mirror of
https://github.com/tobspr/shapez.io.git
synced 2025-12-13 18:21:51 +00:00
Merge remote-tracking branch 'upstream/modloader' into modloader
This commit is contained in:
commit
aa679b2dda
@ -41,6 +41,7 @@ To get into shapez.io modding, I highly recommend checking out all of the exampl
|
|||||||
| [modify_existing_building.js](modify_existing_building.js) | Makes the rotator building always unlocked and adds a new statistic to the building panel | Modifying a builtin building, replacing builtin methods |
|
| [modify_existing_building.js](modify_existing_building.js) | Makes the rotator building always unlocked and adds a new statistic to the building panel | Modifying a builtin building, replacing builtin methods |
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||||||
| [modify_ui.js](modify_ui.js) | Shows how to add custom IU elements to builtin game states (the Main Menu in this case) | Extending builtin UI states, Adding CSS |
|
| [modify_ui.js](modify_ui.js) | Shows how to add custom IU elements to builtin game states (the Main Menu in this case) | Extending builtin UI states, Adding CSS |
|
||||||
| [pasting.js](pasting.js) | Shows a dialog when pasting text in the game | Listening to paste events |
|
| [pasting.js](pasting.js) | Shows a dialog when pasting text in the game | Listening to paste events |
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|
| [sandbox.js](sandbox.js) | Makes blueprints free and always unlocked | Overriding builtin methods |
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|
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### Advanced Examples
|
### Advanced Examples
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@ -6,6 +6,7 @@ const METADATA = {
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version: "1",
|
version: "1",
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id: "add-building-basic",
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id: "add-building-basic",
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description: "Shows how to add a new basic building",
|
description: "Shows how to add a new basic building",
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minimumGameVersion: ">=1.5.0",
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};
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};
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class MetaDemoModBuilding extends shapez.ModMetaBuilding {
|
class MetaDemoModBuilding extends shapez.ModMetaBuilding {
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@ -7,6 +7,7 @@ const METADATA = {
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id: "add-building-extended",
|
id: "add-building-extended",
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||||||
description:
|
description:
|
||||||
"Shows how to add a new building with logic, in this case it flips/mirrors shapez from top to down",
|
"Shows how to add a new building with logic, in this case it flips/mirrors shapez from top to down",
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|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
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|
|
||||||
// Declare a new type of item processor
|
// Declare a new type of item processor
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|||||||
@ -6,6 +6,7 @@ const METADATA = {
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version: "1",
|
version: "1",
|
||||||
id: "base",
|
id: "base",
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||||||
description: "The most basic mod",
|
description: "The most basic mod",
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|
minimumGameVersion: ">=1.5.0",
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||||||
};
|
};
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|
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class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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@ -6,6 +6,7 @@ const METADATA = {
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version: "1",
|
version: "1",
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id: "patch-methods",
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id: "patch-methods",
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description: "Shows how to patch existing methods to change the game by making the belts cost shapes",
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description: "Shows how to patch existing methods to change the game by making the belts cost shapes",
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|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
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|
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||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "class-extensions",
|
id: "class-extensions",
|
||||||
description: "Shows how to extend builtin classes",
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description: "Shows how to extend builtin classes",
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minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
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|
|
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const BeltExtension = ({ $super, $old }) => ({
|
const BeltExtension = ({ $super, $old }) => ({
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@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
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version: "1",
|
||||||
id: "custom-css",
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id: "custom-css",
|
||||||
description: "Shows how to add custom css",
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description: "Shows how to add custom css",
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||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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||||||
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@ -6,6 +6,7 @@ const METADATA = {
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version: "1",
|
version: "1",
|
||||||
id: "base",
|
id: "base",
|
||||||
description: "Displays an indicator on every item processing building when its working",
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description: "Displays an indicator on every item processing building when its working",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class ItemProcessorStatusGameSystem extends shapez.GameSystem {
|
class ItemProcessorStatusGameSystem extends shapez.GameSystem {
|
||||||
|
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@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "base",
|
id: "base",
|
||||||
description: "Shows how to add a new keybinding",
|
description: "Shows how to add a new keybinding",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
|
||||||
|
|||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "custom-sub-shapes",
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id: "custom-sub-shapes",
|
||||||
description: "Shows how to add custom sub shapes",
|
description: "Shows how to add custom sub shapes",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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|
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@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "custom-theme",
|
id: "custom-theme",
|
||||||
description: "Shows how to add a custom game theme",
|
description: "Shows how to add a custom game theme",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
|
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|
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@ -6,6 +6,7 @@ const METADATA = {
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version: "1",
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version: "1",
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id: "mod-settings",
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id: "mod-settings",
|
||||||
description: "Shows how to add settings to your mod",
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description: "Shows how to add settings to your mod",
|
||||||
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minimumGameVersion: ">=1.5.0",
|
||||||
|
|
||||||
settings: {
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settings: {
|
||||||
timesLaunched: 0,
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timesLaunched: 0,
|
||||||
|
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@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "modify-existing-building",
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id: "modify-existing-building",
|
||||||
description: "Shows how to modify an existing building",
|
description: "Shows how to modify an existing building",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
|
||||||
|
|||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "modify-theme",
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id: "modify-theme",
|
||||||
description: "Shows how to modify builtin themes",
|
description: "Shows how to modify builtin themes",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
|
||||||
|
|||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "modify-ui",
|
id: "modify-ui",
|
||||||
description: "Shows how to modify a builtin game state, in this case the main menu",
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description: "Shows how to modify a builtin game state, in this case the main menu",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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||||||
|
|||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
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version: "1",
|
||||||
id: "new-item-type",
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id: "new-item-type",
|
||||||
description: "Shows how to add a new item type (fluid)",
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description: "Shows how to add a new item type (fluid)",
|
||||||
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minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
// Define which fluid types there are
|
// Define which fluid types there are
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||||||
|
|||||||
@ -7,6 +7,8 @@ const METADATA = {
|
|||||||
id: "notification-blocks",
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id: "notification-blocks",
|
||||||
description:
|
description:
|
||||||
"Adds a new building to the wires layer, 'Notification Blocks' which show a custom notification when they get a truthy signal.",
|
"Adds a new building to the wires layer, 'Notification Blocks' which show a custom notification when they get a truthy signal.",
|
||||||
|
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
|||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "pasting",
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id: "pasting",
|
||||||
description: "Shows how to properly receive paste events ingame",
|
description: "Shows how to properly receive paste events ingame",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
|
||||||
|
|||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "replace-builtin-sprites",
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id: "replace-builtin-sprites",
|
||||||
description: "Shows how to replace builtin sprites",
|
description: "Shows how to replace builtin sprites",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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||||||
|
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21
mod_examples/sandbox.js
Normal file
21
mod_examples/sandbox.js
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
// @ts-nocheck
|
||||||
|
const METADATA = {
|
||||||
|
website: "https://tobspr.io",
|
||||||
|
author: "tobspr",
|
||||||
|
name: "Sandbox",
|
||||||
|
version: "1",
|
||||||
|
id: "sandbox",
|
||||||
|
description: "Blueprints are always unlocked and cost no money, also all buildings are unlocked",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
|
};
|
||||||
|
|
||||||
|
class Mod extends shapez.Mod {
|
||||||
|
init() {
|
||||||
|
this.modInterface.replaceMethod(shapez.Blueprint, "getCost", function () {
|
||||||
|
return 0;
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||||||
|
});
|
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|
this.modInterface.replaceMethod(shapez.HubGoals, "isRewardUnlocked", function () {
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -6,6 +6,7 @@ const METADATA = {
|
|||||||
version: "1",
|
version: "1",
|
||||||
id: "translations",
|
id: "translations",
|
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description: "Shows how to add and modify translations",
|
description: "Shows how to add and modify translations",
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
class Mod extends shapez.Mod {
|
class Mod extends shapez.Mod {
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||||||
|
|||||||
@ -7,6 +7,8 @@ const METADATA = {
|
|||||||
id: "usage-statistics",
|
id: "usage-statistics",
|
||||||
description:
|
description:
|
||||||
"Shows how to add a new component to the game, how to save additional data and how to add custom logic and drawings",
|
"Shows how to add a new component to the game, how to save additional data and how to add custom logic and drawings",
|
||||||
|
|
||||||
|
minimumGameVersion: ">=1.5.0",
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@ -56,6 +56,7 @@
|
|||||||
"promise-polyfill": "^8.1.0",
|
"promise-polyfill": "^8.1.0",
|
||||||
"query-string": "^6.8.1",
|
"query-string": "^6.8.1",
|
||||||
"rusha": "^0.8.13",
|
"rusha": "^0.8.13",
|
||||||
|
"semver": "^7.3.5",
|
||||||
"serialize-error": "^3.0.0",
|
"serialize-error": "^3.0.0",
|
||||||
"strictdom": "^1.0.1",
|
"strictdom": "^1.0.1",
|
||||||
"string-replace-webpack-plugin": "^0.1.3",
|
"string-replace-webpack-plugin": "^0.1.3",
|
||||||
|
|||||||
@ -199,10 +199,6 @@
|
|||||||
transform: translateX(50%) rotate(-7deg) scale(1.1);
|
transform: translateX(50%) rotate(-7deg) scale(1.1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@include DarkThemeOverride {
|
|
||||||
color: $colorBlueBright;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -326,6 +322,7 @@
|
|||||||
/* @load-async */
|
/* @load-async */
|
||||||
background-image: uiResource("icons/edit_key.png") !important;
|
background-image: uiResource("icons/edit_key.png") !important;
|
||||||
}
|
}
|
||||||
|
@include DarkThemeInvert;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -354,13 +351,14 @@
|
|||||||
box-sizing: border-box;
|
box-sizing: border-box;
|
||||||
@include PlainText;
|
@include PlainText;
|
||||||
@include S(margin-bottom, 5px);
|
@include S(margin-bottom, 5px);
|
||||||
display: grid;
|
display: flex;
|
||||||
grid-template-columns: 1fr auto auto;
|
flex-direction: column;
|
||||||
@include S(grid-gap, 5px);
|
|
||||||
|
|
||||||
.author,
|
.author,
|
||||||
.version {
|
.version {
|
||||||
@include SuperSmallText;
|
@include SuperSmallText;
|
||||||
|
align-self: end;
|
||||||
|
opacity: 0.4;
|
||||||
}
|
}
|
||||||
.name {
|
.name {
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
@ -457,19 +455,19 @@
|
|||||||
|
|
||||||
.newGameButton {
|
.newGameButton {
|
||||||
@include IncreasedClickArea(0px);
|
@include IncreasedClickArea(0px);
|
||||||
@include S(margin-left, 15px);
|
@include S(margin-left, 10px);
|
||||||
}
|
}
|
||||||
|
|
||||||
.modsButton {
|
.modsButton {
|
||||||
@include IncreasedClickArea(0px);
|
@include IncreasedClickArea(0px);
|
||||||
@include S(margin-left, 15px);
|
@include S(margin-left, 10px);
|
||||||
|
|
||||||
@include S(width, 20px);
|
// @include S(width, 20px);
|
||||||
|
|
||||||
& {
|
// & {
|
||||||
/* @load-async */
|
// /* @load-async */
|
||||||
background-image: uiResource("res/ui/icons/mods_white.png") !important;
|
// background-image: uiResource("res/ui/icons/mods_white.png") !important;
|
||||||
}
|
// }
|
||||||
background-position: center center;
|
background-position: center center;
|
||||||
background-size: D(15px);
|
background-size: D(15px);
|
||||||
background-color: $modsColor !important;
|
background-color: $modsColor !important;
|
||||||
@ -837,6 +835,23 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.modsOverview {
|
||||||
|
background: $darkModeControlsBackground;
|
||||||
|
|
||||||
|
.modsList {
|
||||||
|
border-color: darken($darkModeControlsBackground, 5);
|
||||||
|
|
||||||
|
.mod {
|
||||||
|
background: darken($darkModeControlsBackground, 5);
|
||||||
|
color: white;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.dlcHint {
|
||||||
|
color: $accentColorBright;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
.footer {
|
.footer {
|
||||||
> a,
|
> a,
|
||||||
.sidelinks > a {
|
.sidelinks > a {
|
||||||
|
|||||||
@ -62,6 +62,11 @@
|
|||||||
@include S(margin-top, 100px);
|
@include S(margin-top, 100px);
|
||||||
color: lighten($accentColorDark, 15);
|
color: lighten($accentColorDark, 15);
|
||||||
|
|
||||||
|
button {
|
||||||
|
@include S(margin-top, 10px);
|
||||||
|
@include S(padding, 10px, 20px);
|
||||||
|
}
|
||||||
|
|
||||||
&::before {
|
&::before {
|
||||||
@include S(margin-bottom, 15px);
|
@include S(margin-bottom, 15px);
|
||||||
content: "";
|
content: "";
|
||||||
@ -94,6 +99,10 @@
|
|||||||
display: grid;
|
display: grid;
|
||||||
grid-template-columns: 1fr D(100px) D(80px) D(50px);
|
grid-template-columns: 1fr D(100px) D(80px) D(50px);
|
||||||
|
|
||||||
|
@include DarkThemeOverride {
|
||||||
|
background: darken($darkModeControlsBackground, 5);
|
||||||
|
}
|
||||||
|
|
||||||
.checkbox {
|
.checkbox {
|
||||||
align-self: center;
|
align-self: center;
|
||||||
justify-self: center;
|
justify-self: center;
|
||||||
|
|||||||
@ -28,6 +28,8 @@ export const THIRDPARTY_URLS = {
|
|||||||
25: "https://www.youtube.com/watch?v=7OCV1g40Iew&",
|
25: "https://www.youtube.com/watch?v=7OCV1g40Iew&",
|
||||||
26: "https://www.youtube.com/watch?v=gfm6dS1dCoY",
|
26: "https://www.youtube.com/watch?v=gfm6dS1dCoY",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
modBrowser: "https://shapez.mod.io/?preview=f55f6304ca4873d9a25f3b575571b948",
|
||||||
};
|
};
|
||||||
|
|
||||||
// export const A_B_TESTING_LINK_TYPE = Math.random() > 0.95 ? "steam_1_pr" : "steam_2_npr";
|
// export const A_B_TESTING_LINK_TYPE = Math.random() > 0.95 ? "steam_1_pr" : "steam_2_npr";
|
||||||
|
|||||||
@ -94,11 +94,12 @@ export class HUDEntityDebugger extends BaseHUDPart {
|
|||||||
<div>`;
|
<div>`;
|
||||||
|
|
||||||
for (const property in val) {
|
for (const property in val) {
|
||||||
const isRoot = val[property] == this.root;
|
let hiddenValue = null;
|
||||||
const isRecursive = recursion.includes(val[property]);
|
if (val[property] == this.root) {
|
||||||
|
hiddenValue = "<root>";
|
||||||
let hiddenValue = isRoot ? "<root>" : null;
|
} else if (val[property] instanceof Node) {
|
||||||
if (isRecursive) {
|
hiddenValue = `<${val[property].constructor.name}>`;
|
||||||
|
} else if (recursion.includes(val[property])) {
|
||||||
// Avoid recursion by not "expanding" object more than once
|
// Avoid recursion by not "expanding" object more than once
|
||||||
hiddenValue = "<recursion>";
|
hiddenValue = "<recursion>";
|
||||||
}
|
}
|
||||||
|
|||||||
@ -50,8 +50,13 @@ export class StorageSystem extends GameSystemWithFilter {
|
|||||||
let targetAlpha = storageComp.storedCount > 0 ? 1 : 0;
|
let targetAlpha = storageComp.storedCount > 0 ? 1 : 0;
|
||||||
storageComp.overlayOpacity = lerp(storageComp.overlayOpacity, targetAlpha, 0.05);
|
storageComp.overlayOpacity = lerp(storageComp.overlayOpacity, targetAlpha, 0.05);
|
||||||
|
|
||||||
|
// a wired pins component is not guaranteed, but if its there, set the value
|
||||||
|
if (pinsComp) {
|
||||||
pinsComp.slots[0].value = storageComp.storedItem;
|
pinsComp.slots[0].value = storageComp.storedItem;
|
||||||
pinsComp.slots[1].value = storageComp.getIsFull() ? BOOL_TRUE_SINGLETON : BOOL_FALSE_SINGLETON;
|
pinsComp.slots[1].value = storageComp.getIsFull()
|
||||||
|
? BOOL_TRUE_SINGLETON
|
||||||
|
: BOOL_FALSE_SINGLETON;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -31,6 +31,12 @@ import { BaseHUDPart } from "../game/hud/base_hud_part";
|
|||||||
* @typedef {{new(...args: any[]): any, prototype: any}} constructable
|
* @typedef {{new(...args: any[]): any, prototype: any}} constructable
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @template {(...args: any) => any} F The function
|
||||||
|
* @template {object} T The value of this
|
||||||
|
* @typedef {(this: T, ...args: Parameters<F>) => ReturnType<F>} bindThis
|
||||||
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @template {(...args: any[]) => any} F
|
* @template {(...args: any[]) => any} F
|
||||||
* @template P
|
* @template P
|
||||||
@ -400,7 +406,7 @@ export class ModInterface {
|
|||||||
* @template {extendsPrams<P[M]>} O the method that will override the old one
|
* @template {extendsPrams<P[M]>} O the method that will override the old one
|
||||||
* @param {C} classHandle
|
* @param {C} classHandle
|
||||||
* @param {M} methodName
|
* @param {M} methodName
|
||||||
* @param {beforePrams<O, P[M]>} override
|
* @param {bindThis<beforePrams<O, P[M]>, InstanceType<C>>} override
|
||||||
*/
|
*/
|
||||||
replaceMethod(classHandle, methodName, override) {
|
replaceMethod(classHandle, methodName, override) {
|
||||||
const oldMethod = classHandle.prototype[methodName];
|
const oldMethod = classHandle.prototype[methodName];
|
||||||
@ -418,7 +424,7 @@ export class ModInterface {
|
|||||||
* @template {extendsPrams<P[M]>} O the method that will run before the old one
|
* @template {extendsPrams<P[M]>} O the method that will run before the old one
|
||||||
* @param {C} classHandle
|
* @param {C} classHandle
|
||||||
* @param {M} methodName
|
* @param {M} methodName
|
||||||
* @param {O} executeBefore
|
* @param {bindThis<O, InstanceType<C>>} executeBefore
|
||||||
*/
|
*/
|
||||||
runBeforeMethod(classHandle, methodName, executeBefore) {
|
runBeforeMethod(classHandle, methodName, executeBefore) {
|
||||||
const oldHandle = classHandle.prototype[methodName];
|
const oldHandle = classHandle.prototype[methodName];
|
||||||
@ -437,7 +443,7 @@ export class ModInterface {
|
|||||||
* @template {extendsPrams<P[M]>} O the method that will run before the old one
|
* @template {extendsPrams<P[M]>} O the method that will run before the old one
|
||||||
* @param {C} classHandle
|
* @param {C} classHandle
|
||||||
* @param {M} methodName
|
* @param {M} methodName
|
||||||
* @param {O} executeAfter
|
* @param {bindThis<O, InstanceType<C>>} executeAfter
|
||||||
*/
|
*/
|
||||||
runAfterMethod(classHandle, methodName, executeAfter) {
|
runAfterMethod(classHandle, methodName, executeAfter) {
|
||||||
const oldHandle = classHandle.prototype[methodName];
|
const oldHandle = classHandle.prototype[methodName];
|
||||||
|
|||||||
@ -10,6 +10,9 @@ import { Mod } from "./mod";
|
|||||||
import { ModInterface } from "./mod_interface";
|
import { ModInterface } from "./mod_interface";
|
||||||
import { MOD_SIGNALS } from "./mod_signals";
|
import { MOD_SIGNALS } from "./mod_signals";
|
||||||
|
|
||||||
|
import semverValidRange from "semver/ranges/valid";
|
||||||
|
import semverSatisifies from "semver/functions/satisfies";
|
||||||
|
|
||||||
const LOG = createLogger("mods");
|
const LOG = createLogger("mods");
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -20,6 +23,7 @@ const LOG = createLogger("mods");
|
|||||||
* website: string;
|
* website: string;
|
||||||
* description: string;
|
* description: string;
|
||||||
* id: string;
|
* id: string;
|
||||||
|
* minimumGameVersion?: string;
|
||||||
* settings: []
|
* settings: []
|
||||||
* }} ModMetadata
|
* }} ModMetadata
|
||||||
*/
|
*/
|
||||||
@ -158,6 +162,27 @@ export class ModLoader {
|
|||||||
const { modClass, meta } = this.modLoadQueue[i];
|
const { modClass, meta } = this.modLoadQueue[i];
|
||||||
const modDataFile = "modsettings_" + meta.id + "__" + meta.version + ".json";
|
const modDataFile = "modsettings_" + meta.id + "__" + meta.version + ".json";
|
||||||
|
|
||||||
|
if (meta.minimumGameVersion) {
|
||||||
|
console.warn(meta.minimumGameVersion, G_BUILD_VERSION);
|
||||||
|
const minimumGameVersion = meta.minimumGameVersion;
|
||||||
|
if (!semverValidRange(minimumGameVersion)) {
|
||||||
|
alert("Mod " + meta.id + " has invalid minimumGameVersion: " + minimumGameVersion);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!semverSatisifies(G_BUILD_VERSION, minimumGameVersion)) {
|
||||||
|
alert(
|
||||||
|
"Mod '" +
|
||||||
|
meta.id +
|
||||||
|
"' is incompatible with this version of the game: \n\n" +
|
||||||
|
"Mod requires version " +
|
||||||
|
minimumGameVersion +
|
||||||
|
" but this game has version " +
|
||||||
|
G_BUILD_VERSION
|
||||||
|
);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
let settings = meta.settings;
|
let settings = meta.settings;
|
||||||
|
|
||||||
if (meta.settings) {
|
if (meta.settings) {
|
||||||
|
|||||||
@ -161,7 +161,10 @@ export class MainMenuState extends GameState {
|
|||||||
${MODS.mods
|
${MODS.mods
|
||||||
.map(mod => {
|
.map(mod => {
|
||||||
return `
|
return `
|
||||||
<div class="mod">${mod.metadata.name} @ v${mod.metadata.version}</div>
|
<div class="mod">
|
||||||
|
<div class="name">${mod.metadata.name}</div>
|
||||||
|
<div class="author">by ${mod.metadata.author}</div>
|
||||||
|
</div>
|
||||||
`;
|
`;
|
||||||
})
|
})
|
||||||
.join("")}
|
.join("")}
|
||||||
@ -413,7 +416,10 @@ export class MainMenuState extends GameState {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Mods
|
// Mods
|
||||||
this.trackClicks(makeButton(outerDiv, ["modsButton", "styledButton"], " "), this.onModsClicked);
|
this.trackClicks(
|
||||||
|
makeButton(outerDiv, ["modsButton", "styledButton"], T.mods.title),
|
||||||
|
this.onModsClicked
|
||||||
|
);
|
||||||
|
|
||||||
buttonContainer.appendChild(outerDiv);
|
buttonContainer.appendChild(outerDiv);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,11 @@ export class ModsState extends TextualGameState {
|
|||||||
<h1><button class="backButton"></button> ${this.getStateHeaderTitle()}</h1>
|
<h1><button class="backButton"></button> ${this.getStateHeaderTitle()}</h1>
|
||||||
|
|
||||||
<div class="actions">
|
<div class="actions">
|
||||||
|
${
|
||||||
|
(G_IS_STANDALONE || G_IS_DEV) && MODS.mods.length > 0
|
||||||
|
? `<button class="styledButton browseMods">${T.mods.browseMods}</button>`
|
||||||
|
: ""
|
||||||
|
}
|
||||||
${
|
${
|
||||||
G_IS_STANDALONE || G_IS_DEV
|
G_IS_STANDALONE || G_IS_DEV
|
||||||
? `<button class="styledButton openModsFolder">${T.mods.openFolder}</button>`
|
? `<button class="styledButton openModsFolder">${T.mods.openFolder}</button>`
|
||||||
@ -53,8 +58,9 @@ export class ModsState extends TextualGameState {
|
|||||||
return `
|
return `
|
||||||
|
|
||||||
<div class="modsStats noMods">
|
<div class="modsStats noMods">
|
||||||
|
|
||||||
${T.mods.modsInfo}
|
${T.mods.modsInfo}
|
||||||
|
|
||||||
|
<button class="styledButton browseMods">${T.mods.browseMods}</button>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
`;
|
`;
|
||||||
@ -100,6 +106,10 @@ export class ModsState extends TextualGameState {
|
|||||||
if (openModsFolder) {
|
if (openModsFolder) {
|
||||||
this.trackClicks(openModsFolder, this.openModsFolder);
|
this.trackClicks(openModsFolder, this.openModsFolder);
|
||||||
}
|
}
|
||||||
|
const browseMods = this.htmlElement.querySelector(".browseMods");
|
||||||
|
if (browseMods) {
|
||||||
|
this.trackClicks(browseMods, this.openBrowseMods);
|
||||||
|
}
|
||||||
|
|
||||||
const checkboxes = this.htmlElement.querySelectorAll(".checkbox");
|
const checkboxes = this.htmlElement.querySelectorAll(".checkbox");
|
||||||
Array.from(checkboxes).forEach(checkbox => {
|
Array.from(checkboxes).forEach(checkbox => {
|
||||||
@ -119,6 +129,11 @@ export class ModsState extends TextualGameState {
|
|||||||
ipcRenderer.invoke("open-mods-folder");
|
ipcRenderer.invoke("open-mods-folder");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
openBrowseMods() {
|
||||||
|
this.app.analytics.trackUiClick("mods_sbrowse_link");
|
||||||
|
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.modBrowser);
|
||||||
|
}
|
||||||
|
|
||||||
onSteamLinkClicked() {
|
onSteamLinkClicked() {
|
||||||
this.app.analytics.trackUiClick("mods_steam_link");
|
this.app.analytics.trackUiClick("mods_steam_link");
|
||||||
this.app.platformWrapper.openExternalLink(
|
this.app.platformWrapper.openExternalLink(
|
||||||
|
|||||||
@ -1098,6 +1098,7 @@ mods:
|
|||||||
version: Version
|
version: Version
|
||||||
openFolder: Open Mods Folder
|
openFolder: Open Mods Folder
|
||||||
folderOnlyStandalone: Opening the mod folder is only possible when running the standalone.
|
folderOnlyStandalone: Opening the mod folder is only possible when running the standalone.
|
||||||
|
browseMods: Browse Mods
|
||||||
|
|
||||||
modsInfo: >-
|
modsInfo: >-
|
||||||
To install and manage mods, copy them to the mods folder within the game directory. You can also use the 'Open Mods Folder' button on the top right.
|
To install and manage mods, copy them to the mods folder within the game directory. You can also use the 'Open Mods Folder' button on the top right.
|
||||||
|
|||||||
19
yarn.lock
19
yarn.lock
@ -5245,6 +5245,13 @@ lru-cache@^5.1.1:
|
|||||||
dependencies:
|
dependencies:
|
||||||
yallist "^3.0.2"
|
yallist "^3.0.2"
|
||||||
|
|
||||||
|
lru-cache@^6.0.0:
|
||||||
|
version "6.0.0"
|
||||||
|
resolved "https://registry.yarnpkg.com/lru-cache/-/lru-cache-6.0.0.tgz#6d6fe6570ebd96aaf90fcad1dafa3b2566db3a94"
|
||||||
|
integrity sha512-Jo6dJ04CmSjuznwJSS3pUeWmd/H0ffTlkXXgwZi+eq1UCmqQwCh+eLsYOYCwY991i2Fah4h1BEMCx4qThGbsiA==
|
||||||
|
dependencies:
|
||||||
|
yallist "^4.0.0"
|
||||||
|
|
||||||
lz-string@^1.4.4:
|
lz-string@^1.4.4:
|
||||||
version "1.4.4"
|
version "1.4.4"
|
||||||
resolved "https://registry.npmjs.org/lz-string/-/lz-string-1.4.4.tgz"
|
resolved "https://registry.npmjs.org/lz-string/-/lz-string-1.4.4.tgz"
|
||||||
@ -7496,6 +7503,13 @@ semver@^7.2.1, semver@^7.3.2:
|
|||||||
resolved "https://registry.npmjs.org/semver/-/semver-7.3.2.tgz"
|
resolved "https://registry.npmjs.org/semver/-/semver-7.3.2.tgz"
|
||||||
integrity sha512-OrOb32TeeambH6UrhtShmF7CRDqhL6/5XpPNp2DuRH6+9QLw/orhp72j87v8Qa1ScDkvrrBNpZcDejAirJmfXQ==
|
integrity sha512-OrOb32TeeambH6UrhtShmF7CRDqhL6/5XpPNp2DuRH6+9QLw/orhp72j87v8Qa1ScDkvrrBNpZcDejAirJmfXQ==
|
||||||
|
|
||||||
|
semver@^7.3.5:
|
||||||
|
version "7.3.5"
|
||||||
|
resolved "https://registry.yarnpkg.com/semver/-/semver-7.3.5.tgz#0b621c879348d8998e4b0e4be94b3f12e6018ef7"
|
||||||
|
integrity sha512-PoeGJYh8HK4BTO/a9Tf6ZG3veo/A7ZVsYrSA6J8ny9nb3B1VrpkuN+z9OE5wfE5p6H4LchYZsegiQgbJD94ZFQ==
|
||||||
|
dependencies:
|
||||||
|
lru-cache "^6.0.0"
|
||||||
|
|
||||||
send@0.17.1:
|
send@0.17.1:
|
||||||
version "0.17.1"
|
version "0.17.1"
|
||||||
resolved "https://registry.npmjs.org/send/-/send-0.17.1.tgz"
|
resolved "https://registry.npmjs.org/send/-/send-0.17.1.tgz"
|
||||||
@ -8800,6 +8814,11 @@ yallist@^3.0.2:
|
|||||||
resolved "https://registry.npmjs.org/yallist/-/yallist-3.1.1.tgz"
|
resolved "https://registry.npmjs.org/yallist/-/yallist-3.1.1.tgz"
|
||||||
integrity sha512-a4UGQaWPH59mOXUYnAG2ewncQS4i4F43Tv3JoAM+s2VDAmS9NsK8GpDMLrCHPksFT7h3K6TOoUNn2pb7RoXx4g==
|
integrity sha512-a4UGQaWPH59mOXUYnAG2ewncQS4i4F43Tv3JoAM+s2VDAmS9NsK8GpDMLrCHPksFT7h3K6TOoUNn2pb7RoXx4g==
|
||||||
|
|
||||||
|
yallist@^4.0.0:
|
||||||
|
version "4.0.0"
|
||||||
|
resolved "https://registry.yarnpkg.com/yallist/-/yallist-4.0.0.tgz#9bb92790d9c0effec63be73519e11a35019a3a72"
|
||||||
|
integrity sha512-3wdGidZyq5PB084XLES5TpOSRA3wjXAlIWMhum2kRcv/41Sn2emQ0dycQW4uZXLejwKvg6EsvbdlVL+FYEct7A==
|
||||||
|
|
||||||
yaml-js@^0.1.3:
|
yaml-js@^0.1.3:
|
||||||
version "0.1.5"
|
version "0.1.5"
|
||||||
resolved "https://registry.npmjs.org/yaml-js/-/yaml-js-0.1.5.tgz"
|
resolved "https://registry.npmjs.org/yaml-js/-/yaml-js-0.1.5.tgz"
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user