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Fixed Code style and moved rendering code to serpeate method

This commit is contained in:
Christopher-Robin 2020-10-09 23:51:15 +11:00
parent 1bf87a2fb3
commit b27ed5f0bb
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@ -248,13 +248,15 @@ export class HUDMassSelector extends BaseHUDPart {
if ( if (
this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer) this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiLayer)
.pressed .pressed
) ) {
entities = this.root.map.getLayersContentsMultipleXY(x, y); entities = this.root.map.getLayersContentsMultipleXY(x, y);
else entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)]; } else {
entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
}
for (let i = 0; i < entities.length; ++i) { for (let i = 0; i < entities.length; ++i) {
let entity = entities[i]; let entity = entities[i];
if (entity !== null && this.root.logic.canDeleteBuilding(entity)) if (entity && this.root.logic.canDeleteBuilding(entity))
this.selectedUids.add(entity.uid); this.selectedUids.add(entity.uid);
} }
} }
@ -270,8 +272,6 @@ export class HUDMassSelector extends BaseHUDPart {
* @param {DrawParameters} parameters * @param {DrawParameters} parameters
*/ */
draw(parameters) { draw(parameters) {
const boundsBorder = 2;
if (this.currentSelectionStartWorld) { if (this.currentSelectionStartWorld) {
const worldStart = this.currentSelectionStartWorld; const worldStart = this.currentSelectionStartWorld;
const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd); const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
@ -300,63 +300,58 @@ export class HUDMassSelector extends BaseHUDPart {
const renderedUids = new Set(); const renderedUids = new Set();
let isMultiLayerPressed = this.root.keyMapper.getBinding( const isMultiLayerPressed = this.root.keyMapper.getBinding(
KEYMAPPINGS.massSelect.massSelectSelectMultiLayer KEYMAPPINGS.massSelect.massSelectSelectMultiLayer
).pressed; ).pressed;
for (let x = realTileStart.x; x <= realTileEnd.x; ++x) { for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
for (let y = realTileStart.y; y <= realTileEnd.y; ++y) { for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
let entities = []; let entities = [];
if (isMultiLayerPressed) entities = this.root.map.getLayersContentsMultipleXY(x, y); if (isMultiLayerPressed) {
else entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)]; entities = this.root.map.getLayersContentsMultipleXY(x, y);
} else {
entities = [this.root.map.getLayerContentXY(x, y, this.root.currentLayer)];
}
for (let i = 0; i < entities.length; ++i) { for (let i = 0; i < Math.min(1, entities.length); ++i) {
let component = entities[i]; let entity = entities[i];
if (component && this.root.logic.canDeleteBuilding(component)) { if (entity && this.root.logic.canDeleteBuilding(entity)) {
// Prevent rendering the overlay twice // Prevent rendering the overlay twice
const uid = component.uid; const uid = entity.uid;
if (renderedUids.has(uid)) { if (renderedUids.has(uid)) {
continue; continue;
} }
renderedUids.add(uid); renderedUids.add(uid);
const staticComp = component.components.StaticMapEntity; const staticComp = entity.components.StaticMapEntity;
const bounds = staticComp.getTileSpaceBounds(); const bounds = staticComp.getTileSpaceBounds();
parameters.context.beginPath(); this.RenderSelectonPreviewTile(parameters, bounds, entity);
if (this.root.currentLayer === "wires" || component.layer === "regular") {
parameters.context.fillStyle = THEME.map.selectionOverlay;
parameters.context.beginRoundedRect(
bounds.x * globalConfig.tileSize + boundsBorder,
bounds.y * globalConfig.tileSize + boundsBorder,
bounds.w * globalConfig.tileSize - 2 * boundsBorder,
bounds.h * globalConfig.tileSize - 2 * boundsBorder,
2
);
} else {
MapChunkView.drawSingleWiresOverviewTile({
context: parameters.context,
x: bounds.x * globalConfig.tileSize + boundsBorder,
y: bounds.y * globalConfig.tileSize + boundsBorder,
entity: component,
tileSizePixels: globalConfig.tileSize * 1.01,
});
}
parameters.context.fill();
} }
} }
} }
} }
} }
const renderedPositions = new Set();
this.selectedUids.forEach(uid => { this.selectedUids.forEach(uid => {
const entity = this.root.entityMgr.findByUid(uid); const entity = this.root.entityMgr.findByUid(uid);
const staticComp = entity.components.StaticMapEntity; const staticComp = entity.components.StaticMapEntity;
const bounds = staticComp.getTileSpaceBounds(); const bounds = staticComp.getTileSpaceBounds();
if (renderedPositions.has(bounds.toCompareableString())) {
return;
}
renderedPositions.add(bounds.toCompareableString());
this.RenderSelectonPreviewTile(parameters, bounds, entity);
});
}
RenderSelectonPreviewTile(parameters, bounds, entity) {
const boundsBorder = 2;
parameters.context.beginPath(); parameters.context.beginPath();
if (this.root.currentLayer === "wires" || entity.layer === "regular") {
//if (this.root.currentLayer === "wires" || entity.layer === "regular") {
parameters.context.fillStyle = THEME.map.selectionOverlay; parameters.context.fillStyle = THEME.map.selectionOverlay;
parameters.context.beginRoundedRect( parameters.context.beginRoundedRect(
bounds.x * globalConfig.tileSize + boundsBorder, bounds.x * globalConfig.tileSize + boundsBorder,
@ -365,7 +360,7 @@ export class HUDMassSelector extends BaseHUDPart {
bounds.h * globalConfig.tileSize - 2 * boundsBorder, bounds.h * globalConfig.tileSize - 2 * boundsBorder,
2 2
); );
} else { /*} else {
MapChunkView.drawSingleWiresOverviewTile({ MapChunkView.drawSingleWiresOverviewTile({
context: parameters.context, context: parameters.context,
x: bounds.x * globalConfig.tileSize + boundsBorder, x: bounds.x * globalConfig.tileSize + boundsBorder,
@ -373,9 +368,7 @@ export class HUDMassSelector extends BaseHUDPart {
entity: entity, entity: entity,
tileSizePixels: globalConfig.tileSize * 1.01, tileSizePixels: globalConfig.tileSize * 1.01,
}); });
} }*/
parameters.context.fill(); parameters.context.fill();
});
} }
} }