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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00

added another button to return to the menu

This commit is contained in:
Sense101 2021-05-11 15:02:18 +01:00
parent 05418c2163
commit a9d0a9fb2d
2 changed files with 19 additions and 8 deletions

View File

@ -52,12 +52,20 @@ export class HUDPuzzleCompleteNotification extends BaseHUDPart {
this.updateState();
});
this.btnClose = document.createElement("button");
this.btnClose.classList.add("close", "styledButton");
this.btnClose.innerText = T.ingame.puzzleCompletion.buttonSubmit;
dialog.appendChild(this.btnClose);
this.continueBtn = document.createElement("button");
this.continueBtn.classList.add("close", "styledButton");
this.continueBtn.innerText = T.ingame.puzzleCompletion.continueBtn;
dialog.appendChild(this.continueBtn);
this.trackClicks(this.btnClose, this.close);
this.menuBtn = document.createElement("button");
this.menuBtn.classList.add("close", "styledButton");
this.menuBtn.innerText = T.ingame.puzzleCompletion.menuBtn;
dialog.appendChild(this.menuBtn);
this.trackClicks(this.continueBtn, this.close);
this.trackClicks(this.menuBtn, () => {
this.close(true);
});
}
updateState() {
@ -79,11 +87,13 @@ export class HUDPuzzleCompleteNotification extends BaseHUDPart {
return this.visible;
}
close() {
close(toMenu = false) {
/** @type {PuzzlePlayGameMode} */ (this.root.gameMode)
.trackCompleted(this.userDidLikePuzzle, Math.round(this.timeOfCompletion))
.then(() => {
// this.root.gameState.moveToState("PuzzleMenuState");
if (toMenu) {
this.root.gameState.moveToState("PuzzleMenuState");
}
this.visible = false;
this.cleanup();
});

View File

@ -626,7 +626,8 @@ ingame:
titleRating: How difficult did you find the puzzle?
titleRatingDesc: Your rating will help me to make you better suggestions in the future
buttonSubmit: Continue
continueBtn: Continue
menuBtn: Menu
puzzleMetadata:
author: Author