Increased icon visibility for windows builds

pull/67/head
tobspr 4 years ago
parent 8779f1d5a3
commit bf93ded6cf

Binary file not shown.

@ -275,11 +275,7 @@ gulp.task(
$.sequence("sounds.fullbuild", "translations.fullBuild", "js.standalone-beta") $.sequence("sounds.fullbuild", "translations.fullBuild", "js.standalone-beta")
); );
gulp.task("step.standalone-beta.mainbuild", cb => gulp.task("step.standalone-beta.mainbuild", cb =>
$.multiProcess( $.multiProcess(["step.baseResources", "step.standalone-beta.code"], cb, false)
["utils.copyAdditionalBuildFiles", "step.baseResources", "step.standalone-beta.code"],
cb,
false
)
); );
gulp.task( gulp.task(
"step.standalone-beta.all", "step.standalone-beta.all",
@ -293,11 +289,7 @@ gulp.task(
$.sequence("sounds.fullbuild", "translations.fullBuild", "js.standalone-prod") $.sequence("sounds.fullbuild", "translations.fullBuild", "js.standalone-prod")
); );
gulp.task("step.standalone-prod.mainbuild", cb => gulp.task("step.standalone-prod.mainbuild", cb =>
$.multiProcess( $.multiProcess(["step.baseResources", "step.standalone-prod.code"], cb, false)
["utils.copyAdditionalBuildFiles", "step.baseResources", "step.standalone-prod.code"],
cb,
false
)
); );
gulp.task( gulp.task(
"step.standalone-prod.all", "step.standalone-prod.all",

@ -2,7 +2,11 @@ export const CHANGELOG = [
{ {
version: "1.1.6", version: "1.1.6",
date: "unreleased", date: "unreleased",
entries: ["Fixed firefox not loading the game when browsing in private mode"], entries: [
"Fixed firefox not loading the game when browsing in private mode",
"Fixed level complete dialog being blurred when the shop was opened before",
"Increased icon visibility for windows builds",
],
}, },
{ {

@ -94,14 +94,15 @@ export class HubGoals extends BasicSerializableObject {
this.createNextGoal(); this.createNextGoal();
// Allow quickly switching goals in dev mode with key "C" // Allow quickly switching goals in dev mode
if (G_IS_DEV) { if (G_IS_DEV) {
this.root.gameState.inputReciever.keydown.add(key => { if (G_IS_DEV) {
if (key.keyCode === 66) { window.addEventListener("keydown", ev => {
// Key: b if (ev.key === "b") {
this.onGoalCompleted(); this.onGoalCompleted();
} }
}); });
}
} }
} }

@ -28,7 +28,7 @@ export class HUDUnlockNotification extends BaseHUDPart {
createElements(parent) { createElements(parent) {
this.inputReciever = new InputReceiver("unlock-notification"); this.inputReciever = new InputReceiver("unlock-notification");
this.element = makeDiv(parent, "ingame_HUD_UnlockNotification", []); this.element = makeDiv(parent, "ingame_HUD_UnlockNotification", ["noBlur"]);
const dialog = makeDiv(this.element, null, ["dialog"]); const dialog = makeDiv(this.element, null, ["dialog"]);

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