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	Add hint about langauge standard.
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				| @ -34,6 +34,9 @@ If you want to add a new feature or in generally contribute I recommend to get i | |||||||
| The game is based on a custom engine which itself is based on the YORG.io 3 game egine (Actually it shares almost the same core). | The game is based on a custom engine which itself is based on the YORG.io 3 game egine (Actually it shares almost the same core). | ||||||
| The code within the engine is relatively clean with some code for the actual game on top being hacky. | The code within the engine is relatively clean with some code for the actual game on top being hacky. | ||||||
| 
 | 
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|  | This project is based on ES5. Some es6 features are used but most of them are too slow, especially when polyfilled. For example, `.forEach` is only used within non-critical loops since its slower than a plain for loop. | ||||||
|  | 
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|  | 
 | ||||||
| ### Assets | ### Assets | ||||||
| 
 | 
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| You will need a <a href="https://www.codeandweb.com/texturepacker" target="_blank">texture packer</a> license in order to regenerate the atlas. If you don't have one but you want to contribute assets, let me know and I might compile it for you. | You will need a <a href="https://www.codeandweb.com/texturepacker" target="_blank">texture packer</a> license in order to regenerate the atlas. If you don't have one but you want to contribute assets, let me know and I might compile it for you. | ||||||
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