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update events
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@ -322,15 +322,8 @@ export class MainMenuState extends GameState {
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}
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doStartNewGame() {
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this.app.analytics.trackUiClick("start_new_game");
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const savegame = this.app.savegameMgr.createNewSavegame();
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this.app.analytics.trackUiClick("startgame");
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if (G_IS_DEV) {
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// TODO
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// this.moveToState("SettingsState");
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}
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const savegame = this.app.savegameMgr.createNewSavegame();
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this.moveToState("InGameState", {
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savegame,
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