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Relocated code to the HUD Part

This commit is contained in:
Git-Nivrak 2020-10-01 09:44:16 +03:00
parent e9206c1057
commit 9478c3eef9
3 changed files with 85 additions and 77 deletions

View File

@ -31,6 +31,5 @@ export class ConstantSignalComponent extends Component {
constructor({ signal = null }) {
super();
this.signal = signal;
this.clicked = false;
}
}

View File

@ -2,6 +2,18 @@ import { STOP_PROPAGATION } from "../../../core/signal";
import { Vector } from "../../../core/vector";
import { enumMouseButton } from "../../camera";
import { BaseHUDPart } from "../base_hud_part";
import { FormElementInput, FormElementItemChooser } from "../../../core/modal_dialog_forms";
import { fillInLinkIntoTranslation } from "../../../core/utils";
import { T } from "../../../translations";
import { THIRDPARTY_URLS } from "../../../core/config";
import { BaseItem } from "../../base_item";
import { BOOL_FALSE_SINGLETON, BOOL_TRUE_SINGLETON } from "../../items/boolean_item";
import { DialogWithForm } from "../../../core/modal_dialog_elements";
import { COLOR_ITEM_SINGLETONS } from "../../items/color_item";
import { blueprintShape } from "../../upgrades";
import trim from "trim";
import { ShapeDefinition } from "../../shape_definition";
import { enumColors } from "../../colors";
export class HUDEditConstantSignal extends BaseHUDPart {
initialize() {
@ -14,15 +26,83 @@ export class HUDEditConstantSignal extends BaseHUDPart {
*/
downPreHandler(pos, button) {
const tile = this.root.camera.screenToWorld(pos).toTileSpace();
const contents = this.root.map.getLayerContentXY(tile.x, tile.y, "wires");
if (contents) {
const signalComp = contents.components.ConstantSignal;
const entity = this.root.map.getLayerContentXY(tile.x, tile.y, "wires");
if (entity) {
const signalComp = entity.components.ConstantSignal;
if (signalComp) {
if (button === enumMouseButton.left) {
signalComp.clicked = true;
if (!entity.components.ConstantSignal) {
return;
}
// Ok, query, but also save the uid because it could get stale
const uid = entity.uid;
const signalValueInput = new FormElementInput({
id: "signalValue",
label: fillInLinkIntoTranslation(
T.dialogs.editSignal.descShortKey,
THIRDPARTY_URLS.shapeViewer
),
placeholder: "",
defaultValue: signalComp.signal ? signalComp.signal.getAsCopyableKey() : "",
validator: val => this.root.systemMgr.systems.constantSignal.parseSignalCode(val),
});
const itemInput = new FormElementItemChooser({
id: "signalItem",
label: null,
items: [
BOOL_FALSE_SINGLETON,
BOOL_TRUE_SINGLETON,
...Object.values(COLOR_ITEM_SINGLETONS),
this.root.shapeDefinitionMgr.getShapeItemFromShortKey(blueprintShape),
],
});
const dialog = new DialogWithForm({
app: this.root.app,
title: T.dialogs.editSignal.title,
desc: T.dialogs.editSignal.descItems,
formElements: [itemInput, signalValueInput],
buttons: ["cancel:bad:escape", "ok:good:enter"],
closeButton: false,
});
this.root.hud.parts.dialogs.internalShowDialog(dialog);
// When confirmed, set the signal
const closeHandler = () => {
if (!this.root || !this.root.entityMgr) {
// Game got stopped
return;
}
const entityRef = this.root.entityMgr.findByUid(uid, false);
if (!entityRef) {
// outdated
return;
}
const constantComp = entityRef.components.ConstantSignal;
if (!constantComp) {
// no longer interesting
return;
}
if (itemInput.chosenItem) {
console.log(itemInput.chosenItem);
constantComp.signal = itemInput.chosenItem;
} else {
constantComp.signal = this.root.systemMgr.systems.constantSignal.parseSignalCode(signalValueInput.getValue());
}
};
dialog.buttonSignals.ok.add(closeHandler);
dialog.valueChosen.add(closeHandler);
return STOP_PROPAGATION;
} else if (button === enumMouseButton.right) {
this.root.logic.tryDeleteBuilding(contents);
this.root.logic.tryDeleteBuilding(entity);
return STOP_PROPAGATION;
}
}

View File

@ -27,77 +27,6 @@ export class ConstantSignalSystem extends GameSystemWithFilter {
const entity = this.allEntities[i];
const pinsComp = entity.components.WiredPins;
const signalComp = entity.components.ConstantSignal;
if (signalComp.clicked == true) {
signalComp.clicked = false;
if (!entity.components.ConstantSignal) {
return;
}
// Ok, query, but also save the uid because it could get stale
const uid = entity.uid;
const signalValueInput = new FormElementInput({
id: "signalValue",
label: fillInLinkIntoTranslation(
T.dialogs.editSignal.descShortKey,
THIRDPARTY_URLS.shapeViewer
),
placeholder: "",
defaultValue: signalComp.signal ? signalComp.signal.getAsCopyableKey() : "",
validator: val => this.parseSignalCode(val),
});
const itemInput = new FormElementItemChooser({
id: "signalItem",
label: null,
items: [
BOOL_FALSE_SINGLETON,
BOOL_TRUE_SINGLETON,
...Object.values(COLOR_ITEM_SINGLETONS),
this.root.shapeDefinitionMgr.getShapeItemFromShortKey(blueprintShape),
],
});
const dialog = new DialogWithForm({
app: this.root.app,
title: T.dialogs.editSignal.title,
desc: T.dialogs.editSignal.descItems,
formElements: [itemInput, signalValueInput],
buttons: ["cancel:bad:escape", "ok:good:enter"],
closeButton: false,
});
this.root.hud.parts.dialogs.internalShowDialog(dialog);
// When confirmed, set the signal
const closeHandler = () => {
if (!this.root || !this.root.entityMgr) {
// Game got stopped
return;
}
const entityRef = this.root.entityMgr.findByUid(uid, false);
if (!entityRef) {
// outdated
return;
}
const constantComp = entityRef.components.ConstantSignal;
if (!constantComp) {
// no longer interesting
return;
}
if (itemInput.chosenItem) {
console.log(itemInput.chosenItem);
constantComp.signal = itemInput.chosenItem;
} else {
constantComp.signal = this.parseSignalCode(signalValueInput.getValue());
}
};
dialog.buttonSignals.ok.add(closeHandler);
dialog.valueChosen.add(closeHandler);
}
pinsComp.slots[0].value = signalComp.signal;
}
}