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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-16 11:41:50 +00:00

Fixed Bugs with Multi Layer selecting and global alpha

This commit is contained in:
CEbbinghaus 2021-10-03 08:11:33 +00:00
parent a4d7284731
commit ba7bb6cf16
4 changed files with 14 additions and 21 deletions

View File

@ -425,7 +425,12 @@ export class GameCore {
root.camera.transform(context);
assert(context.globalAlpha === 1.0, "Global alpha not 1 on frame start");
if (context.globalAlpha !== 1.0) {
console.warn("Global Alpha not set back to 1 on Frame Begin");
context.globalAlpha = 1;
}
// assert(context.globalAlpha === 1.0, "Global alpha not 1 on frame start");
// Update hud
root.hud.update();

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@ -1,24 +1,17 @@
import { globalConfig } from "../../../core/config";
import { makeDiv, formatBigNumber, formatBigNumberFull } from "../../../core/utils";
import { DynamicDomAttach } from "../dynamic_dom_attach";
import { MapChunkView } from "../../map_chunk_view";
import { formatBigNumberFull } from "../../../core/utils";
import { DrawParameters } from "../../../core/draw_parameters";
import { gMetaBuildingRegistry } from "../../../core/global_registries";
import { createLogger } from "../../../core/logging";
import { STOP_PROPAGATION } from "../../../core/signal";
import { Vector } from "../../../core/vector";
import { ACHIEVEMENTS } from "../../../platform/achievement_provider";
import { T } from "../../../translations";
import { Blueprint } from "../../blueprint";
import { MetaBlockBuilding } from "../../buildings/block";
import { MetaConstantProducerBuilding } from "../../buildings/constant_producer";
import { enumMouseButton } from "../../camera";
import { Component } from "../../component";
import { Entity } from "../../entity";
import { KEYMAPPINGS } from "../../key_action_mapper";
import { THEME } from "../../theme";
import { enumHubGoalRewards } from "../../tutorial_goals";
import { StaticMapEntityComponent } from "../../components/static_map_entity";
import { BaseHUDPart } from "../base_hud_part";
const logger = createLogger("hud/mass_selector");
@ -155,13 +148,12 @@ export class HUDMassSelector extends BaseHUDPart {
}
clearBelts() {
for (const uid of this.selectedUids) {
const entity = this.root.entityMgr.findByUid(uid);
for (const entity of this.selectedEntities) {
for (const component of Object.values(entity.components)) {
/** @type {Component} */ (component).clear();
}
}
this.selectedUids = new Set();
this.selectedEntities = [];
}
confirmCut() {
@ -363,7 +355,7 @@ export class HUDMassSelector extends BaseHUDPart {
}
renderedUids.add(uid);
this.RenderSelectonPreviewTile(parameters, entity);
this.renderSelectonPreviewTile(parameters, entity);
}
}
}
@ -373,13 +365,8 @@ export class HUDMassSelector extends BaseHUDPart {
//EXTREMELY SLOW. There must be a better way. (Possibly use a Array)
for (let i = 0; i < this.selectedEntities.length; ++i) {
const entity = this.selectedEntities[i];
this.RenderSelectonPreviewTile(parameters, entity);
this.renderSelectonPreviewTile(parameters, entity);
}
// this.selectedUids.forEach(uid => {
// const entity = this.root.entityMgr.findByUid(uid);
// this.RenderSelectonPreviewTile(parameters, entity);
// });
parameters.context.globalAlpha = 1;
}
@ -388,7 +375,7 @@ export class HUDMassSelector extends BaseHUDPart {
* @param {DrawParameters} parameters
* @param {Entity} entity
*/
RenderSelectonPreviewTile(parameters, entity) {
renderSelectonPreviewTile(parameters, entity) {
const staticComp = entity.components.StaticMapEntity;
parameters.context.globalAlpha = entity.layer == this.root.currentLayer ? 1 : 0.7;

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@ -38,7 +38,7 @@ export class HUDShapeTooltip extends BaseHUDPart {
active &&
!this.isPlacingBuilding &&
!hudParts.massSelector.currentSelectionStartWorld &&
hudParts.massSelector.selectedUids.size < 1 &&
hudParts.massSelector.selectedEntities.length < 1 &&
!hudParts.blueprintPlacer.currentBlueprint.get()
);
}

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@ -118,5 +118,6 @@ export class MapResourcesSystem extends GameSystem {
context.fillRect(0, 0, w, 1);
context.fillRect(0, 1, 1, h);
}
context.globalAlpha = 1;
}
}