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mirror of https://github.com/tobspr/shapez.io.git synced 2026-03-02 03:39:21 +00:00

Show secondary toolbar on wires layer too

This commit is contained in:
tobspr
2020-09-28 14:50:55 +02:00
parent 31641bedad
commit 9c75e1777d
3 changed files with 15 additions and 9 deletions

View File

@@ -8,6 +8,9 @@ import { MetaVirtualProcessorBuilding } from "../../buildings/virtual_processor"
import { MetaTransistorBuilding } from "../../buildings/transistor";
import { MetaAnalyzerBuilding } from "../../buildings/analyzer";
import { MetaComparatorBuilding } from "../../buildings/comparator";
import { MetaReaderBuilding } from "../../buildings/reader";
import { MetaFilterBuilding } from "../../buildings/filter";
import { MetaDisplayBuilding } from "../../buildings/display";
export class HUDWiresToolbar extends HUDBaseToolbar {
constructor(root) {
@@ -16,13 +19,18 @@ export class HUDWiresToolbar extends HUDBaseToolbar {
MetaWireBuilding,
MetaWireTunnelBuilding,
MetaConstantSignalBuilding,
MetaLeverBuilding,
MetaLogicGateBuilding,
MetaVirtualProcessorBuilding,
MetaAnalyzerBuilding,
MetaComparatorBuilding,
MetaTransistorBuilding,
],
secondaryBuildings: [
MetaReaderBuilding,
MetaLeverBuilding,
MetaFilterBuilding,
MetaDisplayBuilding,
],
visibilityCondition: () =>
!this.root.camera.getIsMapOverlayActive() && this.root.currentLayer === "wires",
htmlElementId: "ingame_HUD_wires_toolbar",