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Update standalone status
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@ -5,6 +5,7 @@ import { StaticMapEntityComponent } from "../../game/components/static_map_entit
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import { RegularGameMode } from "../../game/modes/regular";
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import { RegularGameMode } from "../../game/modes/regular";
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import { GameRoot } from "../../game/root";
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import { GameRoot } from "../../game/root";
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import { InGameState } from "../../states/ingame";
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import { InGameState } from "../../states/ingame";
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import { SteamAchievementProvider } from "../electron/steam_achievement_provider";
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import { GameAnalyticsInterface } from "../game_analytics";
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import { GameAnalyticsInterface } from "../game_analytics";
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import { FILE_NOT_FOUND } from "../storage";
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import { FILE_NOT_FOUND } from "../storage";
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@ -63,6 +64,9 @@ export class ShapezGameAnalytics extends GameAnalyticsInterface {
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// Perform call to get a new key from the API
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// Perform call to get a new key from the API
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this.sendToApi("/v1/register", {
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this.sendToApi("/v1/register", {
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environment: this.environment,
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environment: this.environment,
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standalone:
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G_IS_STANDALONE &&
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this.app.achievementProvider instanceof SteamAchievementProvider,
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})
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})
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.then(res => {
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.then(res => {
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// Try to read and parse the key from the api
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// Try to read and parse the key from the api
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