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Fix hub being removable after restoring a game, fix tslint errors
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@@ -67,10 +67,6 @@ export class InGameState extends GameState {
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this.savegame;
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this.boundInputFilter = this.filterInput.bind(this);
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if (G_IS_DEV) {
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window.performSave = this.doSave.bind(this);
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}
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}
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/**
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