mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Merge branch 'master' of https://github.com/tobspr/shapez.io
This commit is contained in:
commit
d2b98eabf3
1
.gitignore
vendored
1
.gitignore
vendored
@ -115,3 +115,4 @@ tmp_standalone_files
|
||||
|
||||
# Local config
|
||||
config.local.js
|
||||
.DS_Store
|
||||
|
@ -269,7 +269,7 @@ gulp.task("build.prod", gulp.series("utils.cleanup", "step.prod.all", "step.post
|
||||
// Builds everything (standalone-beta)
|
||||
gulp.task(
|
||||
"step.standalone-beta.code",
|
||||
gulp.series("sounds.fullbuild", "translations.fullBuild", "js.standalone-beta")
|
||||
gulp.series("sounds.fullbuildHQ", "translations.fullBuild", "js.standalone-beta")
|
||||
);
|
||||
gulp.task("step.standalone-beta.mainbuild", gulp.parallel("step.baseResources", "step.standalone-beta.code"));
|
||||
gulp.task(
|
||||
@ -284,7 +284,7 @@ gulp.task(
|
||||
// Builds everything (standalone-prod)
|
||||
gulp.task(
|
||||
"step.standalone-prod.code",
|
||||
gulp.series("sounds.fullbuild", "translations.fullBuild", "js.standalone-prod")
|
||||
gulp.series("sounds.fullbuildHQ", "translations.fullBuild", "js.standalone-prod")
|
||||
);
|
||||
gulp.task("step.standalone-prod.mainbuild", gulp.parallel("step.baseResources", "step.standalone-prod.code"));
|
||||
gulp.task(
|
||||
|
@ -40,6 +40,30 @@ function gulptasksSounds($, gulp, buildFolder) {
|
||||
.pipe(gulp.dest(path.join(builtSoundsDir, "music")));
|
||||
});
|
||||
|
||||
// Encodes the game music in high quality for the standalone
|
||||
gulp.task("sounds.musicHQ", () => {
|
||||
return gulp
|
||||
.src([path.join(soundsDir, "music", "**", "*.wav"), path.join(soundsDir, "music", "**", "*.mp3")])
|
||||
.pipe($.plumber())
|
||||
.pipe(
|
||||
$.cache(
|
||||
$.fluentFfmpeg("mp3", function (cmd) {
|
||||
return cmd
|
||||
.audioBitrate(256)
|
||||
.audioChannels(2)
|
||||
.audioFrequency(44100)
|
||||
.audioCodec("libmp3lame")
|
||||
.audioFilters(["volume=0.15"]);
|
||||
}),
|
||||
{
|
||||
name: "music-high-quality",
|
||||
fileCache,
|
||||
}
|
||||
)
|
||||
)
|
||||
.pipe(gulp.dest(path.join(builtSoundsDir, "music")));
|
||||
});
|
||||
|
||||
// Encodes the ui sounds
|
||||
gulp.task("sounds.sfxGenerateSprites", () => {
|
||||
return gulp
|
||||
@ -91,8 +115,10 @@ function gulptasksSounds($, gulp, buildFolder) {
|
||||
});
|
||||
|
||||
gulp.task("sounds.buildall", gulp.parallel("sounds.music", "sounds.sfx"));
|
||||
gulp.task("sounds.buildallHQ", gulp.parallel("sounds.musicHQ", "sounds.sfx"));
|
||||
|
||||
gulp.task("sounds.fullbuild", gulp.series("sounds.clear", "sounds.buildall", "sounds.copy"));
|
||||
gulp.task("sounds.fullbuildHQ", gulp.series("sounds.clear", "sounds.buildallHQ", "sounds.copy"));
|
||||
gulp.task("sounds.dev", gulp.series("sounds.buildall", "sounds.copy"));
|
||||
}
|
||||
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 111 KiB |
@ -1,4 +1,19 @@
|
||||
export const CHANGELOG = [
|
||||
{
|
||||
version: "1.1.17",
|
||||
date: "unreleased",
|
||||
entries: [
|
||||
"Allow configuring autosave interval and disabling it in the settings",
|
||||
"The smart-tunnel placement has been reworked to properly replace belts. Thus the setting has been turned on again by default",
|
||||
"The soundtrack now has a higher quality on the standalone version than the web version",
|
||||
"Add setting to disable cut/delete warnings (by hexy)",
|
||||
"Fix bug where belts in blueprints don't orient correctly (by hexy)",
|
||||
"Fix camera moving weird after dragging and holding (by hexy)",
|
||||
"Fix keybinding for pipette showing while pasting blueprints",
|
||||
"Update tutorial image for tier 2 tunnels to explain mix/match (by jimmyshadow1)",
|
||||
"Prevent default actions on all keybindings in the web version so you don't accidentally use builtin browser shortcuts",
|
||||
],
|
||||
},
|
||||
{
|
||||
version: "1.1.16",
|
||||
date: "21.06.2020",
|
||||
|
@ -191,17 +191,7 @@ export class InputDistributor {
|
||||
*/
|
||||
handleKeyMouseDown(event) {
|
||||
const keyCode = event instanceof MouseEvent ? event.button + 1 : event.keyCode;
|
||||
if (
|
||||
keyCode === 4 || // MB4
|
||||
keyCode === 5 || // MB5
|
||||
keyCode === 9 || // TAB
|
||||
keyCode === 16 || // SHIFT
|
||||
keyCode === 17 || // CTRL
|
||||
keyCode === 18 || // ALT
|
||||
(keyCode >= 112 && keyCode < 122) // F1 - F10
|
||||
) {
|
||||
event.preventDefault();
|
||||
}
|
||||
event.preventDefault();
|
||||
|
||||
const isInitial = !this.keysDown.has(keyCode);
|
||||
this.keysDown.add(keyCode);
|
||||
|
@ -47,10 +47,16 @@ export class AutomaticSave {
|
||||
return;
|
||||
}
|
||||
|
||||
const saveInterval = this.root.app.settings.getAutosaveIntervalSeconds();
|
||||
if (!saveInterval) {
|
||||
// Disabled
|
||||
return;
|
||||
}
|
||||
|
||||
// Check when the last save was, but make sure that if it fails, we don't spam
|
||||
const lastSaveTime = Math_max(this.lastSaveAttempt, this.root.savegame.getRealLastUpdate());
|
||||
|
||||
let secondsSinceLastSave = (Date.now() - lastSaveTime) / 1000.0;
|
||||
const secondsSinceLastSave = (Date.now() - lastSaveTime) / 1000.0;
|
||||
let shouldSave = false;
|
||||
|
||||
switch (this.saveImportance) {
|
||||
@ -61,7 +67,7 @@ export class AutomaticSave {
|
||||
|
||||
case enumSavePriority.regular:
|
||||
// Could determine if there is a good / bad point here
|
||||
shouldSave = secondsSinceLastSave > MIN_INTERVAL_SECS;
|
||||
shouldSave = secondsSinceLastSave > saveInterval;
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -28,6 +28,7 @@ const velocitySmoothing = 0.5;
|
||||
const velocityFade = 0.98;
|
||||
const velocityStrength = 0.4;
|
||||
const velocityMax = 20;
|
||||
const ticksBeforeErasingVelocity = 10;
|
||||
|
||||
/**
|
||||
* @enum {string}
|
||||
@ -58,6 +59,8 @@ export class Camera extends BasicSerializableObject {
|
||||
// Input handling
|
||||
this.currentlyMoving = false;
|
||||
this.lastMovingPosition = null;
|
||||
this.lastMovingPositionLastTick = null;
|
||||
this.numTicksStandingStill = null;
|
||||
this.cameraUpdateTimeBucket = 0.0;
|
||||
this.didMoveSinceTouchStart = false;
|
||||
this.currentlyPinching = false;
|
||||
@ -667,6 +670,8 @@ export class Camera extends BasicSerializableObject {
|
||||
this.touchPostMoveVelocity = new Vector(0, 0);
|
||||
this.currentlyMoving = true;
|
||||
this.lastMovingPosition = pos;
|
||||
this.lastMovingPositionLastTick = null;
|
||||
this.numTicksStandingStill = 0;
|
||||
this.didMoveSinceTouchStart = false;
|
||||
}
|
||||
|
||||
@ -716,6 +721,8 @@ export class Camera extends BasicSerializableObject {
|
||||
this.currentlyMoving = false;
|
||||
this.currentlyPinching = false;
|
||||
this.lastMovingPosition = null;
|
||||
this.lastMovingPositionLastTick = null;
|
||||
this.numTicksStandingStill = 0;
|
||||
this.lastPinchPositions = null;
|
||||
this.userInteraction.dispatch(USER_INTERACT_TOUCHEND);
|
||||
this.didMoveSinceTouchStart = false;
|
||||
@ -813,6 +820,23 @@ export class Camera extends BasicSerializableObject {
|
||||
|
||||
this.touchPostMoveVelocity = this.touchPostMoveVelocity.multiplyScalar(velocityFade);
|
||||
|
||||
// Check if the camera is being dragged but standing still: if not, zero out `touchPostMoveVelocity`.
|
||||
if (this.currentlyMoving && this.desiredCenter === null) {
|
||||
if (
|
||||
this.lastMovingPositionLastTick !== null &&
|
||||
this.lastMovingPositionLastTick.equalsEpsilon(this.lastMovingPosition)
|
||||
) {
|
||||
this.numTicksStandingStill++;
|
||||
} else {
|
||||
this.numTicksStandingStill = 0;
|
||||
}
|
||||
this.lastMovingPositionLastTick = this.lastMovingPosition.copy();
|
||||
|
||||
if (this.numTicksStandingStill >= ticksBeforeErasingVelocity) {
|
||||
this.touchPostMoveVelocity.x = 0;
|
||||
this.touchPostMoveVelocity.y = 0;
|
||||
}
|
||||
}
|
||||
// Check influence of past points
|
||||
if (!this.currentlyMoving && !this.currentlyPinching) {
|
||||
const len = this.touchPostMoveVelocity.length();
|
||||
|
@ -176,6 +176,7 @@ export class Blueprint {
|
||||
tryPlace(root, tile) {
|
||||
return root.logic.performBulkOperation(() => {
|
||||
let anyPlaced = false;
|
||||
const beltsToRegisterLater = [];
|
||||
for (let i = 0; i < this.entities.length; ++i) {
|
||||
let placeable = true;
|
||||
const entity = this.entities[i];
|
||||
@ -202,10 +203,10 @@ export class Blueprint {
|
||||
"Can not delete entity for blueprint"
|
||||
);
|
||||
if (!root.logic.tryDeleteBuilding(contents)) {
|
||||
logger.error(
|
||||
assertAlways(
|
||||
false,
|
||||
"Building has replaceable component but is also unremovable in blueprint"
|
||||
);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -215,10 +216,22 @@ export class Blueprint {
|
||||
clone.components.StaticMapEntity.origin.addInplace(tile);
|
||||
|
||||
root.map.placeStaticEntity(clone);
|
||||
root.entityMgr.registerEntity(clone);
|
||||
|
||||
// Registering a belt immediately triggers a recalculation of surrounding belt
|
||||
// directions, which is no good when not all belts have been placed. To resolve
|
||||
// this, only register belts after all entities have been placed.
|
||||
if (!clone.components.Belt) {
|
||||
root.entityMgr.registerEntity(clone);
|
||||
} else {
|
||||
beltsToRegisterLater.push(clone);
|
||||
}
|
||||
anyPlaced = true;
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < beltsToRegisterLater.length; i++) {
|
||||
root.entityMgr.registerEntity(beltsToRegisterLater[i]);
|
||||
}
|
||||
return anyPlaced;
|
||||
});
|
||||
}
|
||||
|
@ -168,7 +168,7 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
|
||||
// Pipette
|
||||
label: T.ingame.keybindingsOverlay.pipette,
|
||||
keys: [k.placement.pipette],
|
||||
condition: () => !this.mapOverviewActive,
|
||||
condition: () => !this.mapOverviewActive && !this.blueprintPlacementActive,
|
||||
},
|
||||
|
||||
{
|
||||
|
@ -70,14 +70,17 @@ export class HUDMassSelector extends BaseHUDPart {
|
||||
}
|
||||
|
||||
confirmDelete() {
|
||||
if (this.selectedUids.size > 100) {
|
||||
if (
|
||||
!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
|
||||
this.selectedUids.size > 100
|
||||
) {
|
||||
const { ok } = this.root.hud.parts.dialogs.showWarning(
|
||||
T.dialogs.massDeleteConfirm.title,
|
||||
T.dialogs.massDeleteConfirm.desc.replace(
|
||||
"<count>",
|
||||
"" + formatBigNumberFull(this.selectedUids.size)
|
||||
),
|
||||
["cancel:good", "ok:bad"]
|
||||
["cancel:good:escape", "ok:bad:enter"]
|
||||
);
|
||||
ok.add(() => this.doDelete());
|
||||
} else {
|
||||
@ -120,14 +123,17 @@ export class HUDMassSelector extends BaseHUDPart {
|
||||
T.dialogs.blueprintsNotUnlocked.title,
|
||||
T.dialogs.blueprintsNotUnlocked.desc
|
||||
);
|
||||
} else if (this.selectedUids.size > 100) {
|
||||
} else if (
|
||||
!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
|
||||
this.selectedUids.size > 100
|
||||
) {
|
||||
const { ok } = this.root.hud.parts.dialogs.showWarning(
|
||||
T.dialogs.massCutConfirm.title,
|
||||
T.dialogs.massCutConfirm.desc.replace(
|
||||
"<count>",
|
||||
"" + formatBigNumberFull(this.selectedUids.size)
|
||||
),
|
||||
["cancel:good", "ok:bad"]
|
||||
["cancel:good:escape", "ok:bad:enter"]
|
||||
);
|
||||
ok.add(() => this.doCut());
|
||||
} else {
|
||||
|
@ -8,7 +8,7 @@ import { SOUNDS } from "../platform/sound";
|
||||
const avgSoundDurationSeconds = 0.25;
|
||||
const maxOngoingSounds = 2;
|
||||
|
||||
const maxOngoingUiSounds = 2;
|
||||
const maxOngoingUiSounds = 25;
|
||||
|
||||
// Proxy to the application sound instance
|
||||
export class SoundProxy {
|
||||
|
@ -77,6 +77,7 @@ export class UndergroundBeltSystem extends GameSystemWithFilter {
|
||||
const tier = undergroundComp.tier;
|
||||
const range = globalConfig.undergroundBeltMaxTilesByTier[tier];
|
||||
|
||||
// FIND ENTRANCE
|
||||
// Search for the entrance which is furthes apart (this is why we can't reuse logic here)
|
||||
let matchingEntrance = null;
|
||||
for (let i = 0; i < range; ++i) {
|
||||
@ -104,31 +105,49 @@ export class UndergroundBeltSystem extends GameSystemWithFilter {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove any belts between entrance and exit which have the same direction
|
||||
// DETECT OBSOLETE BELTS BETWEEN
|
||||
// Remove any belts between entrance and exit which have the same direction,
|
||||
// but only if they *all* have the right direction
|
||||
currentPos = tile.copy();
|
||||
let allBeltsMatch = true;
|
||||
for (let i = 0; i < matchingEntrance.range; ++i) {
|
||||
currentPos.addInplace(offset);
|
||||
|
||||
const contents = this.root.map.getTileContent(currentPos);
|
||||
if (!contents) {
|
||||
continue;
|
||||
allBeltsMatch = false;
|
||||
break;
|
||||
}
|
||||
|
||||
const contentsStaticComp = contents.components.StaticMapEntity;
|
||||
const contentsBeltComp = contents.components.Belt;
|
||||
if (!contentsBeltComp) {
|
||||
allBeltsMatch = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (contentsBeltComp) {
|
||||
// It's a belt
|
||||
if (
|
||||
contentsBeltComp.direction === enumDirection.top &&
|
||||
enumAngleToDirection[contentsStaticComp.rotation] === direction
|
||||
) {
|
||||
// It's same rotation, drop it
|
||||
this.root.logic.tryDeleteBuilding(contents);
|
||||
}
|
||||
// It's a belt
|
||||
if (
|
||||
contentsBeltComp.direction !== enumDirection.top ||
|
||||
enumAngleToDirection[contentsStaticComp.rotation] !== direction
|
||||
) {
|
||||
allBeltsMatch = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
currentPos = tile.copy();
|
||||
if (allBeltsMatch) {
|
||||
// All belts between this are obsolete, so drop them
|
||||
for (let i = 0; i < matchingEntrance.range; ++i) {
|
||||
currentPos.addInplace(offset);
|
||||
const contents = this.root.map.getTileContent(currentPos);
|
||||
assert(contents, "Invalid smart underground belt logic");
|
||||
this.root.logic.tryDeleteBuilding(contents);
|
||||
}
|
||||
}
|
||||
|
||||
// REMOVE OBSOLETE TUNNELS
|
||||
// Remove any double tunnels, by checking the tile plus the tile above
|
||||
currentPos = tile.copy().add(offset);
|
||||
for (let i = 0; i < matchingEntrance.range - 1; ++i) {
|
||||
|
@ -89,6 +89,33 @@ export const movementSpeeds = [
|
||||
},
|
||||
];
|
||||
|
||||
export const autosaveIntervals = [
|
||||
{
|
||||
id: "one_minute",
|
||||
seconds: 60,
|
||||
},
|
||||
{
|
||||
id: "two_minutes",
|
||||
seconds: 120,
|
||||
},
|
||||
{
|
||||
id: "five_minutes",
|
||||
seconds: 5 * 60,
|
||||
},
|
||||
{
|
||||
id: "ten_minutes",
|
||||
seconds: 10 * 60,
|
||||
},
|
||||
{
|
||||
id: "twenty_minutes",
|
||||
seconds: 20 * 60,
|
||||
},
|
||||
{
|
||||
id: "disabled",
|
||||
seconds: null,
|
||||
},
|
||||
];
|
||||
|
||||
/** @type {Array<BaseSetting>} */
|
||||
export const allApplicationSettings = [
|
||||
new EnumSetting("language", {
|
||||
@ -165,6 +192,19 @@ export const allApplicationSettings = [
|
||||
enabled: !IS_DEMO,
|
||||
}),
|
||||
|
||||
new EnumSetting("autosaveInterval", {
|
||||
options: autosaveIntervals,
|
||||
valueGetter: interval => interval.id,
|
||||
textGetter: interval => T.settings.labels.autosaveInterval.intervals[interval.id],
|
||||
category: categoryGame,
|
||||
restartRequired: false,
|
||||
changeCb:
|
||||
/**
|
||||
* @param {Application} app
|
||||
*/
|
||||
(app, id) => null,
|
||||
}),
|
||||
|
||||
new EnumSetting("refreshRate", {
|
||||
options: ["60", "100", "144", "165", "250", "500"],
|
||||
valueGetter: rate => rate,
|
||||
@ -201,6 +241,7 @@ export const allApplicationSettings = [
|
||||
new BoolSetting("enableTunnelSmartplace", categoryGame, (app, value) => {}),
|
||||
new BoolSetting("vignette", categoryGame, (app, value) => {}),
|
||||
new BoolSetting("compactBuildingInfo", categoryGame, (app, value) => {}),
|
||||
new BoolSetting("disableCutDeleteWarnings", categoryGame, (app, value) => {}),
|
||||
];
|
||||
|
||||
export function getApplicationSettingById(id) {
|
||||
@ -219,12 +260,14 @@ class SettingsStorage {
|
||||
this.scrollWheelSensitivity = "regular";
|
||||
this.movementSpeed = "regular";
|
||||
this.language = "auto-detect";
|
||||
this.autosaveInterval = "two_minutes";
|
||||
|
||||
this.alwaysMultiplace = false;
|
||||
this.offerHints = true;
|
||||
this.enableTunnelSmartplace = true;
|
||||
this.vignette = true;
|
||||
this.compactBuildingInfo = false;
|
||||
this.disableCutDeleteWarnings = false;
|
||||
|
||||
/**
|
||||
* @type {Object.<string, number>}
|
||||
@ -319,6 +362,17 @@ export class ApplicationSettings extends ReadWriteProxy {
|
||||
return 1;
|
||||
}
|
||||
|
||||
getAutosaveIntervalSeconds() {
|
||||
const id = this.getAllSettings().autosaveInterval;
|
||||
for (let i = 0; i < autosaveIntervals.length; ++i) {
|
||||
if (autosaveIntervals[i].id === id) {
|
||||
return autosaveIntervals[i].seconds;
|
||||
}
|
||||
}
|
||||
logger.error("Unknown autosave interval id:", id);
|
||||
return 120;
|
||||
}
|
||||
|
||||
getIsFullScreen() {
|
||||
return this.getAllSettings().fullscreen;
|
||||
}
|
||||
@ -414,7 +468,7 @@ export class ApplicationSettings extends ReadWriteProxy {
|
||||
}
|
||||
|
||||
getCurrentVersion() {
|
||||
return 13;
|
||||
return 16;
|
||||
}
|
||||
|
||||
/** @param {{settings: SettingsStorage, version: number}} data */
|
||||
@ -466,6 +520,22 @@ export class ApplicationSettings extends ReadWriteProxy {
|
||||
data.version = 13;
|
||||
}
|
||||
|
||||
if (data.version < 14) {
|
||||
data.settings.disableCutDeleteWarnings = false;
|
||||
data.version = 14;
|
||||
}
|
||||
|
||||
if (data.version < 15) {
|
||||
data.settings.autosaveInterval = "two_minutes";
|
||||
data.version = 15;
|
||||
}
|
||||
|
||||
if (data.version < 16) {
|
||||
// RE-ENABLE this setting, it already existed
|
||||
data.settings.enableTunnelSmartplace = true;
|
||||
data.version = 16;
|
||||
}
|
||||
|
||||
return ExplainedResult.good();
|
||||
}
|
||||
}
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -686,6 +685,32 @@ settings:
|
||||
description: >-
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -731,7 +756,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -751,7 +775,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -268,6 +268,10 @@ ingame:
|
||||
pasteLastBlueprint: Vložit poslední plán
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -303,11 +307,6 @@ ingame:
|
||||
newUpgrade: Nová aktualizace je k dispozici!
|
||||
gameSaved: Hra byla uložena.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Stiskni <keyCut> pro vyjmutí, <keyCopy> pro kopírování a <keyDelete> pro zbourání. <keyCancel> ruší výběr.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Vylepšení
|
||||
@ -669,6 +668,31 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Klávesové zkratky
|
||||
hint: >-
|
||||
@ -715,7 +739,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Zrušit stavbu
|
||||
rotateWhilePlacing: Otočit
|
||||
rotateInverseModifier: >-
|
||||
Modifikátor: Otočit proti směru hodinových ručiček
|
||||
@ -734,7 +757,8 @@ keybindings:
|
||||
massSelectCut: Vyjmout oblast
|
||||
exportScreenshot: Exportovat celou základnu jako obrázek
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: O hře
|
||||
|
@ -283,7 +283,11 @@ ingame:
|
||||
delete: Löschen
|
||||
pasteLastBlueprint: Letzte Blaupause einfügen
|
||||
lockBeltDirection: Bandplaner aktivieren
|
||||
plannerSwitchSide: 'Planer: Seite wechseln'
|
||||
plannerSwitchSide: "Planer: Seite wechseln"
|
||||
cutSelection: Ausschneiden
|
||||
copySelection: Kopieren
|
||||
clearSelection: Leere Selektion
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -319,11 +323,6 @@ ingame:
|
||||
newUpgrade: Ein neues Upgrade ist verfügbar!
|
||||
gameSaved: Dein Spiel wurde gespeichert.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Drücke <keyCut> zum Ausschneiden, <keyCopy> zum Kopieren, <keyDelete> zum Entfernen und <keyCancel> um Abzubrechen.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -686,7 +685,32 @@ settings:
|
||||
title: Vignette
|
||||
description: >-
|
||||
Aktiviert den Vignetteneffekt, der den Rand des Bildschirms zunehmend verdunkelt
|
||||
und das Lesen der Textfelder vereinfacht.
|
||||
und das Lesen der Textfelder vereinfacht.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Tastenbelegung
|
||||
@ -733,7 +757,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Platzieren abbrechen
|
||||
rotateWhilePlacing: Rotieren
|
||||
rotateInverseModifier: >-
|
||||
Modifier: stattdessen gegen UZS rotieren
|
||||
@ -753,7 +776,8 @@ keybindings:
|
||||
exportScreenshot: Ganze Fabrik als Foto exportieren
|
||||
mapMoveFaster: Schneller bewegen
|
||||
lockBeltDirection: Bandplaner aktivieren
|
||||
switchDirectionLockSide: 'Planer: Seite wechseln'
|
||||
switchDirectionLockSide: "Planer: Seite wechseln"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: Über dieses Spiel
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -688,6 +687,31 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -733,7 +757,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -753,7 +776,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -281,7 +281,7 @@ ingame:
|
||||
toggleHud: Toggle HUD
|
||||
placeBuilding: Place building
|
||||
createMarker: Create Marker
|
||||
delete: Destroy
|
||||
delete: Delete
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
@ -611,6 +611,19 @@ settings:
|
||||
large: Large
|
||||
huge: Huge
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it entirely here.
|
||||
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
|
||||
scrollWheelSensitivity:
|
||||
title: Zoom sensitivity
|
||||
description: >-
|
||||
@ -692,6 +705,11 @@ settings:
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a description and image is shown.
|
||||
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100 entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -744,7 +762,7 @@ keybindings:
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
cycleBuildingVariants: Cycle Variants
|
||||
confirmMassDelete: Confirm Mass Delete
|
||||
confirmMassDelete: Delete area
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
cycleBuildings: Cycle Buildings
|
||||
lockBeltDirection: Enable belt planner
|
||||
|
@ -285,6 +285,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -320,11 +324,6 @@ ingame:
|
||||
newUpgrade: ¡Una nueva mejora está disponible!
|
||||
gameSaved: Tu partida ha sido guardada.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Presiona <keyCut> para cortar, <keyCopy> para copiar, <keyDelete> para eliminar y <keyCancel> para cancelar.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Mejoras
|
||||
@ -680,6 +679,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Atajos de Teclado
|
||||
hint: >-
|
||||
@ -724,7 +746,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Cancelar Colocación
|
||||
rotateWhilePlacing: Rotar
|
||||
rotateInverseModifier: >-
|
||||
Modificador: Rotar inversamente en su lugar
|
||||
@ -744,7 +765,8 @@ keybindings:
|
||||
massSelectCut: Cortar área
|
||||
exportScreenshot: Exportar toda la base como imagen
|
||||
mapMoveFaster: Mover más rápido
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: Sobre el Juego
|
||||
|
@ -288,6 +288,10 @@ ingame:
|
||||
pasteLastBlueprint: Copier le dernier patron
|
||||
lockBeltDirection: Utiliser le plannificateur de convoyeurs
|
||||
plannerSwitchSide: Échanger la direction du plannificateur
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -323,11 +327,6 @@ ingame:
|
||||
newUpgrade: Une nouvelle amélioration est disponible !
|
||||
gameSaved: Votre partie a été sauvegardée.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Apuyez sur <keyCut> pour couper, <keyCopy> pour copier, <keyDelete> pour effacer et <keyCancel> pour annuler.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Améliorations
|
||||
@ -691,6 +690,29 @@ settings:
|
||||
description: >-
|
||||
Permet l'affichage de l'effet de vignette qui assombrit les coins de l'écran afin de rendre le texte plus facile à lire.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Contrôles
|
||||
hint: >-
|
||||
@ -736,7 +758,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Annuler le placement
|
||||
rotateWhilePlacing: Pivoter
|
||||
rotateInverseModifier: >-
|
||||
Variante: Pivote à gauche
|
||||
@ -756,7 +777,8 @@ keybindings:
|
||||
exportScreenshot: Exporter toute la base en tant qu'image.
|
||||
mapMoveFaster: Se déplacer plus vite
|
||||
lockBeltDirection: Utiliser le plannificateur de convoyeurs
|
||||
switchDirectionLockSide: 'Plannificateur: changer de côté'
|
||||
switchDirectionLockSide: "Plannificateur: changer de côté"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: À propos de ce jeu
|
||||
|
@ -285,6 +285,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -320,11 +324,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -688,6 +687,29 @@ settings:
|
||||
description: >-
|
||||
Enables the vignette which darkens the screen corners and makes text easier to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -735,7 +757,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -755,6 +776,7 @@ keybindings:
|
||||
placementDisableAutoOrientation: Disable automatic orientation
|
||||
placeMultiple: Stay in placement mode
|
||||
placeInverse: Invert automatic belt orientation
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: Egy új fejlesztés elérhető!
|
||||
gameSaved: A játékod el lett mentve.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Fejlesztések
|
||||
@ -687,6 +686,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -732,7 +754,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -752,7 +773,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: A játékról
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -688,6 +687,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -733,7 +755,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -753,7 +774,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -286,6 +286,10 @@ ingame:
|
||||
pasteLastBlueprint: ブループリントの内容を設置
|
||||
lockBeltDirection: ベルトプランナーを有効化
|
||||
plannerSwitchSide: プランナーが通る側を反転
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -321,11 +325,6 @@ ingame:
|
||||
newUpgrade: 新しいアップグレードが利用可能です!
|
||||
gameSaved: ゲームをセーブしました。
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: <keyCut> キーでカット <keyCopy> キーでコピー <keyDelete> キーで削除 <keyCancel> キーでキャンセル
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: アップグレード
|
||||
@ -686,6 +685,29 @@ settings:
|
||||
description: >-
|
||||
画面の隅を暗くして文字を読みやすくするビネットを有効化します。
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: キー設定
|
||||
hint: >-
|
||||
@ -731,7 +753,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: 配置の中止
|
||||
rotateWhilePlacing: 回転
|
||||
rotateInverseModifier: >-
|
||||
Modifier: 逆時計回りにする
|
||||
@ -751,7 +772,8 @@ keybindings:
|
||||
exportScreenshot: 工場の全体像を画像出力
|
||||
mapMoveFaster: より速く移動
|
||||
lockBeltDirection: ベルトプランナーを有効化
|
||||
switchDirectionLockSide: 'プランナー: 通る側を切り替え'
|
||||
switchDirectionLockSide: "プランナー: 通る側を切り替え"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: このゲームについて
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: 새로운 업그레이드를 할 수 있습니다!
|
||||
gameSaved: 게임이 저장되었습니다.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: 업그레이드
|
||||
@ -689,6 +688,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: 키바인딩
|
||||
hint: >-
|
||||
@ -734,7 +756,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: 건물 배치 취소
|
||||
rotateWhilePlacing: 회전
|
||||
rotateInverseModifier: >-
|
||||
Modifier: 대신 반시계방향으로 회전
|
||||
@ -754,7 +775,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: 이 게임의 정보
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -687,6 +686,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -732,7 +754,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -752,7 +773,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -285,6 +285,10 @@ ingame:
|
||||
pasteLastBlueprint: Plak de laatst gekopiëerde blauwdruk
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -320,11 +324,6 @@ ingame:
|
||||
newUpgrade: Er is een nieuwe upgrade beschikbaar!
|
||||
gameSaved: Je spel is opgeslagen.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Druk op <keyCut> om te knippen, <keyCopy> om te kopiëren, <keyDelete> om te verwijderen en <keyCancel> om te annuleren.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -685,6 +684,29 @@ settings:
|
||||
description: >-
|
||||
Schakelt de vignet in, wat de hoeken van het scherm donkerder maakt zodat de tekst makkelijker te lezen is.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Sneltoetsen
|
||||
hint: >-
|
||||
@ -730,7 +752,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Cancel plaatsen
|
||||
rotateWhilePlacing: Roteren
|
||||
rotateInverseModifier: >-
|
||||
Aanpassing: Roteer tegen de klok in
|
||||
@ -750,7 +771,8 @@ keybindings:
|
||||
exportScreenshot: Exporteer volledige basis als afbeelding
|
||||
mapMoveFaster: Beweeg sneller
|
||||
lockBeltDirection: Schakel lopende band-planner in
|
||||
switchDirectionLockSide: 'Planner: Wissel van kant'
|
||||
switchDirectionLockSide: "Planner: Wissel van kant"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: Over dit spel
|
||||
|
@ -285,6 +285,10 @@ ingame:
|
||||
pasteLastBlueprint: Lim inn forrige blåkopi
|
||||
lockBeltDirection: Aktiver båndplanleggeren
|
||||
plannerSwitchSide: Flipp båndplanleggeren
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -320,11 +324,6 @@ ingame:
|
||||
newUpgrade: En ny oppgradering er tilgjengelig!
|
||||
gameSaved: Spillet ditt er lagret.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Trykk <keyCut> for å klippe, <keyCopy> for å kopiere, <keyDelete> for å slette, og <keyCancel> for å avbryte.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Oppgraderinger
|
||||
@ -687,6 +686,29 @@ settings:
|
||||
Aktiverer vignett som gjør hjørnene på skjermen mørkere og teksten lettere
|
||||
å lese.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Hurtigtaster
|
||||
hint: >-
|
||||
@ -734,7 +756,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Avbryt Plassering
|
||||
rotateWhilePlacing: Roter
|
||||
rotateInverseModifier: >-
|
||||
Alternativ: Roter mot klokken isteden
|
||||
@ -752,7 +773,8 @@ keybindings:
|
||||
placeMultiple: Forbli i plasseringsmodus
|
||||
placeInverse: Inverter automatisk transportbånd orientering
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: Om dette spillet
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
steamPage:
|
||||
# This is the short text appearing on the steam page
|
||||
shortText: shapez.io to gra polegająca na budowaniu automatycznej fabryki różnych, z każdym poziomem bardziej skomplikowanych kształtów, na mapie która nie ma końca.
|
||||
shortText: shapez.io to gra polegająca na budowaniu fabryki automatyzującej tworzenie i łączenie ze sobą coraz bardziej skomplikowanych kształtów na mapie, która nie ma końca.
|
||||
|
||||
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
|
||||
# NOTICE:
|
||||
@ -30,13 +30,13 @@ steamPage:
|
||||
longText: >-
|
||||
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
|
||||
|
||||
shapez.io jest grą o budowaniu i automatyzacji fabryki różnych kształtów. Dostarczaj coraz bardziej skomplikowane kształty, żeby odblokować nowe ulepszenia żeby przyspieszyć produkcję w twojej fabryce.
|
||||
shapez.io jest grą o budowaniu i automatyzacji fabryki różnych kształtów. Dostarczaj coraz bardziej skomplikowane kształty, żeby odblokować nowe ulepszenia i przyspieszyć produkcję w twojej fabryce.
|
||||
|
||||
Będziesz potrzebował produkować coraz więcej elementów, więc potrzebujesz również sporo miejsca na powiększanie fabryki. [b]Nieskończona mapa[/b] to coś co ułatwi Ci ten proces!
|
||||
Będziesz potrzebował coraz więcej elementów, więc również sporo miejsca na powiększanie fabryki. [b]Nieskończona mapa[/b] to coś co ułatwi Ci ten proces!
|
||||
|
||||
Same kształty mogą z czasem być nudne, dlatego gra będzie wymagała od Ciebie malowania kształtów różnymi kolorami - Połącz czerwoną, zieloną i niebieską farbę, a powstanie farba o innym kolorze. Korzystaj z farb by postępować z kolejnymi poziomami.
|
||||
Same kształty mogą z czasem być nudne, dlatego gra będzie wymagała od Ciebie malowania ich różnymi kolorami - połącz czerwoną, zieloną i niebieską farbę, a powstanie nowa o innym kolorze. Korzystaj z farb, by móc ukończyć kolejne poziomy.
|
||||
|
||||
Na tą chwilę gra oferuje 18 poziomów (które powinny zagwarantować rozrywkę na co najmniej kilka godzin!) ale bez przerwy dodaję nowe - Jest naprawdę wiele do dodania!
|
||||
Na tę chwilę gra oferuje 18 poziomów (które powinny zagwarantować rozrywkę na co najmniej kilka godzin!), ale bez przerwy dodaję nowe - jest naprawdę wiele do dodania!
|
||||
|
||||
|
||||
[b]Zalety pełnej wersji[/b]
|
||||
@ -46,21 +46,21 @@ steamPage:
|
||||
[*] Nielimitowana ilość zapisanych gier
|
||||
[*] Ciemny motyw gry
|
||||
[*] Więcej ustawień
|
||||
[*] Pomóż mi w dalszym rozwijaniu shapez.io ❤️
|
||||
[*] Pomożesz mi w dalszym rozwijaniu shapez.io ❤️
|
||||
[*] Więcej zawartości niedługo!
|
||||
[/list]
|
||||
|
||||
[b]Zaplanowana zawartość & Sugestie społeczności[/b]
|
||||
|
||||
Ta gra jest open-source - Każdy może pomóc w rozwoju! Poza tym, słucham tego co społeczność ma do powiedzenia w kwestii gry! Staram się czytać wszystkie sugestie i odbierać jak najwięcej informacji zwrotnych na temat gry.
|
||||
Ta gra jest open-source - Każdy może pomóc w rozwoju! Poza tym słucham tego, co społeczność ma do powiedzenia w kwestii gry! Staram się czytać wszystkie sugestie i odbierać jak najwięcej informacji zwrotnych na temat gry.
|
||||
|
||||
[list]
|
||||
[*] Kampania, gdzie do budowy potrzeba kształtów
|
||||
[*] Więcej poziomów i budynków (tylko w pełnej wersji)
|
||||
[*] Inne mapy, może z przeszkodami
|
||||
[*] Możliwość modyfikowania parametrów generowanej mapy (Ilość i rozmiar surowców, ziarno świata, itd.)
|
||||
[*] Możliwość modyfikowania parametrów generowanej mapy (ilość i rozmiar surowców, ziarno świata, itd.)
|
||||
[*] Więcej rodzajów kształtów
|
||||
[*] Optymalizacja (Mimo wszystko gra już działa dość płynnie!)
|
||||
[*] Optymalizacja (mimo wszystko gra już działa dość płynnie!)
|
||||
[*] Tryb dla ślepoty barw
|
||||
[*] I wiele więcej!
|
||||
[/list]
|
||||
@ -207,7 +207,7 @@ dialogs:
|
||||
|
||||
editKeybinding:
|
||||
title: Zmień klawiszologię
|
||||
desc: Naciśnij klawisz bądź przycisk myszy który chcesz przypisać, lub wciśnij Escape aby anulować.
|
||||
desc: Naciśnij klawisz bądź przycisk myszy, który chcesz przypisać lub wciśnij Escape, aby anulować.
|
||||
|
||||
resetKeybindingsConfirmation:
|
||||
title: Zresetuj klawiszologię
|
||||
@ -233,7 +233,7 @@ dialogs:
|
||||
upgradesIntroduction:
|
||||
title: Ulepszenia
|
||||
desc: >-
|
||||
Wszystkie kształty które produkujesz mogą zostać użyte do ulepszeń - <strong>Nie niszcz starych fabryk!</strong>
|
||||
Wszystkie kształty, które produkujesz, mogą zostać użyte do ulepszeń - <strong>Nie niszcz starych fabryk!</strong>
|
||||
Zakładka "Ulepszenia" dostępna jest w prawym górnym rogu.
|
||||
|
||||
massDeleteConfirm:
|
||||
@ -253,7 +253,7 @@ dialogs:
|
||||
Oto kilka z nich, lecz nie zmienia to faktu iż <strong>warto sprawdzić dostępne kombinacje</strong>!<br><br>
|
||||
<code class='keybinding'>CTRL</code> + Przeciąganie: Zaznacz obszar do kopiowania/usuwania.<br>
|
||||
<code class='keybinding'>SHIFT</code>: Przytrzymaj, by wstawić więcej niż jeden budynek.<br>
|
||||
<code class='keybinding'>ALT</code>: Odwróć orientacje stawianych taśmociągów.<br>
|
||||
<code class='keybinding'>ALT</code>: Odwróć orientację stawianych taśmociągów.<br>
|
||||
|
||||
createMarker:
|
||||
title: Nowy Znacznik
|
||||
@ -283,15 +283,19 @@ ingame:
|
||||
stopPlacement: Przestań stawiać
|
||||
rotateBuilding: Obróć budynek
|
||||
placeMultiple: Postaw więcej
|
||||
reverseOrientation: Odwróć orientacje
|
||||
disableAutoOrientation: Wyłącz orientacje automatyczną
|
||||
reverseOrientation: Odwróć orientację
|
||||
disableAutoOrientation: Wyłącz orientację automatyczną
|
||||
toggleHud: Przełącz widoczność interfejsu
|
||||
placeBuilding: Postaw budynek
|
||||
createMarker: Stwórz znacznik
|
||||
delete: Usuń
|
||||
pasteLastBlueprint: Wklej ostatnio skopiowany obszar
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
lockBeltDirection: Tryb planowania taśmociągu
|
||||
plannerSwitchSide: Obróć planowany taśmociąg
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -327,11 +331,6 @@ ingame:
|
||||
newUpgrade: Nowe ulepszenie dostępne!
|
||||
gameSaved: Postęp gry został zapisany.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Naciśnij <keyCut> by wyciąć, <keyCopy> by skopiować, <keyDelete> by usunąć lub <keyCancel> by anulować.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Ulepszenia
|
||||
@ -392,18 +391,18 @@ ingame:
|
||||
waypoints:
|
||||
waypoints: Znaczniki
|
||||
hub: Budynek Główny
|
||||
description: Kliknij znacznik lewym przyciskiem myszy, by się do niego przenieść lub prawym, by go usunąć.<br><br>Naciśnij <keybinding> by stworzyć marker na środku widoku lub <strong>prawy przycisk myszy</strong> by stworzyć na wskazanej lokacji.
|
||||
description: Kliknij znacznik lewym przyciskiem myszy, by się do niego przenieść lub prawym, by go usunąć.<br><br>Naciśnij <keybinding>, by stworzyć marker na środku widoku lub <strong>prawy przycisk myszy</strong>, by stworzyć na wskazanej lokacji.
|
||||
creationSuccessNotification: Utworzono znacznik.
|
||||
|
||||
# Interactive tutorial
|
||||
interactiveTutorial:
|
||||
title: Tutorial
|
||||
hints:
|
||||
1_1_extractor: Postaw <strong>ekstraktor</strong> na źródle <strong>kształtu koła</strong> aby go wydobyć!
|
||||
1_1_extractor: Postaw <strong>ekstraktor</strong> na źródle <strong>kształtu koła</strong>, aby go wydobyć!
|
||||
1_2_conveyor: >-
|
||||
Połącz ekstraktor <strong>taśmociągiem</strong> do głównego budynku!<br><br>Porada: <strong>Kliknij i przeciągnij</strong> taśmociąg myszką!
|
||||
1_3_expand: >-
|
||||
To <strong>NIE JEST</strong> gra "do poczekania"! Buduj więcej taśmociągów i ekstraktorów by wydobywać szybciej.<br><br>Porada: Przytrzymaj <strong>SHIFT</strong> by postawić wiele ekstraktorów. Naciśnij <strong>R</strong>, by je obracać.
|
||||
To <strong>NIE JEST</strong> gra "do poczekania"! Buduj więcej taśmociągów i ekstraktorów, by wydobywać szybciej.<br><br>Porada: Przytrzymaj <strong>SHIFT</strong>, by postawić wiele ekstraktorów. Naciśnij <strong>R</strong>, by je obracać.
|
||||
# All shop upgrades
|
||||
shopUpgrades:
|
||||
belt:
|
||||
@ -429,7 +428,7 @@ buildings:
|
||||
belt:
|
||||
default:
|
||||
name: &belt Taśmociąg
|
||||
description: Transportuje obiekty, przytrzymaj by postawić kilka.
|
||||
description: Transportuje obiekty, przytrzymaj i przeciągnij, by postawić kilka.
|
||||
|
||||
miner: # Internal name for the Extractor
|
||||
default:
|
||||
@ -497,7 +496,7 @@ buildings:
|
||||
description: &painter_desc Koloruje kształt za pomocą koloru dostarczonego od boku.
|
||||
double:
|
||||
name: Malarz (Podwójny)
|
||||
description: Koloruje kształt za pomocą koloru dostarczonych od boku. Koloruje 2 kształty używając 1 barwnika.
|
||||
description: Koloruje kształt za pomocą koloru dostarczonego od boku. Koloruje 2 kształty używając 1 barwnika.
|
||||
quad:
|
||||
name: Malarz (Poczwórny)
|
||||
description: Koloruje każdą ćwiartkę kształtu na inny kolor, używając dostarczonych kolorów.
|
||||
@ -519,18 +518,18 @@ storyRewards:
|
||||
reward_cutter_and_trash:
|
||||
title: Przecinanie Kształtów
|
||||
desc: >-
|
||||
Odblokowano nową maszynę: <strong>przecinak</strong> - tnie kształt na pół <strong>pionowo - od góry do dołu</strong>, niezależnie od orientacji!<br><br>Upewnij się że zniszczysz nichciane kawałki, ponieważ <strong>może się zatkać</strong> - Na potrzeby tego otrzymujesz też kosz - niszczy wszystko co do niego przekierujesz!
|
||||
Odblokowano nową maszynę: <strong>Przecinak</strong> - tnie kształt na pół <strong>pionowo - od góry do dołu</strong>, niezależnie od orientacji!<br><br>Upewnij się, że zniszczysz niechciane kawałki, ponieważ <strong>może się zatkać</strong> - Na potrzeby tego otrzymujesz też kosz - niszczy wszystko co do niego przekierujesz!
|
||||
|
||||
reward_rotater:
|
||||
title: Obracanie
|
||||
desc: >-
|
||||
Odblokowano nową maszynę: <strong>Obracacz</strong>! Obraca wejście o 90 stopni zgodnie z wskazówkami zegara.
|
||||
Odblokowano nową maszynę: <strong>Obracacz</strong>! Obraca wejście o 90 stopni zgodnie ze wskazówkami zegara.
|
||||
|
||||
#2nd translator's note: "Color objects" should be translated as "dye"
|
||||
reward_painter:
|
||||
title: Malowanie
|
||||
desc: >-
|
||||
Odblokowano nową maszynę: <strong>Malarz</strong> - Wydobądź barwniki (tak jak w przypadku kształtów) i połącz z kształtem by go pomalować!<br><br>PS: Jeśli cierpisz na ślepotę barw, pracuje nad tym!
|
||||
Odblokowano nową maszynę: <strong>Malarz</strong> - Wydobądź barwniki (tak jak w przypadku kształtów) i połącz z kształtem, by go pomalować!<br><br>PS: Jeśli cierpisz na ślepotę barw, pracuję nad tym!
|
||||
|
||||
reward_mixer:
|
||||
title: Mieszanie
|
||||
@ -544,7 +543,7 @@ storyRewards:
|
||||
|
||||
reward_splitter:
|
||||
title: Rozdzielacz/Łącznik
|
||||
desc: Wielofunkcyjne urządzenie <strong>balansujące</strong> zostało odblokowane - Może zostać wykorzystane do tworzenia większych fabryk poprzez <strong>rozdzielanie i łaczenie taśmociągów</strong>!<br><br>
|
||||
desc: Wielofunkcyjne urządzenie <strong>balansujące</strong> zostało odblokowane - Może zostać wykorzystane do tworzenia większych fabryk poprzez <strong>rozdzielanie i łączenie taśmociągów</strong>!<br><br>
|
||||
|
||||
reward_tunnel:
|
||||
title: Tunel
|
||||
@ -552,11 +551,11 @@ storyRewards:
|
||||
|
||||
reward_rotater_ccw:
|
||||
title: Obracanie odwrotne
|
||||
desc: Odblokowano nowy wariant <strong>Obracacza</strong> - Pozwala odwracać przeciwnie do wskazówek zegara! Aby zbudować, zaznacz Obracacz i <strong>naciśnij 'T' by zmieniać warianty</strong>!
|
||||
desc: Odblokowano nowy wariant <strong>Obracacza</strong> - Pozwala odwracać przeciwnie do wskazówek zegara! Aby zbudować, zaznacz Obracacz i <strong>naciśnij 'T', by zmieniać warianty</strong>!
|
||||
|
||||
reward_miner_chainable:
|
||||
title: Wydobycie Łańcuchowe
|
||||
desc: Odblokowano nowy wariant <strong>ekstraktora</strong>! Może <strong>przekierować obiekty</strong> do ekstraktorów przed nim zwiększając efektywność wydobycia!
|
||||
desc: Odblokowano nowy wariant <strong>ekstraktora</strong>! Może <strong>przekierować obiekty</strong> do ekstraktorów przed nim, zwiększając efektywność wydobycia!
|
||||
|
||||
reward_underground_belt_tier_2:
|
||||
title: Tunel Poziomu II
|
||||
@ -574,7 +573,7 @@ storyRewards:
|
||||
|
||||
reward_painter_double:
|
||||
title: Podwójne Malowanie
|
||||
desc: Odblokowano nowy wariant <strong>Malarza</strong> - Działa jak zwykły malarz, z tą różnicą że maluje <strong>dwa kształty na raz</strong> pobierając wyłącznie jeden barwnik!
|
||||
desc: Odblokowano nowy wariant <strong>Malarza</strong> - Działa jak zwykły malarz, z tą różnicą, że maluje <strong>dwa kształty na raz</strong>, pobierając wyłącznie jeden barwnik!
|
||||
|
||||
reward_painter_quad:
|
||||
title: Poczwórne malowanie
|
||||
@ -601,7 +600,7 @@ storyRewards:
|
||||
no_reward:
|
||||
title: Następny Poziom
|
||||
desc: >-
|
||||
Ten poziom nie daje nagrody, lecz kolejny już tak! <br><br> PS: Lepiej nie niszczyć istniejących fabryk - Potrzebujesz <strong>wszystkich</strong> kształtów w późniejszych etapach by <strong>odblokować ulepszenia</strong>!
|
||||
Ten poziom nie daje nagrody, lecz kolejny już tak! <br><br> PS: Lepiej nie niszczyć istniejących fabryk - Potrzebujesz <strong>wszystkich</strong> kształtów w późniejszych etapach, by <strong>odblokować ulepszenia</strong>!
|
||||
|
||||
no_reward_freeplay:
|
||||
title: Następny Poziom
|
||||
@ -686,7 +685,7 @@ settings:
|
||||
refreshRate:
|
||||
title: Częstość Odświeżania
|
||||
description: >-
|
||||
Jeśli posiadasz monitor z częstotliwością odświeżania 144hz, zmień tę opcje na poprawną częstotliwość odświeżania ekranu. To może wpłynąć na FPS jeśli masz za wolny komputer.
|
||||
Jeśli posiadasz monitor z częstotliwością odświeżania 144hz, zmień tę opcje na poprawną częstotliwość odświeżania ekranu. Może to wpłynąć na FPS jeśli masz za wolny komputer.
|
||||
|
||||
alwaysMultiplace:
|
||||
title: Wielokrotne budowanie
|
||||
@ -696,18 +695,40 @@ settings:
|
||||
offerHints:
|
||||
title: Porady i Tutoriale
|
||||
description: >-
|
||||
Oferuje porady i tutoriale podczas gry. Dodatkowo, chowa pewne elementy interfejsu by ułatwić poznanie gry.
|
||||
Oferuje porady i tutoriale podczas gry. Dodatkowo chowa pewne elementy interfejsu, by ułatwić poznanie gry.
|
||||
|
||||
enableTunnelSmartplace:
|
||||
title: Smart Tunnels
|
||||
description: >-
|
||||
When enabled, placing tunnels will automatically remove unnecessary belts.
|
||||
This also enables to drag tunnels and excess tunnels will get removed.
|
||||
Gdy włączone, umieszczenie tunelu automatycznie usuwa zbędny taśmociąg.
|
||||
Pozwala również budować tunele przez przeciąganie i nadmiarowe tunele zostają usunięte.
|
||||
vignette:
|
||||
title: Vignette
|
||||
description: >-
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
Włącza winietowanie, które przyciemnia rogi ekranu i poprawia czytelność tekstu.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Klawiszologia
|
||||
@ -754,26 +775,26 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Anuluj Stawianie
|
||||
rotateWhilePlacing: Obróć
|
||||
rotateInverseModifier: >-
|
||||
Modyfikator: Obróć Odrwotnie
|
||||
Modyfikator: Obróć Odwrotnie
|
||||
cycleBuildingVariants: Zmień Wariant
|
||||
confirmMassDelete: Potwierdź usuwanie
|
||||
cycleBuildings: Zmień Budynek
|
||||
|
||||
massSelectStart: Przytrzymaj i przeciągnij by zaznaczyć
|
||||
massSelectStart: Przytrzymaj i przeciągnij, by zaznaczyć
|
||||
massSelectSelectMultiple: Zaznacz kilka obszarów
|
||||
massSelectCopy: Skopiuj obszar
|
||||
|
||||
placementDisableAutoOrientation: Wyłącz automatyczną orientacje
|
||||
placementDisableAutoOrientation: Wyłącz automatyczną orientację
|
||||
placeMultiple: Pozostań w trybie stawiania
|
||||
placeInverse: Odwróć automatyczną orientacje pasów
|
||||
placeInverse: Odwróć automatyczną orientację pasów
|
||||
pasteLastBlueprint: Wklej ostatnio skopiowany obszar
|
||||
massSelectCut: Wytnij obszar
|
||||
exportScreenshot: Wyeksportuj całą fabrykę jako zrzut ekranu
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
lockBeltDirection: Tryb planowania taśmociągu
|
||||
switchDirectionLockSide: "Planowanie taśmociągu: Zmień stronę"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: O Grze
|
||||
@ -782,7 +803,7 @@ about:
|
||||
Jeżeli chcesz pomóc w rozwoju gry, sprawdź <a href="<githublink>" target="_blank">repozytorium shapez.io na Githubie</a>.<br><br>
|
||||
Ta gra nie byłaby możliwa bez wspaniałej społeczności Discord skupionej na moich grach - Naprawdę powinieneś dołączyć do <a href="<discordlink>" target="_blank">mojego serwera Discord</a>!<br><br>
|
||||
Ścieżka dźwiękowa tej gry została stworzona przez <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsena</a> - Jest niesamowity.<br><br>
|
||||
Na koniec, wielkie dzięki mojemu najlepszemu przyjacielowi: <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Bez naszego wspólnego grania w Factorio, ta gra nigdy by nie powstała.
|
||||
Na koniec, wielkie dzięki mojemu najlepszemu przyjacielowi: <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Bez naszego wspólnego grania w Factorio ta gra nigdy by nie powstała.
|
||||
|
||||
changelog:
|
||||
title: Dziennik zmian
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Colar último projeto
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: Nova melhoria disponível!
|
||||
gameSaved: Seu jogo foi salvo.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Pressione <keyCut> para cortar, <keyCopy> para copiar, <keyDelete> para destruir e <keyCancel> para cancelar.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Melhorias
|
||||
@ -688,6 +687,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Controles
|
||||
hint: >-
|
||||
@ -733,7 +755,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Cancelar
|
||||
rotateWhilePlacing: Rotacionar
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotação anti-horária
|
||||
@ -753,7 +774,8 @@ keybindings:
|
||||
exportScreenshot: Exportar base inteira como imagem
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: Sobre o jogo
|
||||
|
@ -286,6 +286,10 @@ ingame:
|
||||
pasteLastBlueprint: Colar o último blueprint
|
||||
lockBeltDirection: Ativa o planeamento de tapetes
|
||||
plannerSwitchSide: Lado de rotação do planeamento
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -321,11 +325,6 @@ ingame:
|
||||
newUpgrade: Está disponível um novo upgrade!
|
||||
gameSaved: O teu jogo foi gravado.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Clica <keyCut> para cortar, <keyCopy> para copiar, <keyDelete> para remover e <keyCancel> para cancelar.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -686,6 +685,29 @@ settings:
|
||||
Ativa a vinheta, que escurece os cantos do ecrã e torna a leitura do texto
|
||||
mais fácil.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Atalhos
|
||||
hint: >-
|
||||
@ -731,7 +753,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Cancelar posicionamento
|
||||
rotateWhilePlacing: Rotação
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotação CCW
|
||||
@ -751,7 +772,8 @@ keybindings:
|
||||
exportScreenshot: Exportar a base como uma imagem
|
||||
mapMoveFaster: Mover rapidamente
|
||||
lockBeltDirection: Ativa o planeamento de tapetes
|
||||
switchDirectionLockSide: 'Planeador: Troca o lado'
|
||||
switchDirectionLockSide: "Planeador: Troca o lado"
|
||||
pipette: Pipette
|
||||
about:
|
||||
title: Sobre o jogo
|
||||
body: >-
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -687,6 +686,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -732,7 +754,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -752,7 +773,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -76,10 +76,10 @@ global:
|
||||
|
||||
# The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
|
||||
suffix:
|
||||
thousands: ' тыс.'
|
||||
millions: ' млн'
|
||||
billions: ' млрд'
|
||||
trillions: ' трлн'
|
||||
thousands: k
|
||||
millions: M
|
||||
billions: B
|
||||
trillions: T
|
||||
|
||||
# Shown for infinitely big numbers
|
||||
infinite: ∞
|
||||
@ -289,6 +289,10 @@ ingame:
|
||||
pasteLastBlueprint: Вставить последний чертеж
|
||||
lockBeltDirection: Включить конвейерный планировщик
|
||||
plannerSwitchSide: Поменять местами стороны планировщика
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -324,11 +328,6 @@ ingame:
|
||||
newUpgrade: Новое улучшение доступно!
|
||||
gameSaved: Игра сохранена.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: <keyCut> - Вырезать; <keyCopy> - Копировать; <keyDelete> - Удалить; <keyCancel> - Отменить.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Улучшения
|
||||
@ -688,6 +687,29 @@ settings:
|
||||
description: >-
|
||||
Включает виньетирование, которое затемняет углы экрана и облегчает чтение текста.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Настройки управления
|
||||
hint: >-
|
||||
@ -733,7 +755,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Прекратить размещение
|
||||
rotateWhilePlacing: Вращать
|
||||
rotateInverseModifier: >-
|
||||
Модификатор: Вращать против часовой стрелки
|
||||
@ -753,7 +774,8 @@ keybindings:
|
||||
exportScreenshot: Экспорт всей Базы в виде Изображения
|
||||
mapMoveFaster: Ускорение передвижения
|
||||
lockBeltDirection: Включает конвейерный планировщик
|
||||
switchDirectionLockSide: 'Планировщик: Переключение сторон'
|
||||
switchDirectionLockSide: "Планировщик: Переключение сторон"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: Об игре
|
||||
|
@ -281,12 +281,16 @@ ingame:
|
||||
reverseOrientation: Vänd orientation
|
||||
disableAutoOrientation: Stäng av automatisk orientation
|
||||
toggleHud: Toggle HUD
|
||||
placeBuilding: Placera byggnad
|
||||
createMarker: Skapa markör
|
||||
placeBuilding: Placera Byggnad
|
||||
createMarker: Skapa Markör
|
||||
delete: Förstör
|
||||
pasteLastBlueprint: Infoga senaste ritningen
|
||||
pasteLastBlueprint: Klistra in ritning
|
||||
lockBeltDirection: Sätt på rullbandsplannerare
|
||||
plannerSwitchSide: Vänd plannerarsida
|
||||
plannerSwitchSide: Vänd plannerarsidan
|
||||
cutSelection: Klipp
|
||||
copySelection: Kopiera
|
||||
clearSelection: Rensa vald
|
||||
pipette: Pipett
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: En ny uppgradering är tillgänglig!
|
||||
gameSaved: Ditt spel har sparats.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Tryck <keyCut> för att klippa, <keyCopy> för att kopiera, <keyDelete> för att ta bort och <keyCancel> för att avbryta.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgraderingar
|
||||
@ -667,60 +666,83 @@ settings:
|
||||
Om tips och tutorials ska synas under spelets gång. Gömmer också vissa delar av UI tills senare i spelet för att göra det lättare att komma in i spelet.
|
||||
|
||||
movementSpeed:
|
||||
title: Movement speed
|
||||
description: Changes how fast the view moves when using the keyboard.
|
||||
title: Rörelsehastighet
|
||||
description: Ändrar hur snabbt kameran förflyttar sig när du använder tangentbordet för att flytta kameran.
|
||||
speeds:
|
||||
super_slow: Super slow
|
||||
slow: Slow
|
||||
regular: Regular
|
||||
fast: Fast
|
||||
super_fast: Super Fast
|
||||
extremely_fast: Extremely Fast
|
||||
super_slow: Superlångsamt
|
||||
slow: långsamt
|
||||
regular: Normal
|
||||
fast: snabbt
|
||||
super_fast: Supersnabbt
|
||||
extremely_fast: Extremt snabbt
|
||||
enableTunnelSmartplace:
|
||||
title: Smart Tunnels
|
||||
title: Smarta Tunnlar
|
||||
description: >-
|
||||
When enabled, placing tunnels will automatically remove unnecessary belts.
|
||||
This also enables to drag tunnels and excess tunnels will get removed.
|
||||
När på, att placera ut tunnlar kommer automatiskt ta bort onödiga rullband.
|
||||
Detta låter dig också dra för att sätta ut tunnlar och onödiga tunnlar kommer att tas bort.
|
||||
vignette:
|
||||
title: Vignette
|
||||
title: Vinjett
|
||||
description: >-
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
Sätter på vinjetten vilket gör skärmen mörkare i hörnen och
|
||||
gör text lättare att läsa
|
||||
|
||||
autosaveInterval:
|
||||
title: Intervall för automatisk sparning
|
||||
description: >-
|
||||
Kontrollerar hur ofta spelet sparas atomatiskt.
|
||||
Du kan också stäng av det helt.
|
||||
intervals:
|
||||
one_minute: 1 Minut
|
||||
two_minutes: 2 Minuter
|
||||
five_minutes: 5 Minuter
|
||||
ten_minutes: 10 Minuter
|
||||
twenty_minutes: 20 Minuter
|
||||
disabled: Avstängd
|
||||
compactBuildingInfo:
|
||||
title: Kompaktera byggnadsinfo
|
||||
description: >-
|
||||
Kortar ned infotexter för byggnader genom att endast visa dess storlek.
|
||||
Annars visas en beskrivning och bild.
|
||||
disableCutDeleteWarnings:
|
||||
title: Stäng av klipp/raderingsvarningar
|
||||
description: >-
|
||||
Stänger av varningsdialogen som kommer upp då fler än 100 saker
|
||||
ska tas bort
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
title: Tangentbindningar
|
||||
hint: >-
|
||||
Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
|
||||
Tips: Se till att använda CTRL, SHIFT, och ALT! De låter dig använda olika placeringslägen.
|
||||
|
||||
resetKeybindings: Reset Keyinbindings
|
||||
resetKeybindings: Återställ Tangentbindningar
|
||||
|
||||
categoryLabels:
|
||||
general: Application
|
||||
ingame: Game
|
||||
navigation: Navigating
|
||||
placement: Placement
|
||||
massSelect: Mass Select
|
||||
buildings: Building Shortcuts
|
||||
placementModifiers: Placement Modifiers
|
||||
general: Applikation
|
||||
ingame: Spelinställningar
|
||||
navigation: Navigation
|
||||
placement: Placering
|
||||
massSelect: Massval
|
||||
buildings: Snabbtangenter
|
||||
placementModifiers: Placeringsmodifierare
|
||||
|
||||
mappings:
|
||||
confirm: Confirm
|
||||
back: Back
|
||||
mapMoveUp: Move Up
|
||||
mapMoveRight: Move Right
|
||||
mapMoveDown: Move Down
|
||||
mapMoveLeft: Move Left
|
||||
centerMap: Center Map
|
||||
confirm: Godkänn
|
||||
back: Tillbaka
|
||||
mapMoveUp: Gå upp
|
||||
mapMoveRight: Gå höger
|
||||
mapMoveDown: Gå nedåt
|
||||
mapMoveLeft: Gå vänster
|
||||
centerMap: Till mitten av världen
|
||||
|
||||
mapZoomIn: Zoom in
|
||||
mapZoomOut: Zoom out
|
||||
createMarker: Create Marker
|
||||
mapZoomIn: Zooma in
|
||||
mapZoomOut: Zooma ut
|
||||
createMarker: Skapa Markör
|
||||
|
||||
menuOpenShop: Upgrades
|
||||
menuOpenStats: Statistics
|
||||
menuOpenShop: Uppgraderingar
|
||||
menuOpenStats: Statistik
|
||||
|
||||
toggleHud: Toggle HUD
|
||||
toggleFPSInfo: Toggle FPS and Debug Info
|
||||
toggleFPSInfo: Toggle FPS och Debug info
|
||||
belt: *belt
|
||||
splitter: *splitter
|
||||
underground_belt: *underground_belt
|
||||
@ -732,57 +754,57 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateWhilePlacing: Rotera
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
cycleBuildingVariants: Cycle Variants
|
||||
confirmMassDelete: Confirm Mass Delete
|
||||
cycleBuildings: Cycle Buildings
|
||||
Modifiering: Rotera motsols istället
|
||||
cycleBuildingVariants: Cykla varianter
|
||||
confirmMassDelete: Godkänn massborttagning
|
||||
cycleBuildings: Cykla byggnader
|
||||
|
||||
massSelectStart: Hold and drag to start
|
||||
massSelectSelectMultiple: Select multiple areas
|
||||
massSelectCopy: Copy area
|
||||
massSelectStart: Håll in och dra för att starta
|
||||
massSelectSelectMultiple: Välj flera ytor
|
||||
massSelectCopy: Kopiera yta
|
||||
|
||||
placementDisableAutoOrientation: Disable automatic orientation
|
||||
placeMultiple: Stay in placement mode
|
||||
placeInverse: Invert automatic belt orientation
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
massSelectCut: Cut area
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
placementDisableAutoOrientation: Stäng av automatisk orientation
|
||||
placeMultiple: Stanna kvar i placeringsläge
|
||||
placeInverse: Invertera automatisk rullbandsorientation
|
||||
pasteLastBlueprint: Klistra in ritning
|
||||
massSelectCut: Klipp yta
|
||||
exportScreenshot: Exportera hela fabriken som bild
|
||||
mapMoveFaster: Flytta dig snabbare
|
||||
lockBeltDirection: Sätt på rullbandsplannerare
|
||||
switchDirectionLockSide: "Plannerare: Byt sida"
|
||||
pipette: Pipett
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
title: Om detta spel
|
||||
body: >-
|
||||
This game is open source and developed by <a href="https://github.com/tobspr"
|
||||
target="_blank">Tobias Springer</a> (this is me).<br><br>
|
||||
Detta spel är open source och utvecklas av <a href="https://github.com/tobspr"
|
||||
target="_blank">Tobias Springer</a> (Det är jag).<br><br>
|
||||
|
||||
If you want to contribute, check out <a href="<githublink>"
|
||||
target="_blank">shapez.io on github</a>.<br><br>
|
||||
Om du vill hjälpa, kolla in <a href="<githublink>"
|
||||
target="_blank">shapez.io på github</a>.<br><br>
|
||||
|
||||
This game wouldn't have been possible without the great discord community
|
||||
around my games - You should really join the <a href="<discordlink>"
|
||||
Spelet hade inte varit möjligt utan den fantastiska discordgemenskapen
|
||||
runt mina spel - Du borde gå med i den <a href="<discordlink>"
|
||||
target="_blank">discord server</a>!<br><br>
|
||||
|
||||
The soundtrack was made by <a href="https://soundcloud.com/pettersumelius"
|
||||
target="_blank">Peppsen</a> - He's awesome.<br><br>
|
||||
Musiken skapades av <a href="https://soundcloud.com/pettersumelius"
|
||||
target="_blank">Peppsen</a> - Han är grymm!<br><br>
|
||||
|
||||
Finally, huge thanks to my best friend <a
|
||||
href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our
|
||||
factorio sessions this game would never have existed.
|
||||
Och sist men inte minst, tack till min bästa vän <a
|
||||
href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Utan våra
|
||||
factoriosessioner hade detta spel aldrig funnits.
|
||||
|
||||
changelog:
|
||||
title: Changelog
|
||||
|
||||
demo:
|
||||
features:
|
||||
restoringGames: Restoring savegames
|
||||
importingGames: Importing savegames
|
||||
oneGameLimit: Limited to one savegame
|
||||
customizeKeybindings: Customizing Keybindings
|
||||
exportingBase: Exporting whole Base as Image
|
||||
restoringGames: Återställer sparfiler
|
||||
importingGames: Importerar sparfiler
|
||||
oneGameLimit: Limiterad till endast en sparfil
|
||||
customizeKeybindings: Finjustera tangentbindningar
|
||||
exportingBase: Exportera hela fabriken som en bild
|
||||
|
||||
settingNotAvailable: Not available in the demo.
|
||||
settingNotAvailable: Inte tillgänglig i demoversionen.
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -688,6 +687,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -733,7 +755,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -753,7 +774,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
@ -19,7 +19,7 @@
|
||||
# the basic structure so the game also detects it.
|
||||
#
|
||||
|
||||
# Chinese translation dictionary. TODO: better names for the buildings.
|
||||
# Chinese translation dictionary. TODO: better names for the buildings.
|
||||
# Standalone:独立版
|
||||
# Demo:演示版
|
||||
# Level:关/关卡
|
||||
@ -49,7 +49,7 @@ steamPage:
|
||||
# This is the short text appearing on the steam page
|
||||
shortText: shapez.io 是一款在无边际的地图上建造工厂、自动化生产与组合愈加复杂的图形的游戏。
|
||||
# shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map.
|
||||
|
||||
|
||||
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
|
||||
# NOTICE:
|
||||
# - Do not translate the first line (This is the gif image at the start of the store)
|
||||
@ -63,8 +63,8 @@ steamPage:
|
||||
|
||||
只对图形进行加工可能会使你感到无聊。我们为你准备了颜色资源——将红、绿、蓝三种颜色混合,生产更多不同的颜色并粉刷在图形上以满足需求。
|
||||
|
||||
这个游戏目前有18个关卡(这应该已经能让你忙碌几个小时了!),并且正在不断地更新中。很多新关卡已经在开发计划当中!
|
||||
|
||||
这个游戏目前有18个关卡(这应该已经能让你忙碌几个小时了!),并且正在不断地更新中。很多新关卡已经在开发计划当中!
|
||||
|
||||
|
||||
[b]独立版优势[/b]
|
||||
|
||||
@ -92,18 +92,18 @@ steamPage:
|
||||
[*] 色盲模式
|
||||
[*] 以及更多其他的功能!
|
||||
[/list]
|
||||
|
||||
|
||||
记得查看我的Trello计划板!那里有所有的开发计划!https://trello.com/b/ISQncpJP/shapezio
|
||||
|
||||
global:
|
||||
loading: 加载中
|
||||
error: 错误
|
||||
|
||||
# Chinese translation: There is typically no divider used for numbers.
|
||||
# Chinese translation: There is typically no divider used for numbers.
|
||||
# How big numbers are rendered, e.g. "10,000"
|
||||
thousandsDivider: ""
|
||||
|
||||
# TODO: Chinese translation: suffix changes every 10000 in Chinese numbering system.
|
||||
# TODO: Chinese translation: suffix changes every 10000 in Chinese numbering system.
|
||||
# The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
|
||||
suffix:
|
||||
thousands: K
|
||||
@ -190,7 +190,7 @@ mainMenu:
|
||||
|
||||
dialogs:
|
||||
buttons:
|
||||
ok: 确认 # 好 完成
|
||||
ok: 确认 # 好 完成
|
||||
delete: 删除 # Delete
|
||||
cancel: 取消 # Cancel
|
||||
later: 以后 # Later
|
||||
@ -239,15 +239,15 @@ dialogs:
|
||||
resetKeybindingsConfirmation:
|
||||
title: 重置所有按键
|
||||
desc: 你将要重置所有按键,请确认。
|
||||
|
||||
|
||||
keybindingsResetOk:
|
||||
title: 重置所有按键
|
||||
desc: 成功重置所有按键!
|
||||
|
||||
|
||||
featureRestriction:
|
||||
title: 演示版
|
||||
desc: 你尝试使用了 <feature> 功能。该功能在演示版中不可用。请考虑购买独立版以获得更好的体验。
|
||||
|
||||
|
||||
oneSavegameLimit:
|
||||
title: 存档数量限制
|
||||
desc: 演示版中只能保存一份存档。 请删除旧存档或者获取独立版!
|
||||
@ -256,7 +256,6 @@ dialogs:
|
||||
title: 更新啦!
|
||||
desc: >-
|
||||
以下为自上次游戏以来更新的内容:
|
||||
|
||||
|
||||
upgradesIntroduction:
|
||||
title: 解锁建筑升级
|
||||
@ -325,6 +324,10 @@ ingame:
|
||||
pasteLastBlueprint: 粘贴上一个蓝图
|
||||
lockBeltDirection: 启用传送带规划
|
||||
plannerSwitchSide: 规划器换边
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -360,11 +363,6 @@ ingame:
|
||||
newUpgrade: 有新更新啦!
|
||||
gameSaved: 游戏已保存。
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: <keyCut>剪切,<keyCopy>复制,<keyDelete>删除,<keyCancel>取消.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: 建筑升级
|
||||
@ -397,7 +395,6 @@ ingame:
|
||||
# Displays the shapes per minute, e.g. '523 / m'
|
||||
shapesPerMinute: <shapes>个/分钟
|
||||
|
||||
|
||||
# Settings menu, when you press "ESC"
|
||||
settingsMenu:
|
||||
playtime: 游戏时间
|
||||
@ -424,7 +421,7 @@ ingame:
|
||||
waypoints:
|
||||
waypoints: 地图标记
|
||||
hub: 基地
|
||||
description: <strong>左键</strong>快速跳转到地图标记,右键删除地图标记。<br><br>按<keybinding>从当前视图中创建地图标记,或者在选定的位置上使用<strong>右键</strong>创建地图标记。
|
||||
description: Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location.
|
||||
creationSuccessNotification: 成功创建地图标记。
|
||||
|
||||
# Interactive tutorial
|
||||
@ -562,7 +559,7 @@ storyRewards:
|
||||
|
||||
reward_mixer:
|
||||
title: 混合颜色
|
||||
desc: <strong>混色机</strong>已解锁。在这个建筑中将两个颜色混合在一起(加法混合)。
|
||||
desc: The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
|
||||
|
||||
reward_stacker:
|
||||
title: 堆叠
|
||||
@ -578,7 +575,7 @@ storyRewards:
|
||||
|
||||
reward_rotater_ccw:
|
||||
title: 逆时针旋转
|
||||
desc: <strong>旋转机</strong>逆时针变体已解锁。这个变体可以逆时针旋转图形。选择旋转机然后按“T”键来选取这个变体。
|
||||
desc: You have unlocked a variant of the <strong>rotater</strong> - It allows to rotate counter clockwise! To build it, select the rotater and <strong>press 'T' to cycle its variants</strong>!
|
||||
|
||||
reward_miner_chainable:
|
||||
title: 链式开采机
|
||||
@ -595,11 +592,11 @@ storyRewards:
|
||||
|
||||
reward_cutter_quad:
|
||||
title: 四分切割机
|
||||
desc: <strong>切割机</strong>四分变体已解锁。它可以将输入的图形切成四块而不只是左右两块。
|
||||
desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
|
||||
|
||||
reward_painter_double:
|
||||
title: 双倍上色机
|
||||
desc: <strong>上色机</strong>双倍变体已解锁。 它像普通上色机一样为图形上色,只是它可以同时为两个图形上色,每次只消耗一份颜色!
|
||||
desc: You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
|
||||
|
||||
reward_painter_quad:
|
||||
title: 四向上色机
|
||||
@ -615,7 +612,7 @@ storyRewards:
|
||||
|
||||
reward_blueprints:
|
||||
title: 蓝图
|
||||
desc: 你现在可以复制粘贴你的工厂的一部分了!按住CTRL键并拖动鼠标来选择一块区域,然后按C键复制。<br><br>粘贴并<strong>不是免费的</strong>,你需要使用<strong>蓝图图形</strong>来粘贴你的蓝图。蓝图图形是你刚刚交付的图形。
|
||||
desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
|
||||
|
||||
# Special reward, which is shown when there is no reward actually
|
||||
no_reward:
|
||||
@ -702,7 +699,7 @@ settings:
|
||||
alwaysMultiplace:
|
||||
title: 多重放置
|
||||
description: >-
|
||||
开启这个选项之后放下建筑将不会取消建筑选择。等同于一直按下SHIFT键。
|
||||
开启这个选项之后放下建筑将不会取消建筑选择。等同于一直按下SHIFT键。
|
||||
# description: >-
|
||||
# If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
|
||||
|
||||
@ -734,10 +731,33 @@ settings:
|
||||
description: >-
|
||||
启用晕映,将屏幕角落里的颜色变深,更容易阅读文本。
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: 按键设置
|
||||
hint: >-
|
||||
提示:使用CTRL、SHIFT、ALT! 这些建在放置建筑时有不同的效果。
|
||||
提示:使用CTRL、SHIFT、ALT! 这些建在放置建筑时有不同的效果。
|
||||
# hint: >-
|
||||
# Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
|
||||
|
||||
@ -788,7 +808,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: 取消放置
|
||||
rotateWhilePlacing: 顺时针旋转
|
||||
rotateInverseModifier: >-
|
||||
修饰键: 改为逆时针旋转
|
||||
@ -810,7 +829,8 @@ keybindings:
|
||||
mapMoveFaster: 快速移动
|
||||
|
||||
lockBeltDirection: 启用传送带规划
|
||||
switchDirectionLockSide: '规划器:换边'
|
||||
switchDirectionLockSide: "规划器:换边"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: 关于游戏
|
||||
@ -842,7 +862,3 @@ demo:
|
||||
# customizeKeybindings: Customizing Keybindings
|
||||
exportingBase: 导出工厂截图
|
||||
settingNotAvailable: 在演示版中不可用。
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -287,6 +287,10 @@ ingame:
|
||||
pasteLastBlueprint: Paste last blueprint
|
||||
lockBeltDirection: Enable belt planner
|
||||
plannerSwitchSide: Flip planner side
|
||||
cutSelection: Cut
|
||||
copySelection: Copy
|
||||
clearSelection: Clear Selection
|
||||
pipette: Pipette
|
||||
|
||||
# Everything related to placing buildings (I.e. as soon as you selected a building
|
||||
# from the toolbar)
|
||||
@ -322,11 +326,6 @@ ingame:
|
||||
newUpgrade: A new upgrade is available!
|
||||
gameSaved: Your game has been saved.
|
||||
|
||||
# Mass select information, this is when you hold CTRL and then drag with your mouse
|
||||
# to select multiple buildings
|
||||
massSelect:
|
||||
infoText: Press <keyCut> to cut, <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.
|
||||
|
||||
# The "Upgrades" window
|
||||
shop:
|
||||
title: Upgrades
|
||||
@ -687,6 +686,29 @@ settings:
|
||||
Enables the vignette which darkens the screen corners and makes text easier
|
||||
to read.
|
||||
|
||||
autosaveInterval:
|
||||
title: Autosave Interval
|
||||
description: >-
|
||||
Controls how often the game saves automatically. You can also disable it
|
||||
entirely here.
|
||||
intervals:
|
||||
one_minute: 1 Minute
|
||||
two_minutes: 2 Minutes
|
||||
five_minutes: 5 Minutes
|
||||
ten_minutes: 10 Minutes
|
||||
twenty_minutes: 20 Minutes
|
||||
disabled: Disabled
|
||||
compactBuildingInfo:
|
||||
title: Compact Building Infos
|
||||
description: >-
|
||||
Shortens info boxes for buildings by only showing their ratios. Otherwise a
|
||||
description and image is shown.
|
||||
disableCutDeleteWarnings:
|
||||
title: Disable Cut/Delete Warnings
|
||||
description: >-
|
||||
Disable the warning dialogs brought up when cutting/deleting more than 100
|
||||
entities.
|
||||
|
||||
keybindings:
|
||||
title: Keybindings
|
||||
hint: >-
|
||||
@ -732,7 +754,6 @@ keybindings:
|
||||
painter: *painter
|
||||
trash: *trash
|
||||
|
||||
abortBuildingPlacement: Abort Placement
|
||||
rotateWhilePlacing: Rotate
|
||||
rotateInverseModifier: >-
|
||||
Modifier: Rotate CCW instead
|
||||
@ -752,7 +773,8 @@ keybindings:
|
||||
exportScreenshot: Export whole Base as Image
|
||||
mapMoveFaster: Move Faster
|
||||
lockBeltDirection: Enable belt planner
|
||||
switchDirectionLockSide: 'Planner: Switch side'
|
||||
switchDirectionLockSide: "Planner: Switch side"
|
||||
pipette: Pipette
|
||||
|
||||
about:
|
||||
title: About this Game
|
||||
|
Loading…
Reference in New Issue
Block a user