1
0
mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Mod Support - 1.5.0 Update (#1361)

* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
This commit is contained in:
tobspr
2022-02-01 16:35:49 +01:00
committed by GitHub
parent a7a2aad2b6
commit c41aaa1fc5
170 changed files with 5935 additions and 1551 deletions

1
electron/.gitignore vendored Normal file
View File

@@ -0,0 +1 @@
mods/*.js

View File

@@ -1,27 +1,40 @@
/* eslint-disable quotes,no-undef */
const { app, BrowserWindow, Menu, MenuItem, ipcMain, shell } = require("electron");
const { app, BrowserWindow, Menu, MenuItem, ipcMain, shell, dialog, session } = require("electron");
const path = require("path");
const url = require("url");
const fs = require("fs");
const steam = require("./steam");
const asyncLock = require("async-lock");
const windowStateKeeper = require("electron-window-state");
const isDev = process.argv.indexOf("--dev") >= 0;
const isLocal = process.argv.indexOf("--local") >= 0;
// Disable hardware key handling, i.e. being able to pause/resume the game music
// with hardware keys
app.commandLine.appendSwitch("disable-features", "HardwareMediaKeyHandling");
const isDev = app.commandLine.hasSwitch("dev");
const isLocal = app.commandLine.hasSwitch("local");
const safeMode = app.commandLine.hasSwitch("safe-mode");
const externalMod = app.commandLine.getSwitchValue("load-mod");
const roamingFolder =
process.env.APPDATA ||
(process.platform == "darwin"
? process.env.HOME + "/Library/Preferences"
: process.env.HOME + "/.local/share");
let storePath = path.join(roamingFolder, "shapez.io", "saves");
let modsPath = path.join(roamingFolder, "shapez.io", "mods");
if (!fs.existsSync(storePath)) {
// No try-catch by design
fs.mkdirSync(storePath, { recursive: true });
}
if (!fs.existsSync(modsPath)) {
fs.mkdirSync(modsPath, { recursive: true });
}
/** @type {BrowserWindow} */
let win = null;
let menu = null;
@@ -32,26 +45,44 @@ function createWindow() {
faviconExtension = ".ico";
}
const mainWindowState = windowStateKeeper({
defaultWidth: 1000,
defaultHeight: 800,
});
win = new BrowserWindow({
width: 1280,
height: 800,
x: mainWindowState.x,
y: mainWindowState.y,
width: mainWindowState.width,
height: mainWindowState.height,
show: false,
backgroundColor: "#222428",
useContentSize: true,
useContentSize: false,
minWidth: 800,
minHeight: 600,
title: "shapez.io Standalone",
transparent: false,
icon: path.join(__dirname, "favicon" + faviconExtension),
// fullscreen: true,
autoHideMenuBar: true,
autoHideMenuBar: !isDev,
webPreferences: {
nodeIntegration: true,
webSecurity: false,
nodeIntegration: false,
nodeIntegrationInWorker: false,
nodeIntegrationInSubFrames: false,
contextIsolation: true,
enableRemoteModule: false,
disableBlinkFeatures: "Auxclick",
webSecurity: true,
sandbox: true,
preload: path.join(__dirname, "preload.js"),
experimentalFeatures: false,
},
allowRunningInsecureContent: false,
});
mainWindowState.manage(win);
if (isLocal) {
win.loadURL("http://localhost:3005");
} else {
@@ -66,9 +97,67 @@ function createWindow() {
win.webContents.session.clearCache();
win.webContents.session.clearStorageData();
////// SECURITY
// Disable permission requests
win.webContents.session.setPermissionRequestHandler((webContents, permission, callback) => {
callback(false);
});
session.fromPartition("default").setPermissionRequestHandler((webContents, permission, callback) => {
callback(false);
});
app.on("web-contents-created", (event, contents) => {
// Disable vewbiew
contents.on("will-attach-webview", (event, webPreferences, params) => {
event.preventDefault();
});
// Disable navigation
contents.on("will-navigate", (event, navigationUrl) => {
event.preventDefault();
});
});
win.webContents.on("will-redirect", (contentsEvent, navigationUrl) => {
// Log and prevent the app from redirecting to a new page
console.error(
`The application tried to redirect to the following address: '${navigationUrl}'. This attempt was blocked.`
);
contentsEvent.preventDefault();
});
// Filter loading any module via remote;
// you shouldn't be using remote at all, though
// https://electronjs.org/docs/tutorial/security#16-filter-the-remote-module
app.on("remote-require", (event, webContents, moduleName) => {
event.preventDefault();
});
// built-ins are modules such as "app"
app.on("remote-get-builtin", (event, webContents, moduleName) => {
event.preventDefault();
});
app.on("remote-get-global", (event, webContents, globalName) => {
event.preventDefault();
});
app.on("remote-get-current-window", (event, webContents) => {
event.preventDefault();
});
app.on("remote-get-current-web-contents", (event, webContents) => {
event.preventDefault();
});
//// END SECURITY
win.webContents.on("new-window", (event, pth) => {
event.preventDefault();
shell.openExternal(pth);
if (pth.startsWith("https://")) {
shell.openExternal(pth);
}
});
win.on("closed", () => {
@@ -79,15 +168,17 @@ function createWindow() {
if (isDev) {
menu = new Menu();
win.webContents.toggleDevTools();
const mainItem = new MenuItem({
label: "Toggle Dev Tools",
click: () => win.toggleDevTools(),
click: () => win.webContents.toggleDevTools(),
accelerator: "F12",
});
menu.append(mainItem);
const reloadItem = new MenuItem({
label: "Restart",
label: "Reload",
click: () => win.reload(),
accelerator: "F5",
});
@@ -100,7 +191,15 @@ function createWindow() {
});
menu.append(fullscreenItem);
Menu.setApplicationMenu(menu);
const mainMenu = new Menu();
mainMenu.append(
new MenuItem({
label: "shapez.io",
submenu: menu,
})
);
Menu.setApplicationMenu(mainMenu);
} else {
Menu.setApplicationMenu(null);
}
@@ -114,7 +213,7 @@ function createWindow() {
if (!app.requestSingleInstanceLock()) {
app.exit(0);
} else {
app.on("second-instance", (event, commandLine, workingDirectory) => {
app.on("second-instance", () => {
// Someone tried to run a second instance, we should focus
if (win) {
if (win.isMinimized()) {
@@ -136,7 +235,7 @@ ipcMain.on("set-fullscreen", (event, flag) => {
win.setFullScreen(flag);
});
ipcMain.on("exit-app", (event, flag) => {
ipcMain.on("exit-app", () => {
win.close();
app.quit();
});
@@ -167,14 +266,14 @@ async function writeFileSafe(filename, contents) {
if (!fs.existsSync(filename)) {
// this one is easy
console.log(prefix, "Writing file instantly because it does not exist:", niceFileName(filename));
await fs.promises.writeFile(filename, contents, { encoding: "utf8" });
await fs.promises.writeFile(filename, contents, "utf8");
return;
}
// first, write a temporary file (.tmp-XXX)
const tempName = filename + ".tmp-" + transactionId;
console.log(prefix, "Writing temporary file", niceFileName(tempName));
await fs.promises.writeFile(tempName, contents, { encoding: "utf8" });
await fs.promises.writeFile(tempName, contents, "utf8");
// now, rename the original file to (.backup-XXX)
const oldTemporaryName = filename + ".backup-" + transactionId;
@@ -216,68 +315,74 @@ async function writeFileSafe(filename, contents) {
});
}
async function performFsJob(job) {
const fname = path.join(storePath, job.filename);
ipcMain.handle("fs-job", async (event, job) => {
const filenameSafe = job.filename.replace(/[^a-z\.\-_0-9]/i, "_");
const fname = path.join(storePath, filenameSafe);
switch (job.type) {
case "read": {
if (!fs.existsSync(fname)) {
return {
// Special FILE_NOT_FOUND error code
error: "file_not_found",
};
}
try {
const data = await fs.promises.readFile(fname, { encoding: "utf8" });
return {
success: true,
data,
};
} catch (ex) {
return {
error: ex,
};
// Special FILE_NOT_FOUND error code
return { error: "file_not_found" };
}
return await fs.promises.readFile(fname, "utf8");
}
case "write": {
try {
await writeFileSafe(fname, job.contents);
return {
success: true,
data: job.contents,
};
} catch (ex) {
return {
error: ex,
};
}
await writeFileSafe(fname, job.contents);
return job.contents;
}
case "delete": {
try {
await fs.promises.unlink(fname);
} catch (ex) {
return {
error: ex,
};
}
return {
success: true,
data: null,
};
await fs.promises.unlink(fname);
return;
}
default:
throw new Error("Unkown fs job: " + job.type);
throw new Error("Unknown fs job: " + job.type);
}
});
ipcMain.handle("open-mods-folder", async () => {
shell.openPath(modsPath);
});
console.log("Loading mods ...");
function loadMods() {
if (safeMode) {
console.log("Safe Mode enabled for mods, skipping mod search");
}
console.log("Loading mods from", modsPath);
let modFiles = safeMode
? []
: fs
.readdirSync(modsPath)
.filter(filename => filename.endsWith(".js"))
.map(filename => path.join(modsPath, filename));
if (externalMod) {
console.log("Adding external mod source:", externalMod);
const externalModPaths = externalMod.split(",");
modFiles = modFiles.concat(externalModPaths);
}
return modFiles.map(filename => fs.readFileSync(filename, "utf8"));
}
ipcMain.on("fs-job", async (event, arg) => {
const result = await performFsJob(arg);
event.reply("fs-response", { id: arg.id, result });
let mods = [];
try {
mods = loadMods();
console.log("Loaded", mods.length, "mods");
} catch (ex) {
console.error("Failed ot load mods");
dialog.showErrorBox("Failed to load mods:", ex);
}
ipcMain.handle("get-mods", async () => {
return mods;
});
steam.init(isDev);
steam.listen();
if (mods) {
steam.listen();
}

6
electron/mods/README.txt Normal file
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@@ -0,0 +1,6 @@
Here you can place mods. Every mod should be a single file ending with ".js".
--- WARNING ---
Mods can potentially access to your filesystem.
Please only install mods from trusted sources and developers.
--- WARNING ---

View File

@@ -9,13 +9,13 @@
"startDevGpu": "electron --enable-gpu-rasterization --enable-accelerated-2d-canvas --num-raster-threads=8 --enable-zero-copy . --dev --local",
"start": "electron --disable-direct-composition --in-process-gpu ."
},
"devDependencies": {
"electron": "10.4.3"
},
"devDependencies": {},
"optionalDependencies": {
"shapez.io-private-artifacts": "github:tobspr/shapez.io-private-artifacts#abi-v82"
"shapez.io-private-artifacts": "github:tobspr/shapez.io-private-artifacts#abi-v99"
},
"dependencies": {
"async-lock": "^1.2.8"
"async-lock": "^1.2.8",
"electron": "16.0.7",
"electron-window-state": "^5.0.3"
}
}

7
electron/preload.js Normal file
View File

@@ -0,0 +1,7 @@
const { contextBridge, ipcRenderer } = require("electron");
contextBridge.exposeInMainWorld("ipcRenderer", {
invoke: ipcRenderer.invoke.bind(ipcRenderer),
on: ipcRenderer.on.bind(ipcRenderer),
send: ipcRenderer.send.bind(ipcRenderer),
});

View File

@@ -13,7 +13,6 @@ try {
// greenworks is not installed
console.warn("Failed to load steam api:", err);
}
function init(isDev) {
if (!greenworks) {
return;

View File

@@ -2,10 +2,10 @@
# yarn lockfile v1
"@electron/get@^1.0.1":
version "1.12.4"
resolved "https://registry.yarnpkg.com/@electron/get/-/get-1.12.4.tgz#a5971113fc1bf8fa12a8789dc20152a7359f06ab"
integrity sha512-6nr9DbJPUR9Xujw6zD3y+rS95TyItEVM0NVjt1EehY2vUWfIgPiIPVHxCvaTS0xr2B+DRxovYVKbuOWqC35kjg==
"@electron/get@^1.13.0":
version "1.13.1"
resolved "https://registry.yarnpkg.com/@electron/get/-/get-1.13.1.tgz#42a0aa62fd1189638bd966e23effaebb16108368"
integrity sha512-U5vkXDZ9DwXtkPqlB45tfYnnYBN8PePp1z/XDCupnSpdrxT8/ThCv9WCwPLf9oqiSGZTkH6dx2jDUPuoXpjkcA==
dependencies:
debug "^4.1.1"
env-paths "^2.2.0"
@@ -15,7 +15,7 @@
semver "^6.2.0"
sumchecker "^3.0.1"
optionalDependencies:
global-agent "^2.0.2"
global-agent "^3.0.0"
global-tunnel-ng "^2.7.1"
"@sindresorhus/is@^0.14.0":
@@ -30,10 +30,10 @@
dependencies:
defer-to-connect "^1.0.1"
"@types/node@^12.0.12":
version "12.20.5"
resolved "https://registry.yarnpkg.com/@types/node/-/node-12.20.5.tgz#4ca82a766f05c359fd6c77505007e5a272f4bb9b"
integrity sha512-5Oy7tYZnu3a4pnJ//d4yVvOImExl4Vtwf0D40iKUlU+XlUsyV9iyFWyCFlwy489b72FMAik/EFwRkNLjjOdSPg==
"@types/node@^14.6.2":
version "14.18.5"
resolved "https://registry.yarnpkg.com/@types/node/-/node-14.18.5.tgz#0dd636fe7b2c6055cbed0d4ca3b7fb540f130a96"
integrity sha512-LMy+vDDcQR48EZdEx5wRX1q/sEl6NdGuHXPnfeL8ixkwCOSZ2qnIyIZmcCbdX0MeRqHhAcHmX+haCbrS8Run+A==
async-lock@^1.2.8:
version "1.2.8"
@@ -93,11 +93,6 @@ config-chain@^1.1.11:
ini "^1.3.4"
proto-list "~1.2.1"
core-js@^3.6.5:
version "3.9.1"
resolved "https://registry.yarnpkg.com/core-js/-/core-js-3.9.1.tgz#cec8de593db8eb2a85ffb0dbdeb312cb6e5460ae"
integrity sha512-gSjRvzkxQc1zjM/5paAmL4idJBFzuJoo+jDjF1tStYFMV2ERfD02HhahhCGXUyHxQRG4yFKVSdO6g62eoRMcDg==
core-util-is@~1.0.0:
version "1.0.2"
resolved "https://registry.yarnpkg.com/core-util-is/-/core-util-is-1.0.2.tgz#b5fd54220aa2bc5ab57aab7140c940754503c1a7"
@@ -146,13 +141,21 @@ duplexer3@^0.1.4:
resolved "https://registry.yarnpkg.com/duplexer3/-/duplexer3-0.1.4.tgz#ee01dd1cac0ed3cbc7fdbea37dc0a8f1ce002ce2"
integrity sha1-7gHdHKwO08vH/b6jfcCo8c4ALOI=
electron@10.4.3:
version "10.4.3"
resolved "https://registry.yarnpkg.com/electron/-/electron-10.4.3.tgz#8d1c0f5e562d1b78dcec8074c0d59e58137fd508"
integrity sha512-qL8XZBII9KQHr1+YmVMj1AqyTR2I8/lxozvKEWoKKSkF8Hl6GzzxrLXRfISP7aDAvsJEyyhc6b2/42ME8hG5JA==
electron-window-state@^5.0.3:
version "5.0.3"
resolved "https://registry.yarnpkg.com/electron-window-state/-/electron-window-state-5.0.3.tgz#4f36d09e3f953d87aff103bf010f460056050aa8"
integrity sha512-1mNTwCfkolXl3kMf50yW3vE2lZj0y92P/HYWFBrb+v2S/pCka5mdwN3cagKm458A7NjndSwijynXgcLWRodsVg==
dependencies:
"@electron/get" "^1.0.1"
"@types/node" "^12.0.12"
jsonfile "^4.0.0"
mkdirp "^0.5.1"
electron@16.0.7:
version "16.0.7"
resolved "https://registry.yarnpkg.com/electron/-/electron-16.0.7.tgz#87eaccd05ab61563d3c17dfbad2949bba7ead162"
integrity sha512-/IMwpBf2svhA1X/7Q58RV+Nn0fvUJsHniG4TizaO7q4iKFYSQ6hBvsLz+cylcZ8hRMKmVy5G1XaMNJID2ah23w==
dependencies:
"@electron/get" "^1.13.0"
"@types/node" "^14.6.2"
extract-zip "^1.0.3"
encodeurl@^1.0.2:
@@ -222,13 +225,12 @@ get-stream@^5.1.0:
dependencies:
pump "^3.0.0"
global-agent@^2.0.2:
version "2.1.12"
resolved "https://registry.yarnpkg.com/global-agent/-/global-agent-2.1.12.tgz#e4ae3812b731a9e81cbf825f9377ef450a8e4195"
integrity sha512-caAljRMS/qcDo69X9BfkgrihGUgGx44Fb4QQToNQjsiWh+YlQ66uqYVAdA8Olqit+5Ng0nkz09je3ZzANMZcjg==
global-agent@^3.0.0:
version "3.0.0"
resolved "https://registry.yarnpkg.com/global-agent/-/global-agent-3.0.0.tgz#ae7cd31bd3583b93c5a16437a1afe27cc33a1ab6"
integrity sha512-PT6XReJ+D07JvGoxQMkT6qji/jVNfX/h364XHZOWeRzy64sSFr+xJ5OX7LI3b4MPQzdL4H8Y8M0xzPpsVMwA8Q==
dependencies:
boolean "^3.0.1"
core-js "^3.6.5"
es6-error "^4.1.1"
matcher "^3.0.0"
roarr "^2.15.3"
@@ -357,7 +359,7 @@ minimist@^1.2.5:
resolved "https://registry.yarnpkg.com/minimist/-/minimist-1.2.5.tgz#67d66014b66a6a8aaa0c083c5fd58df4e4e97602"
integrity sha512-FM9nNUYrRBAELZQT3xeZQ7fmMOBg6nWNmJKTcgsJeaLstP/UODVpGsr5OhXhhXg6f+qtJ8uiZ+PUxkDWcgIXLw==
mkdirp@^0.5.4:
mkdirp@^0.5.1, mkdirp@^0.5.4:
version "0.5.5"
resolved "https://registry.yarnpkg.com/mkdirp/-/mkdirp-0.5.5.tgz#d91cefd62d1436ca0f41620e251288d420099def"
integrity sha512-NKmAlESf6jMGym1++R0Ra7wvhV+wFW63FaSOFPwRahvea0gMUcGUhVeAg/0BC0wiv9ih5NYPB1Wn1UEI1/L+xQ==
@@ -503,9 +505,9 @@ serialize-error@^7.0.1:
dependencies:
type-fest "^0.13.1"
"shapez.io-private-artifacts@github:tobspr/shapez.io-private-artifacts#abi-v82":
"shapez.io-private-artifacts@github:tobspr/shapez.io-private-artifacts#abi-v99":
version "0.1.0"
resolved "git+ssh://git@github.com/tobspr/shapez.io-private-artifacts.git#8aa3bfd3b569eb5695fc8a585a3f2ee3ed2db290"
resolved "git+ssh://git@github.com/tobspr/shapez.io-private-artifacts.git#b638501e81bba324923fc1b9d9aadc925da9b2c6"
sprintf-js@^1.1.2:
version "1.1.2"