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README.md
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README.md
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# shapez.io
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# shapez
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<a href="https://get.shapez.io/ghi" title="shapez.io on Steam">
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<img src="https://i.imgur.com/Y5Z2iqQ.png" alt="shapez.io Logo">
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<a href="https://get.shapez.io/ghi" title="shapez on Steam">
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<img src="https://i.imgur.com/ihW2bUE.png" alt="shapez Logo">
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</a>
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This is the source code for shapez.io, an open source base building game inspired by Factorio.
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<hr>
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This is the source code for shapez, an open source base building game inspired by Factorio.
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Your goal is to produce shapes by cutting, rotating, merging and painting parts of shapes.
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- [Steam Page](https://get.shapez.io/ghr)
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- [Play on Steam](https://get.shapez.io/ghr)
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- [Online Demo](https://shapez.io)
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- [Official Discord](https://discord.com/invite/HN7EVzV) <- _Highly recommended to join!_
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- [Trello Board & Roadmap](https://trello.com/b/ISQncpJP/shapezio)
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- [itch.io Page](https://tobspr.itch.io/shapezio)
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- [Online Demo](https://shapez.io)
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## Reporting issues, suggestions, feedback, bugs
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## Building
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- Make sure `ffmpeg` is on your path
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- Install Node.js (v16 or earlier) and Yarn
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- Install Node.js 16 and Yarn
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- Install Java (required for texture packer)
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- Run `yarn` in the root folder
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- `cd` into `gulp` folder
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@ -70,11 +70,11 @@ This project is based on ES5 (If I would develop it again, I would definitely us
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### Assets
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For most assets I use Adobe Photoshop, you can find them <a href="//github.com/tobspr/shapez.io-artwork" target="_blank">here</a>.
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You can find most assets <a href="//github.com/tobspr/shapez.io-artwork" target="_blank">here</a>.
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All assets will be automatically rebuilt into the atlas once changed (Thanks to dengr1065!)
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<img src="https://i.imgur.com/W25Fkl0.png" alt="shapez.io Screenshot">
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<img src="https://i.imgur.com/W25Fkl0.png" alt="shapez Screenshot">
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<br>
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