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Fix keybinding for pipette showing while pasting blueprints

This commit is contained in:
tobspr
2020-06-22 12:38:14 +02:00
parent e5d4fad64b
commit d452234c72
2 changed files with 2 additions and 1 deletions

View File

@@ -168,7 +168,7 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
// Pipette
label: T.ingame.keybindingsOverlay.pipette,
keys: [k.placement.pipette],
condition: () => !this.mapOverviewActive,
condition: () => !this.mapOverviewActive && !this.blueprintPlacementActive,
},
{