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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Rework quad painter and filter, rework logic gates

This commit is contained in:
tobspr
2020-08-29 09:35:14 +02:00
parent 674d8a139e
commit bb739c80fa
24 changed files with 3016 additions and 2857 deletions

View File

@@ -1,86 +1,91 @@
import { enumDirection, Vector } from "../../core/vector";
import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins";
import { Entity } from "../entity";
import { MetaBuilding } from "../meta_building";
import { GameRoot } from "../root";
import { LeverComponent } from "../components/lever";
import { ItemAcceptorComponent } from "../components/item_acceptor";
import { ItemEjectorComponent } from "../components/item_ejector";
import { ItemProcessorComponent, enumItemProcessorTypes } from "../components/item_processor";
export class MetaFilterBuilding extends MetaBuilding {
constructor() {
super("filter");
}
getSilhouetteColor() {
return "#c45c2e";
}
/**
* @param {GameRoot} root
*/
getIsUnlocked(root) {
// @todo
return true;
}
getDimensions() {
return new Vector(2, 1);
}
getShowWiresLayerPreview() {
return true;
}
/**
* Creates the entity at the given location
* @param {Entity} entity
*/
setupEntityComponents(entity) {
entity.addComponent(
new WiredPinsComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.left,
type: enumPinSlotType.logicalAcceptor,
},
],
})
);
entity.addComponent(
new ItemAcceptorComponent({
slots: [
{
pos: new Vector(0, 0),
directions: [enumDirection.bottom],
},
],
})
);
entity.addComponent(
new ItemEjectorComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.top,
},
{
pos: new Vector(1, 0),
direction: enumDirection.right,
},
],
})
);
entity.addComponent(
new ItemProcessorComponent({
processorType: enumItemProcessorTypes.filter,
inputsPerCharge: 1,
})
);
}
}
import { enumDirection, Vector } from "../../core/vector";
import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins";
import { Entity } from "../entity";
import { MetaBuilding } from "../meta_building";
import { GameRoot } from "../root";
import { LeverComponent } from "../components/lever";
import { ItemAcceptorComponent } from "../components/item_acceptor";
import { ItemEjectorComponent } from "../components/item_ejector";
import {
ItemProcessorComponent,
enumItemProcessorTypes,
enumItemProcessorRequirements,
} from "../components/item_processor";
export class MetaFilterBuilding extends MetaBuilding {
constructor() {
super("filter");
}
getSilhouetteColor() {
return "#c45c2e";
}
/**
* @param {GameRoot} root
*/
getIsUnlocked(root) {
// @todo
return true;
}
getDimensions() {
return new Vector(2, 1);
}
getShowWiresLayerPreview() {
return true;
}
/**
* Creates the entity at the given location
* @param {Entity} entity
*/
setupEntityComponents(entity) {
entity.addComponent(
new WiredPinsComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.left,
type: enumPinSlotType.logicalAcceptor,
},
],
})
);
entity.addComponent(
new ItemAcceptorComponent({
slots: [
{
pos: new Vector(0, 0),
directions: [enumDirection.bottom],
},
],
})
);
entity.addComponent(
new ItemEjectorComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.top,
},
{
pos: new Vector(1, 0),
direction: enumDirection.right,
},
],
})
);
entity.addComponent(
new ItemProcessorComponent({
processorType: enumItemProcessorTypes.filter,
inputsPerCharge: 1,
processingRequirement: enumItemProcessorRequirements.filter,
})
);
}
}

View File

@@ -3,7 +3,11 @@ import { enumDirection, Vector } from "../../core/vector";
import { T } from "../../translations";
import { ItemAcceptorComponent } from "../components/item_acceptor";
import { ItemEjectorComponent } from "../components/item_ejector";
import { enumItemProcessorTypes, ItemProcessorComponent, enumItemProcessorRequirements } from "../components/item_processor";
import {
enumItemProcessorTypes,
ItemProcessorComponent,
enumItemProcessorRequirements,
} from "../components/item_processor";
import { Entity } from "../entity";
import { defaultBuildingVariant, MetaBuilding } from "../meta_building";
import { GameRoot } from "../root";
@@ -120,8 +124,10 @@ export class MetaPainterBuilding extends MetaBuilding {
switch (variant) {
case defaultBuildingVariant:
case enumPainterVariants.mirrored: {
// REGULAR PAINTER
if (entity.components.WiredPins) {
entity.removeComponent(WiredPinsComponent)
entity.removeComponent(WiredPinsComponent);
}
entity.components.ItemAcceptor.setSlots([
@@ -139,18 +145,22 @@ export class MetaPainterBuilding extends MetaBuilding {
},
]);
entity.components.ItemEjector.setSlots([
{ pos: new Vector(1, 0), direction: enumDirection.right },
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painter;
entity.components.ItemProcessor.processingRequirement = null;
entity.components.ItemProcessor.inputsPerCharge = 2;
entity.components.ItemEjector.setSlots([
{ pos: new Vector(1, 0), direction: enumDirection.right },
]);
break;
}
case enumPainterVariants.double: {
// DOUBLE PAINTER
if (entity.components.WiredPins) {
entity.removeComponent(WiredPinsComponent)
entity.removeComponent(WiredPinsComponent);
}
entity.components.ItemAcceptor.setSlots([
@@ -171,43 +181,46 @@ export class MetaPainterBuilding extends MetaBuilding {
},
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painterDouble;
entity.components.ItemProcessor.processingRequirement = null;
entity.components.ItemProcessor.inputsPerCharge = 3;
entity.components.ItemEjector.setSlots([
{ pos: new Vector(1, 0), direction: enumDirection.right },
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painterDouble;
entity.components.ItemProcessor.processingRequirement = null;
entity.components.ItemProcessor.inputsPerCharge = 3;
break;
}
case enumPainterVariants.quad: {
// QUAD PAINTER
if (!entity.components.WiredPins) {
entity.addComponent(new WiredPinsComponent({
slots: [
{
pos: new Vector(0, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor
},
{
pos: new Vector(1, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor
},
{
pos: new Vector(2, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor
},
{
pos: new Vector(3, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor
},
]
}));
entity.addComponent(new WiredPinsComponent({ slots: [] }));
}
entity.components.WiredPins.setSlots([
{
pos: new Vector(0, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
{
pos: new Vector(1, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
{
pos: new Vector(2, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
{
pos: new Vector(3, 0),
direction: enumDirection.bottom,
type: enumPinSlotType.logicalAcceptor,
},
]);
entity.components.ItemAcceptor.setSlots([
{
pos: new Vector(0, 0),
@@ -236,15 +249,18 @@ export class MetaPainterBuilding extends MetaBuilding {
},
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painterQuad;
entity.components.ItemProcessor.processingRequirement = enumItemProcessorRequirements.painterQuad;
entity.components.ItemProcessor.inputsPerCharge = 5;
entity.components.ItemEjector.setSlots([
{ pos: new Vector(0, 0), direction: enumDirection.top },
]);
entity.components.ItemProcessor.type = enumItemProcessorTypes.painterQuad;
entity.components.ItemProcessor.processingRequirement =
enumItemProcessorRequirements.painterQuad;
entity.components.ItemProcessor.inputsPerCharge = 5;
break;
}
default:
assertAlways(false, "Unknown painter variant: " + variant);
}