each quadrant of the shape individually. Only slots with a <strong>truthy signal</strong> on the wires layer will be painted!
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trash:
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default:
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@@ -567,11 +567,8 @@ buildings:
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name: &wire Wire
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description: &wire_desc Allows to connect logical components and can transfer items, colors or boolean signals.
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second:
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name: Wire (Type 2)
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description: &wire_desc_second Allows to connect logical components and can transfer items, colors or boolean signals. Different colored wires do not connect.
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third:
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name: Wire (Type 3)
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description: *wire_desc_second
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name: Wire
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description: Allows to connect logical components and can transfer items, colors or boolean signals. Different colored wires do not connect.
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wire_tunnel:
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default:
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@@ -723,13 +720,13 @@ storyRewards:
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reward_painter_double:
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title: Double Painting
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desc: You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
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desc: You have unlocked a variant of the <strong>painter</strong> - It works similar to the regular painter but processes <strong>two shapes at once</strong>, consuming just one color instead of two!
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reward_painter_quad:
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title: Quad Painting
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desc: >-
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You have unlocked a variant of the <strong>painter</strong> - It allows you to paint each part of the shape individually!<br><br>
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To use it, connect each slot which should be painted on the wires layer!
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Connect each slot you'd like to paint with a <strong>truthy signal</strong> (shape, item or boolean "1") on the wires layer!
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reward_storage:
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title: Storage Buffer
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