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@ -38,7 +38,7 @@ To get into shapez.io modding, I highly recommend checking out all of the exampl
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| [mod_settings.js](mod_settings.js) | Shows a dialog counting how often the mod has been launched | Reading and storing mod settings |
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| [mod_settings.js](mod_settings.js) | Shows a dialog counting how often the mod has been launched | Reading and storing mod settings |
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| [storing_data_in_savegame.js](storing_data_in_savegame.js) | Shows how to store custom (structured) data in the savegame | Storing custom data in savegame |
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| [storing_data_in_savegame.js](storing_data_in_savegame.js) | Shows how to store custom (structured) data in the savegame | Storing custom data in savegame |
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| [modify_existing_building.js](modify_existing_building.js) | Makes the rotator building always unlocked and adds a new statistic to the building panel | Modifying a builtin building, replacing builtin methods |
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| [modify_existing_building.js](modify_existing_building.js) | Makes the rotator building always unlocked and adds a new statistic to the building panel | Modifying a builtin building, replacing builtin methods |
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| [modify_ui.js](modify_ui.js) | Shows how to add custom IU elements to builtin game states (the Main Menu in this case) | Extending builtin UI states, Adding CSS |
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| [modify_ui.js](modify_ui.js) | Shows how to add custom UI elements to builtin game states (the Main Menu in this case) | Extending builtin UI states, Adding CSS |
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| [pasting.js](pasting.js) | Shows a dialog when pasting text in the game | Listening to paste events |
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| [pasting.js](pasting.js) | Shows a dialog when pasting text in the game | Listening to paste events |
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| [sandbox.js](sandbox.js) | Makes blueprints free and always unlocked | Overriding builtin methods |
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| [sandbox.js](sandbox.js) | Makes blueprints free and always unlocked | Overriding builtin methods |
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