mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Add "interactive" tutorial for first level
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@@ -10,7 +10,10 @@ import { AtlasDefinition, atlasFiles } from "./atlas_definitions";
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const logger = createLogger("background_loader");
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const essentialMainMenuSprites = ["logo.png", ...G_ALL_UI_IMAGES.filter(src => src.startsWith("ui/"))];
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const essentialMainMenuSprites = [
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"logo.png",
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...G_ALL_UI_IMAGES.filter(src => src.startsWith("ui/") && src.indexOf(".gif") < 0),
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];
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const essentialMainMenuSounds = [
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SOUNDS.uiClick,
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SOUNDS.uiError,
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@@ -21,7 +24,7 @@ const essentialMainMenuSounds = [
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];
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const essentialBareGameAtlases = atlasFiles;
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const essentialBareGameSprites = G_ALL_UI_IMAGES;
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const essentialBareGameSprites = G_ALL_UI_IMAGES.filter(src => src.indexOf(".gif") < 0);
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const essentialBareGameSounds = [MUSIC.theme];
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const additionalGameSprites = [];
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@@ -31,6 +31,7 @@ import { HUDWaypoints } from "./parts/waypoints";
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/* dev:start */
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import { TrailerMaker } from "./trailer_maker";
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import { HUDInteractiveTutorial } from "./parts/interactive_tutorial";
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/* dev:end */
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export class GameHUD {
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@@ -87,6 +88,7 @@ export class GameHUD {
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}
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if (this.root.app.settings.getAllSettings().offerHints) {
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this.parts.tutorialHints = new HUDPartTutorialHints(this.root);
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this.parts.interactiveTutorial = new HUDInteractiveTutorial(this.root);
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}
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const frag = document.createDocumentFragment();
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81
src/js/game/hud/parts/interactive_tutorial.js
Normal file
81
src/js/game/hud/parts/interactive_tutorial.js
Normal file
@@ -0,0 +1,81 @@
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import { BaseHUDPart } from "../base_hud_part";
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import { makeDiv } from "../../../core/utils";
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import { GameRoot } from "../../root";
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import { MinerComponent } from "../../components/miner";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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import { TrackedState } from "../../../core/tracked_state";
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import { cachebust } from "../../../core/cachebust";
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import { T } from "../../../translations";
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const tutorialsByLevel = [
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// Level 1
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[
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// 1.1. place an extractor
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{
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id: "1_1_extractor",
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condition: /** @param {GameRoot} root */ root => {
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return root.entityMgr.getAllWithComponent(MinerComponent).length === 0;
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},
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},
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// 1.2. connect to hub
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{
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id: "1_2_conveyor",
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condition: /** @param {GameRoot} root */ root => {
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return root.hubGoals.getCurrentGoalDelivered() === 0;
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},
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},
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// 1.3 wait for completion
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{
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id: "1_3_expand",
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condition: () => true,
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},
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],
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];
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export class HUDInteractiveTutorial extends BaseHUDPart {
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createElements(parent) {
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this.element = makeDiv(
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parent,
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"ingame_HUD_InteractiveTutorial",
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["animEven"],
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`
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<strong class="title">Tutorial</strong>
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`
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);
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this.elementDescription = makeDiv(this.element, null, ["desc"]);
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this.elementGif = makeDiv(this.element, null, ["helperGif"]);
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}
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initialize() {
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this.domAttach = new DynamicDomAttach(this.root, this.element);
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this.currentHintId = new TrackedState(this.onHintChanged, this);
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}
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onHintChanged(hintId) {
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this.elementDescription.innerHTML = T.ingame.interactiveTutorial.hints[hintId];
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this.elementGif.style.backgroundImage =
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"url('" + cachebust("res/ui/interactive_tutorial.noinline/" + hintId + ".gif") + "')";
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this.element.classList.toggle("animEven");
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this.element.classList.toggle("animOdd");
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}
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update() {
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// Compute current hint
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const thisLevelHints = tutorialsByLevel[this.root.hubGoals.level - 1];
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let targetHintId = null;
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if (thisLevelHints) {
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for (let i = 0; i < thisLevelHints.length; ++i) {
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const hint = thisLevelHints[i];
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if (hint.condition(this.root)) {
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targetHintId = hint.id;
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break;
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}
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}
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}
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this.currentHintId.set(targetHintId);
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this.domAttach.update(!!targetHintId);
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}
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}
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@@ -1,4 +1,3 @@
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import { cachebust } from "../../../core/cachebust";
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import { InputReceiver } from "../../../core/input_receiver";
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import { TrackedState } from "../../../core/tracked_state";
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import { makeDiv } from "../../../core/utils";
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@@ -6,9 +5,8 @@ import { KeyActionMapper, KEYMAPPINGS } from "../../key_action_mapper";
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import { BaseHUDPart } from "../base_hud_part";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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import { T } from "../../../translations";
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import { globalConfig } from "../../../core/config";
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const tutorialVideos = [1, 2, 3, 4, 5, 6, 7, 9, 10, 11];
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const tutorialVideos = [2, 3, 4, 5, 6, 7, 9, 10, 11];
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export class HUDPartTutorialHints extends BaseHUDPart {
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createElements(parent) {
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@@ -35,7 +35,7 @@ export const tutorialGoals = [
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// Circle
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{
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shape: "CuCuCuCu", // belts t1
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required: 20,
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required: 40,
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reward: enumHubGoalRewards.reward_cutter_and_trash,
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},
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