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Improve UX for first levels
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@@ -76,7 +76,7 @@
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}
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}
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> button {
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.buttonContainer button {
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@include PlainText;
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color: #fff;
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border-color: rgba(0, 0, 0, 0.1);
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@@ -86,7 +86,7 @@
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@include S(margin-right, 3px);
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@include IncreasedClickArea(0px);
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@include ButtonText;
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@include S(min-height, 30px);
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@include S(min-height, 40px);
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transition: all 0.12s ease-in-out;
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transition-property: opacity, transform;
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display: inline-flex;
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@@ -1,7 +1,12 @@
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#ingame_HUD_TutorialHints {
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position: absolute;
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@include S(left, 10px);
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@include S(bottom, 50px);
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@include S(bottom, 10px);
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@include StyleBelowWidth(1430px) {
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@include S(bottom, 50px);
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}
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display: flex;
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flex-direction: column;
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background: rgba(50, 60, 70, 0);
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@@ -50,6 +55,7 @@
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button.toggleHint {
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@include PlainText;
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@include IncreasedClickArea(0px);
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}
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}
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@@ -1,7 +1,7 @@
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#ingame_HUD_Waypoints_Hint {
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position: absolute;
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@include S(right, 10px);
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@include S(bottom, 100px);
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@include S(bottom, 10px);
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display: flex;
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flex-direction: column;
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