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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-13 18:21:51 +00:00

Merge branch 'modloader' of github.com:tobspr/shapez.io into modloader

This commit is contained in:
tobspr 2022-01-18 20:38:22 +01:00
commit a7803bf5e4

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@ -27,6 +27,27 @@ import { THEMES } from "../game/theme";
import { ModMetaBuilding } from "./mod_meta_building";
import { BaseHUDPart } from "../game/hud/base_hud_part";
/**
* @typedef {{new(...args: any[]): any, prototype: any}} constructable
*/
/**
* @template {(...args: any[]) => any} F
* @template P
* @typedef {(...args: [P, Parameters<F>]) => ReturnType<F>} beforePrams IMPORTANT: this puts the original parameters into an array
*/
/**
* @template {(...args: any[]) => any} F
* @template P
* @typedef {(...args: [...Parameters<F>, P]) => ReturnType<F>} afterPrams
*/
/**
* @template {(...args: any[]) => any} F
* @typedef {(...args: [...Parameters<F>, ...any]) => ReturnType<F>} extendsPrams
*/
export class ModInterface {
/**
*
@ -364,28 +385,58 @@ export class ModInterface {
}
/**
* Patches a method on a given object
* Patches a method on a given class
* @template {constructable} C the class
* @template {C["prototype"]} P the prototype of said class
* @template {keyof P} M the name of the method we are overriding
* @template {extendsPrams<P[M]>} O the method that will override the old one
* @param {C} classHandle
* @param {M} methodName
* @param {beforePrams<O, P[M]>} override
*/
replaceMethod(classHandle, methodName, override) {
const oldMethod = classHandle.prototype[methodName];
classHandle.prototype[methodName] = function () {
//@ts-ignore This is true I just cant tell it that arguments will be Arguments<O>
return override.call(this, oldMethod.bind(this), arguments);
};
}
/**
* Runs before a method on a given class
* @template {constructable} C the class
* @template {C["prototype"]} P the prototype of said class
* @template {keyof P} M the name of the method we are overriding
* @template {extendsPrams<P[M]>} O the method that will run before the old one
* @param {C} classHandle
* @param {M} methodName
* @param {O} executeBefore
*/
runBeforeMethod(classHandle, methodName, executeBefore) {
const oldHandle = classHandle.prototype[methodName];
classHandle.prototype[methodName] = function () {
executeBefore.apply(this, arguments);
return oldHandle.apply(this, arguments);
//@ts-ignore Same as above
executeBefore.apply(this, ...arguments);
return oldHandle.apply(this, ...arguments);
};
}
/**
* Runs after a method on a given class
* @template {constructable} C the class
* @template {C["prototype"]} P the prototype of said class
* @template {keyof P} M the name of the method we are overriding
* @template {extendsPrams<P[M]>} O the method that will run before the old one
* @param {C} classHandle
* @param {M} methodName
* @param {O} executeAfter
*/
runAfterMethod(classHandle, methodName, executeAfter) {
const oldHandle = classHandle.prototype[methodName];
classHandle.prototype[methodName] = function () {
const returnValue = oldHandle.apply(this, arguments);
executeAfter.apply(this, arguments);
const returnValue = oldHandle.apply(this, ...arguments);
//@ts-ignore
executeAfter.apply(this, ...arguments);
return returnValue;
};
}