mirror of
https://github.com/tobspr/shapez.io.git
synced 2026-03-02 03:39:21 +00:00
Start to work on advanced shape processing
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@@ -66,6 +66,7 @@ export const globalConfig = {
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painterQuad: 1 / 8,
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mixer: 1 / 5,
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stacker: 1 / 6,
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advancedProcessor: 1 / 15,
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},
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// Zooming
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99
src/js/game/buildings/advanced_processor.js
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99
src/js/game/buildings/advanced_processor.js
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@@ -0,0 +1,99 @@
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import { formatItemsPerSecond } from "../../core/utils";
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import { enumDirection, Vector } from "../../core/vector";
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import { T } from "../../translations";
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import { enumItemType } from "../base_item";
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import { ItemAcceptorComponent } from "../components/item_acceptor";
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import { ItemEjectorComponent } from "../components/item_ejector";
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import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor";
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import { Entity } from "../entity";
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import { MetaBuilding } from "../meta_building";
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import { GameRoot, enumLayer } from "../root";
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import { WiredPinsComponent, enumPinSlotType } from "../components/wired_pins";
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export class MetaAdvancedProcessorBuilding extends MetaBuilding {
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constructor() {
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super("advanced_processor");
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}
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getSilhouetteColor() {
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return "#25d7b8";
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}
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getDimensions(variant) {
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return new Vector(2, 2);
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}
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/**
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* @param {GameRoot} root
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* @param {string} variant
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* @returns {Array<[string, string]>}
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*/
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getAdditionalStatistics(root, variant) {
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const speed = root.hubGoals.getProcessorBaseSpeed(enumItemProcessorTypes.advancedProcessor);
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return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed)]];
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}
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/**
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* @param {GameRoot} root
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*/
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getIsUnlocked(root) {
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// TODO
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return true;
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// return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_cutter_and_trash);
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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*/
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setupEntityComponents(entity) {
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entity.addComponent(
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new ItemProcessorComponent({
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inputsPerCharge: 1,
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processorType: enumItemProcessorTypes.advancedProcessor,
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})
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);
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entity.addComponent(
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new ItemEjectorComponent({
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slots: [
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{ pos: new Vector(1, 0), direction: enumDirection.right },
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{ pos: new Vector(1, 0), direction: enumDirection.top, layer: enumLayer.wires },
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],
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})
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);
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entity.addComponent(
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new WiredPinsComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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direction: enumDirection.top,
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type: enumPinSlotType.positiveEnergyAcceptor,
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},
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{
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pos: new Vector(1, 0),
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direction: enumDirection.top,
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type: enumPinSlotType.negativeEnergyEjector,
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},
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],
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})
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);
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entity.addComponent(
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new ItemAcceptorComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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directions: [enumDirection.left],
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filter: enumItemType.shape,
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},
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{
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pos: new Vector(0, 0),
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directions: [enumDirection.top],
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filter: enumItemType.positiveEnergy,
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layer: enumLayer.wires,
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},
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],
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})
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);
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}
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}
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@@ -16,6 +16,7 @@ export const enumItemProcessorTypes = {
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painter: "painter",
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painterDouble: "painterDouble",
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painterQuad: "painterQuad",
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advancedProcessor: "advancedProcessor",
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hub: "hub",
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};
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@@ -7,7 +7,7 @@ export const enumPinSlotType = {
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positiveEnergyEjector: "positiveEnergyEjector",
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negativeEnergyEjector: "negativeEnergyEjector",
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positiveEnergyAcceptor: "positiveEnergyAcceptor",
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negativeEnergyAcceptor: "positiveEnergyAcceptor",
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negativeEnergyAcceptor: "negativeEnergyAcceptor",
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};
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/** @typedef {{
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@@ -435,6 +435,9 @@ export class HubGoals extends BasicSerializableObject {
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globalConfig.buildingSpeeds[processorType]
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);
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}
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case enumItemProcessorTypes.advancedProcessor: {
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return globalConfig.beltSpeedItemsPerSecond * globalConfig.buildingSpeeds[processorType];
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}
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default:
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assertAlways(false, "invalid processor type: " + processorType);
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}
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@@ -11,6 +11,7 @@ import { MetaTrashBuilding } from "../../buildings/trash";
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import { MetaUndergroundBeltBuilding } from "../../buildings/underground_belt";
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import { enumLayer } from "../../root";
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import { HUDBaseToolbar } from "./base_toolbar";
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import { MetaAdvancedProcessorBuilding } from "../../buildings/advanced_processor";
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const supportedBuildings = [
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MetaBeltBaseBuilding,
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@@ -25,6 +26,7 @@ const supportedBuildings = [
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MetaTrashBuilding,
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MetaEnergyGenerator,
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MetaAdvancedProcessorBuilding,
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];
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export class HUDBuildingsToolbar extends HUDBaseToolbar {
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@@ -41,7 +41,7 @@ export class NegativeEnergyItem extends BaseItem {
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const dpi = smoothenDpi(globalConfig.shapesSharpness * parameters.zoomLevel);
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const key = size + "/" + dpi;
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const key = "pos:" + size + "/" + dpi;
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const canvas = parameters.root.buffers.getForKey(key, "", size, size, dpi, this.bufferGenerator);
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parameters.context.drawImage(canvas, x - size / 2, y - size / 2, size, size);
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}
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@@ -56,13 +56,11 @@ export class NegativeEnergyItem extends BaseItem {
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context.translate((w * dpi) / 2, (h * dpi) / 2);
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context.scale((dpi * w) / 12, (dpi * h) / 12);
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context.fillStyle = "#1d2725";
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context.strokeStyle = "#eee";
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context.lineWidth = 1;
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context.beginCircle(0, 0, 5);
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context.fill();
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context.lineWidth = 2;
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context.beginCircle(0, 0, 4);
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context.stroke();
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}
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}
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export const POSITIVE_ENERGY_ITEM_SINGLETON = new NegativeEnergyItem();
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export const NEGATIVE_ENERGY_ITEM_SINGLETON = new NegativeEnergyItem();
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@@ -41,7 +41,7 @@ export class PositiveEnergyItem extends BaseItem {
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const dpi = smoothenDpi(globalConfig.shapesSharpness * parameters.zoomLevel);
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const key = size + "/" + dpi;
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const key = "neg:" + size + "/" + dpi;
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const canvas = parameters.root.buffers.getForKey(key, "", size, size, dpi, this.bufferGenerator);
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parameters.context.drawImage(canvas, x - size / 2, y - size / 2, size, size);
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}
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@@ -56,12 +56,10 @@ export class PositiveEnergyItem extends BaseItem {
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context.translate((w * dpi) / 2, (h * dpi) / 2);
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context.scale((dpi * w) / 12, (dpi * h) / 12);
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context.fillStyle = "#e84a4a";
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context.strokeStyle = "#eee";
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context.fillStyle = "#eee";
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context.lineWidth = 1;
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context.beginCircle(0, 0, 5);
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context.beginCircle(0, 0, 4);
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context.fill();
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context.stroke();
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}
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}
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@@ -54,6 +54,7 @@ export const KEYMAPPINGS = {
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painter: { keyCode: key("9") },
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trash: { keyCode: key("0") },
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energy_generator: { keyCode: key("O") },
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advanced_processor: { keyCode: key("P") },
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// Wires layer
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wire: { keyCode: key("1") },
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@@ -12,6 +12,7 @@ import { MetaUndergroundBeltBuilding } from "./buildings/underground_belt";
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import { MetaHubBuilding } from "./buildings/hub";
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import { MetaEnergyGenerator } from "./buildings/energy_generator";
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import { MetaWireBaseBuilding } from "./buildings/wire_base";
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import { MetaAdvancedProcessorBuilding } from "./buildings/advanced_processor";
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export function initMetaBuildingRegistry() {
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gMetaBuildingRegistry.register(MetaSplitterBuilding);
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@@ -27,4 +28,5 @@ export function initMetaBuildingRegistry() {
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gMetaBuildingRegistry.register(MetaHubBuilding);
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gMetaBuildingRegistry.register(MetaEnergyGenerator);
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gMetaBuildingRegistry.register(MetaWireBaseBuilding);
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gMetaBuildingRegistry.register(MetaAdvancedProcessorBuilding);
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}
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@@ -7,6 +7,7 @@ import { GameSystemWithFilter } from "../game_system_with_filter";
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import { ColorItem } from "../items/color_item";
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import { ShapeItem } from "../items/shape_item";
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import { enumLayer } from "../root";
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import { NEGATIVE_ENERGY_ITEM_SINGLETON } from "../items/negative_energy_item";
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export class ItemProcessorSystem extends GameSystemWithFilter {
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constructor(root) {
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@@ -335,6 +336,16 @@ export class ItemProcessorSystem extends GameSystemWithFilter {
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break;
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}
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// ADVANCED PROCESSING
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case enumItemProcessorTypes.advancedProcessor: {
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// TODO
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entity.components.ItemEjector.tryEject(1, NEGATIVE_ENERGY_ITEM_SINGLETON);
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break;
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}
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default:
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assertAlways(false, "Unkown item processor type: " + processorComp.type);
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}
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@@ -11,11 +11,13 @@ export class WiredPinsSystem extends GameSystemWithFilter {
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super(root, [WiredPinsComponent]);
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this.pinSprites = {
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[enumPinSlotType.positiveEnergyEjector]: Loader.getSprite(
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"sprites/wires/pin-positive-energy.png"
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[enumPinSlotType.positiveEnergyEjector]: Loader.getSprite("sprites/wires/pin_positive_eject.png"),
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[enumPinSlotType.positiveEnergyAcceptor]: Loader.getSprite(
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"sprites/wires/pin_positive_accept.png"
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),
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[enumPinSlotType.negativeEnergyEjector]: Loader.getSprite("sprites/wires/pin_negative_eject.png"),
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[enumPinSlotType.negativeEnergyAcceptor]: Loader.getSprite(
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"sprites/wires/pin-negative-energy.png"
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"sprites/wires/pin_negative_accept.png"
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),
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};
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}
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