mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Disable wires content for now (so we can push a sub-update)
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@@ -72,7 +72,9 @@ export class GameHUD {
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dialogs: new HUDModalDialogs(this.root),
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screenshotExporter: new HUDScreenshotExporter(this.root),
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shapeViewer: new HUDShapeViewer(this.root),
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wiresOverlay: new HUDWiresOverlay(this.root),
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// WIRES
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// wiresOverlay: new HUDWiresOverlay(this.root),
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// Typing hints
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/* typehints:start */
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@@ -23,7 +23,9 @@ const toolbarBuildings = [
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MetaMixerBuilding,
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MetaPainterBuilding,
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MetaTrashBuilding,
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MetaEnergyGenerator,
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// WIRES
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// MetaEnergyGenerator,
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];
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export class HUDBuildingsToolbar extends HUDBaseToolbar {
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@@ -255,12 +255,13 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
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condition: () => this.anythingSelectedOnMap,
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},
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{
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// Switch layers
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label: T.ingame.keybindingsOverlay.switchLayers,
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keys: [k.ingame.switchLayers],
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condition: () => true,
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},
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// WIRES
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// {
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// // Switch layers
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// label: T.ingame.keybindingsOverlay.switchLayers,
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// keys: [k.ingame.switchLayers],
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// condition: () => true,
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// },
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];
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if (!this.root.app.settings.getAllSettings().alwaysMultiplace) {
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